Player Matchup

Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Silver I
Ferhanoo
Chaac
Silver I
Level 108
God Stats
20W - 22L
1,535 SR
Queue Stats
245W - 275L
1,081 MMR
Party 1
Janus
Janus
Gold II
l-Ryuuuu-l
Janus
Gold II
Level 49
God Stats
1W - 9L
1,073 SR
Queue Stats
101W - 110L
1,569 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 75
1,369 SR
1,383 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,245 SR
1,455 MMR
Xing Tian
Xing Tian
Silver II
KingOfPuercos
Xing Tian
Silver II
Level 103
God Stats
0W - 1L
1,056 SR
Queue Stats
8W - 16L
1,241 MMR
Solo
Neith
Neith
Bronze IV
ThePhoenix4
Neith
Bronze IV
Level 128
God Stats
0W - 1L
1,178 SR
Queue Stats
1W - 4L
1,367 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
skallpellll
Morgan Le Fay
Platinum V
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 133L
1,756 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
5 / 1 / 8
11,785
786
15,044
12,321
5,727
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
Ferhanoo
Chaac
14
1 / 2 / 11
11,131
742
8,171
12,472
16,223
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Janus
16
8 / 0 / 5
13,107
874
15,773
8,925
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesPersephoneCharonDiscordiaKuzenbo

VS

Bans
ThothGebAresAthenaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KingOfPuercos
Xing Tian
12
0 / 4 / 0
9,477
632
5,863
18,663
16,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 6 / 0
9,498
633
7,558
12,060
4,121
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
skallpellll
Morgan Le Fay
13
3 / 4 / 0
10,644
710
9,675
13,938
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
3
3
Deaths
14
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
8
9
W
Chaac
Ferhanoo
Chaac
1
2
11
3.25
L
Xing Tian
KingOfPuercos
Xing Tian
0
4
0
0
L
0
6
0
0
W
Janus
8
0
5
10.5
L
Morgan Le Fay
skallpellll
Morgan Le Fay
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,988
Damage
23,096
33,718
Taken
44,661
26,142
Mitigated
25,539
11,614
Healing
4,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,044
6,967
0
3,354
12,321
5,727
1,172
6,370
5,951
0
50,982
W
Chaac
Ferhanoo
Chaac
8,171
322
0
3,675
12,472
16,223
647
4,729
7,743
0
23,480
L
Xing Tian
KingOfPuercos
Xing Tian
5,863
393
0
1,764
18,663
16,632
0
4,437
13,555
16,325
517
L
7,558
2,677
0
1,451
12,060
4,121
0
4,268
7,352
0
39,965
W
Janus
15,773
133
0
4,585
8,925
4,192
822
4,543
4,382
87,834
0
L
Morgan Le Fay
skallpellll
Morgan Le Fay
9,675
496
0
1,689
13,938
4,786
0
6,461
6,927
44,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,023
Gold Earned
29,619
194
Minions Killed
128
0
Camps Cleared
0
911,989
Distance Traveled
730,629
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,785
786
45
3
0
296,468
0
W
Chaac
11,131
742
17
1
0
297,767
5
L
Xing Tian
9,477
632
23
2
0
247,958
3
L
Neith
9,498
633
57
4
0
234,652
2
W
Janus
13,107
874
132
9
0
317,754
1
L
Morgan Le Fay
10,644
710
48
3
0
248,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role