Player Matchup

Medusa
Medusa
Risorac
Medusa
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
973 Elo+
Party 1
Ra
Ra
Skilletfan22
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
973 Elo+
Party 1
Cerberus
Cerberus
Vibecheck9196
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
973 Elo+
Party 1
Team Averages
Level 31
1,500 SR
973 Elo+

VS

Team Averages
Level 67
1,500 SR
1,239 Elo+
Chronos
Chronos
IssacSnootin
Chronos
Level 100
God Stats
11W - 7L
1,639 SR
Queue Stats
179W - 211L
1,359 Elo+
Solo
Achilles
Achilles
Lord_of_Gundyal
Achilles
Level 38
God Stats
1W - 1L
1,546 SR
Queue Stats
9W - 24L
1,220 Elo+
Solo
Izanami
Izanami
woodelve40
Izanami
Level 64
God Stats
3W - 7L
1,315 SR
Queue Stats
23W - 62L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Risorac
Medusa
8
0 / 7 / 1
6,826
683
3,097
8,823
2,935
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 6 / 2
8,413
841
5,780
10,268
4,605
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Vibecheck9196
Cerberus
9
2 / 7 / 1
8,482
848
1,644
11,975
5,020
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
IssacSnootin
Chronos
13
14 / 3 / 3
10,477
1,048
16,177
9,033
3,548
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
12
5 / 1 / 10
9,006
901
5,634
9,436
10,282
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
woodelve40
Izanami
9
0 / 0 / 10
7,704
770
1,449
2,801
1,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
19
20
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chronos
IssacSnootin
Chronos
14
3
3
5.17
W
Achilles
5
1
10
10
L
Medusa
Risorac
Medusa
0
7
1
0.07
L
1
6
2
0.33
L
Cerberus
Vibecheck9196
Cerberus
2
7
1
0.36
W
Izanami
woodelve40
Izanami
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,521
Damage
23,260
31,066
Taken
21,270
12,560
Mitigated
14,991
2,815
Healing
1,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
IssacSnootin
Chronos
16,177
4,260
228
759
9,033
3,548
1,631
3,054
5,859
50,622
0
W
Achilles
5,634
851
0
420
9,436
10,282
38
2,900
6,440
0
14,810
L
Medusa
Risorac
Medusa
3,097
1,851
0
560
8,823
2,935
0
5,315
3,508
0
10,607
L
5,780
669
191
834
10,268
4,605
207
5,436
4,832
32,651
0
L
Cerberus
Vibecheck9196
Cerberus
1,644
243
127
1,103
11,975
5,020
160
5,622
6,353
5,671
0
W
Izanami
woodelve40
Izanami
1,449
773
0
309
2,801
1,161
408
1,554
1,192
0
15,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,721
Gold Earned
27,187
66
Minions Killed
105
0
Camps Cleared
0
436,636
Distance Traveled
516,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,477
1,048
60
6
0
179,048
0
W
Achilles
9,006
901
13
1
0
196,898
0
L
Medusa
6,826
683
17
2
0
131,273
0
L
Ra
8,413
841
37
4
0
154,025
0
L
Cerberus
8,482
848
12
1
0
151,338
0
W
Izanami
7,704
770
32
3
0
140,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role