Player Matchup

Lancelot
Lancelot
D4DEAD2
Lancelot
Level 146
God Stats
0W - 2L
1,415 SR
Queue Stats
37W - 43L
1,484 Elo+
Party 2
Bastet
Bastet
IndyNate95
Bastet
Level 122
God Stats
0W - 1L
1,505 SR
Queue Stats
57W - 65L
1,498 Elo+
Solo
Hel
Hel
Porpal
Hel
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,338 Elo+
Party 2
Nu Wa
Nu Wa
Roshcard
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,464 Elo+
Solo
Geb
Geb
VertigoBomber
Geb
Level 68
God Stats
1W - 3L
1,507 SR
Queue Stats
16W - 25L
1,439 Elo+
Party 2
Team Averages
Level 81
1,485 SR
1,445 Elo+

VS

Team Averages
Level 97
1,494 SR
1,582 Elo+
Hel
Hel
DivineArkay
Hel
Level 49
God Stats
1W - 0L
1,346 SR
Queue Stats
49W - 44L
1,543 Elo+
Party 1
Hades
Hades
bdub20191
Hades
Level 111
God Stats
1W - 1L
1,598 SR
Queue Stats
32W - 28L
1,573 Elo+
Solo
Raijin
Raijin
kionixplay
Raijin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,838 Elo+
Solo
Tyr
Tyr
nekolover211
Tyr
Level 107
God Stats
5W - 6L
1,440 SR
Queue Stats
644W - 606L
1,479 Elo+
Party 1
Vamana
Vamana
notpidro
Vamana
Level 93
God Stats
3W - 2L
1,587 SR
Queue Stats
496W - 458L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
D4DEAD2
Lancelot
17
9 / 6 / 6
11,002
917
15,413
16,283
10,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
IndyNate95
Bastet
17
7 / 3 / 8
9,591
799
16,054
11,649
5,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
Porpal
Hel
15
1 / 6 / 12
8,662
722
6,829
12,888
6,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
Roshcard
Nu Wa
15
2 / 5 / 10
8,615
718
12,425
10,089
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 5 / 12
8,622
719
6,889
14,941
15,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 14
8,723
727
7,537
15,989
7,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hades
bdub20191
Hades
18
8 / 3 / 15
11,111
926
18,724
16,424
12,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
kionixplay
Raijin
19
8 / 3 / 14
11,450
954
16,577
12,531
6,160
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 5 / 18
9,296
775
9,420
19,316
23,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
notpidro
Vamana
15
3 / 5 / 11
9,268
772
8,680
15,703
18,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
96
20
Kills
24
25
Deaths
20
48
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Lancelot
D4DEAD2
Lancelot
9
6
6
2
W
2
4
14
2.25
L
Bastet
IndyNate95
Bastet
7
3
8
3.67
L
Hel
Porpal
Hel
1
6
12
1.17
L
Nu Wa
Roshcard
Nu Wa
2
5
10
1.4
L
1
5
12
1.4
W
Hades
bdub20191
Hades
8
3
15
5.17
W
Raijin
kionixplay
Raijin
8
3
14
5
W
3
5
18
2.4
W
Vamana
notpidro
Vamana
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,610
Damage
60,938
65,850
Taken
79,963
42,511
Mitigated
68,425
19,387
Healing
33,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
D4DEAD2
Lancelot
15,413
1,970
1,197
3,145
16,283
10,522
533
9,973
5,929
240
30,344
W
7,537
1,206
8,269
7,790
15,989
7,943
240
4,871
11,118
11,117
0
L
Bastet
IndyNate95
Bastet
16,054
3,199
359
2,509
11,649
5,766
819
7,114
4,356
0
24,665
L
Hel
Porpal
Hel
6,829
878
5,554
3,119
12,888
6,717
0
8,932
3,548
16,957
0
L
Nu Wa
Roshcard
Nu Wa
12,425
2,750
509
825
10,089
4,237
0
6,113
3,652
22,816
0
L
6,889
326
479
1,691
14,941
15,269
338
9,913
4,552
11,088
0
W
Hades
bdub20191
Hades
18,724
1,609
4,175
6,970
16,424
12,942
1,792
6,207
10,217
40,900
0
W
Raijin
kionixplay
Raijin
16,577
1,962
686
1,490
12,531
6,160
1,497
4,574
7,957
43,807
0
W
9,420
1,172
845
1,607
19,316
23,001
507
6,545
12,771
0
13,136
W
Vamana
notpidro
Vamana
8,680
3,580
357
1,385
15,703
18,379
245
4,084
11,619
0
18,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,492
Gold Earned
49,848
101
Minions Killed
171
0
Camps Cleared
0
1,005,779
Distance Traveled
1,044,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,002
917
39
3
0
224,888
0
W
Hel
8,723
727
11
1
0
198,409
0
L
Bastet
9,591
799
13
1
0
202,271
0
L
Hel
8,662
722
21
2
0
197,894
0
L
Nu Wa
8,615
718
24
2
0
166,760
0
L
Geb
8,622
719
4
0
0
213,966
0
W
Hades
11,111
926
62
5
0
207,193
0
W
Raijin
11,450
954
70
6
0
186,004
0
W
Tyr
9,296
775
9
1
0
219,577
0
W
Vamana
9,268
772
19
2
0
233,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role