Player Matchup

Terra
Terra
Asgardian3029
Terra
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,243 Elo+
Party 1
Izanami
Izanami
LiquidDripppz
Izanami
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 57L
1,334 Elo+
Party 1
Nu Wa
Nu Wa
aabbink
Nu Wa
Level 37
God Stats
2W - 1L
1,229 SR
Queue Stats
3W - 4L
1,094 Elo+
Party 1
Team Averages
Level 53
1,410 SR
1,223 Elo+

VS

Team Averages
Level 57
1,487 SR
1,344 Elo+
Ah Muzen Cab
Ah Muzen Cab
SonOfMalcolm
Ah Muzen Cab
Level 63
God Stats
1W - 2L
1,458 SR
Queue Stats
2W - 2L
1,510 Elo+
Solo
Thoth
Thoth
WildWill57_
Thoth
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 28L
1,189 Elo+
Solo
Chaac
Chaac
dwrek30
Chaac
Level 62
God Stats
10W - 6L
1,504 SR
Queue Stats
136W - 156L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 9
10,951
684
3,447
13,115
14,957
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
16
9 / 3 / 2
13,193
825
21,130
16,740
8,288
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
aabbink
Nu Wa
14
1 / 4 / 9
11,178
699
10,130
11,150
4,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SonOfMalcolm
Ah Muzen Cab
13
2 / 3 / 2
10,631
664
12,443
11,338
5,273
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 2 / 4
10,522
658
10,128
9,943
3,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
dwrek30
Chaac
13
3 / 6 / 4
11,130
696
12,833
21,985
25,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
11
Kills
7
7
Deaths
11
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
W
Izanami
9
3
2
3.33
L
Ah Muzen Cab
SonOfMalcolm
Ah Muzen Cab
2
3
2
1
L
2
2
4
2
W
Nu Wa
aabbink
Nu Wa
1
4
9
1.38
L
Chaac
dwrek30
Chaac
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,707
Damage
35,404
41,005
Taken
43,266
27,282
Mitigated
34,324
12,483
Healing
7,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,447
872
2,118
3,378
13,115
14,957
67
4,574
8,541
7,175
371
W
Izanami
21,130
11,888
0
4,132
16,740
8,288
1,996
2,285
14,455
0
84,332
L
Ah Muzen Cab
SonOfMalcolm
Ah Muzen Cab
12,443
4,332
0
2,216
11,338
5,273
82
2,730
8,608
0
54,027
L
10,128
363
202
672
9,943
3,865
42
4,211
5,732
46,171
0
W
Nu Wa
aabbink
Nu Wa
10,130
3,440
477
2,378
11,150
4,037
465
3,363
7,787
33,295
0
L
Chaac
dwrek30
Chaac
12,833
1,700
0
4,302
21,985
25,186
29
7,462
14,523
0
44,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,322
Gold Earned
32,283
171
Minions Killed
161
0
Camps Cleared
0
814,216
Distance Traveled
711,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,951
684
11
1
0
286,265
0
W
Izanami
13,193
825
124
8
0
258,333
0
L
Ah Muzen Cab
10,631
664
70
4
0
222,005
0
L
Thoth
10,522
658
43
3
0
266,252
0
W
Nu Wa
11,178
699
36
2
0
269,618
0
L
Chaac
11,130
696
48
3
0
223,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role