Player Matchup

Ix Chel
Ix Chel
CallMeVon
Ix Chel
Level 109
God Stats
2W - 2L
1,525 SR
Queue Stats
337W - 282L
1,534 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EhLiteCanadian
Ah Muzen Cab
Level 108
God Stats
2W - 2L
1,633 SR
Queue Stats
59W - 40L
1,603 Elo+
Party 2
Nike
Nike
Jmarty17
Nike
Level 146
God Stats
3W - 1L
1,667 SR
Queue Stats
83W - 66L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
TheRucko
Kuzenbo
Level 59
God Stats
2W - 0L
1,806 SR
Queue Stats
19W - 12L
1,580 Elo+
Party 2
Serqet
Serqet
besthelNA420
Serqet
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,522 Elo+
Solo
Team Averages
Level 104
1,626 SR
1,550 Elo+

VS

Team Averages
Level 141
1,471 SR
1,484 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
F000xVitae
Bake Kujira
Level 123
God Stats
2W - 5L
1,269 SR
Queue Stats
139W - 135L
1,538 Elo+
Solo
Izanami
Izanami
Go On Mamba
Izanami
Level 142
God Stats
3W - 6L
1,539 SR
Queue Stats
77W - 77L
1,515 Elo+
Party 1
Da Ji
Da Ji
Lokrim
Da Ji
Level 136
God Stats
1W - 1L
1,737 SR
Queue Stats
2W - 6L
1,367 Elo+
Solo
Osiris
Osiris
Toiletpaper_26
Osiris
Level 155
God Stats
0W - 3L
1,308 SR
Queue Stats
265W - 255L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CallMeVon
Ix Chel
18
3 / 5 / 3
10,729
596
12,329
12,267
5,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
EhLiteCanadian
Ah Muzen Cab
17
2 / 1 / 6
10,465
581
9,299
11,825
5,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
16
3 / 1 / 5
10,135
563
14,595
18,506
13,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
TheRucko
Kuzenbo
15
4 / 0 / 9
10,109
562
6,855
12,209
15,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Serqet
18
11 / 1 / 6
11,282
627
16,494
15,153
6,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 4 / 1
9,584
532
7,172
10,704
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
F000xVitae
Bake Kujira
13
1 / 6 / 4
8,841
491
11,022
20,171
19,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
Go On Mamba
Izanami
17
1 / 3 / 1
10,889
605
6,300
11,776
4,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
Lokrim
Da Ji
14
1 / 6 / 1
8,439
469
5,703
18,786
8,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 4 / 0
9,325
518
8,190
22,860
28,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
23
Kills
8
8
Deaths
23
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
4
1
1.13
W
Ix Chel
CallMeVon
Ix Chel
3
5
3
0.9
W
Ah Muzen Cab
EhLiteCanadian
Ah Muzen Cab
2
1
6
5
L
Bake Kujira
F000xVitae
Bake Kujira
1
6
4
0.5
L
Izanami
Go On Mamba
Izanami
1
3
1
0.5
W
Nike
3
1
5
5.5
L
Da Ji
Lokrim
Da Ji
1
6
1
0.25
W
Kuzenbo
TheRucko
Kuzenbo
4
0
9
8.5
L
1
4
0
0.25
W
Serqet
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,572
Damage
38,387
69,960
Taken
84,297
46,811
Mitigated
66,125
18,191
Healing
15,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,172
802
1,166
1,719
10,704
4,847
0
7,083
3,352
83,474
0
W
Ix Chel
CallMeVon
Ix Chel
12,329
1,244
1,705
2,640
12,267
5,633
199
5,061
7,074
109,897
0
W
Ah Muzen Cab
EhLiteCanadian
Ah Muzen Cab
9,299
3,724
0
2,328
11,825
5,331
1,489
1,895
9,785
0
102,502
L
Bake Kujira
F000xVitae
Bake Kujira
11,022
5,327
0
3,445
20,171
19,559
0
5,598
14,063
37,590
126
L
Izanami
Go On Mamba
Izanami
6,300
4,649
0
2,435
11,776
4,675
1,844
2,431
9,107
0
97,139
W
Nike
14,595
2,134
0
2,357
18,506
13,822
0
4,986
12,376
205
73,492
L
Da Ji
Lokrim
Da Ji
5,703
1,999
0
714
18,786
8,074
0
2,887
15,705
0
68,765
W
Kuzenbo
TheRucko
Kuzenbo
6,855
2,417
0
2,297
12,209
15,065
80
3,841
8,159
31,237
0
L
8,190
2,329
0
6,380
22,860
28,970
0
1,333
21,089
0
71,383
W
Serqet
16,494
3,528
0
6,864
15,153
6,960
0
2,329
12,824
0
96,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,720
Gold Earned
47,078
586
Minions Killed
609
0
Camps Cleared
0
1,867,822
Distance Traveled
1,738,336
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,584
532
150
8
0
344,308
4
W
Ix Chel
10,729
596
165
9
0
354,234
5
W
Ah Muzen Cab
10,465
581
166
9
0
368,054
0
L
Bake Kujira
8,841
491
51
3
0
381,824
0
L
Izanami
10,889
605
194
11
0
333,855
0
W
Nike
10,135
563
102
6
0
315,724
0
L
Da Ji
8,439
469
103
6
0
337,523
0
W
Kuzenbo
10,109
562
27
2
0
376,822
0
L
Osiris
9,325
518
111
6
0
340,826
0
W
Serqet
11,282
627
126
7
0
452,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role