Player Matchup

Rama
Rama
Silver II
 
Rama
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver IV
 
Ares
Silver IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver I
BieerVsYou
Mercury
Silver I
Level 155
God Stats
7W - 3L
1,634 SR
Queue Stats
102W - 112L
996 MMR
Solo
Mulan
Mulan
Silver I
Sparco0110
Mulan
Silver I
Level 180
God Stats
41W - 38L
1,523 SR
Queue Stats
233W - 247L
1,098 MMR
Solo
Janus
Janus
Silver I
leo0157
Janus
Silver I
Level 193
God Stats
3W - 6L
1,567 SR
Queue Stats
63W - 75L
1,174 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 156
1,545 SR
1,254 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,542 SR
1,116 MMR
Baron Samedi
Baron Samedi
Silver III
 
Baron Samedi
Silver III
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
Fäwkës
Sylvanus
Bronze III
Level 157
God Stats
0W - 1L
1,727 SR
Queue Stats
4W - 6L
1,463 MMR
Party 1
Sol
Sol
Silver III
Hatades
Sol
Silver III
Level 67
God Stats
1W - 1L
1,739 SR
Queue Stats
18W - 32L
862 MMR
Solo
Maman Brigitte
Maman Brigitte
Silver I
NicoPaglierino
Maman Brigitte
Silver I
Level 82
God Stats
0W - 1L
1,447 SR
Queue Stats
31W - 36L
1,314 MMR
Solo
Martichoras
Martichoras
Bronze II
tobiiitrap
Martichoras
Bronze II
Level 100
God Stats
0W - 3L
1,296 SR
Queue Stats
387W - 489L
439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 2 / 0
8,399
560
9,953
11,682
5,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
 
Ares
12
1 / 0 / 3
7,744
516
7,432
11,582
9,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
BieerVsYou
Mercury
14
2 / 1 / 3
8,339
556
5,615
13,441
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
15
6 / 2 / 1
9,607
640
12,950
19,451
19,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Janus
leo0157
Janus
15
3 / 1 / 2
8,647
576
5,492
6,560
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KukulkanAnubisThanatos

VS

Bans
AthenaLokiArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 2 / 0
7,365
491
6,074
8,116
4,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Fäwkës
Sylvanus
12
1 / 1 / 1
6,898
460
5,939
13,421
10,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
12
2 / 4 / 0
7,201
480
9,278
13,069
6,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maman Brigitte
NicoPaglierino
Maman Brigitte
15
2 / 4 / 2
8,453
564
8,771
12,936
5,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
tobiiitrap
Martichoras
12
0 / 4 / 1
7,063
471
7,715
11,275
5,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
15
Kills
6
6
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
2
0
1.5
W
Ares
 
Ares
1
0
3
2.5
L
Baron Samedi
 
Baron Samedi
1
2
0
0.5
W
Mercury
BieerVsYou
Mercury
2
1
3
3.5
L
Sylvanus
Fäwkës
Sylvanus
1
1
1
1.5
L
Sol
2
4
0
0.5
L
Maman Brigitte
NicoPaglierino
Maman Brigitte
2
4
2
0.75
W
Mulan
6
2
1
3.25
W
Janus
leo0157
Janus
3
1
2
4
L
Martichoras
tobiiitrap
Martichoras
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,442
Damage
37,777
62,716
Taken
58,817
41,910
Mitigated
33,148
19,442
Healing
22,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,953
8,163
0
3,867
11,682
5,225
1,160
3,259
8,375
0
70,120
W
Ares
 
Ares
7,432
341
0
2,762
11,582
9,688
0
4,187
7,323
22,299
0
L
Baron Samedi
 
Baron Samedi
6,074
539
398
1,130
8,116
4,830
84
3,562
4,510
55,026
0
W
Mercury
BieerVsYou
Mercury
5,615
2,555
0
5,838
13,441
5,107
149
4,522
8,705
0
63,334
L
Sylvanus
Fäwkës
Sylvanus
5,939
1,530
3,051
5,264
13,421
10,856
0
3,663
9,670
25,053
0
L
Sol
9,278
3,809
0
5,807
13,069
6,091
370
1,092
11,937
45,565
6,673
L
Maman Brigitte
NicoPaglierino
Maman Brigitte
8,771
473
0
4,942
12,936
5,603
0
3,198
9,624
76,447
1,861
W
Mulan
12,950
1,338
0
5,764
19,451
19,199
351
12,001
7,296
0
69,026
W
Janus
leo0157
Janus
5,492
617
0
1,211
6,560
2,691
545
4,679
1,791
73,315
0
L
Martichoras
tobiiitrap
Martichoras
7,715
3,458
0
2,196
11,275
5,768
0
1,123
10,032
0
57,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,736
Gold Earned
36,980
477
Minions Killed
425
0
Camps Cleared
0
1,529,448
Distance Traveled
1,428,847
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,399
560
120
8
0
288,444
5
W
Ares
7,744
516
14
1
0
314,672
0
L
Baron Samedi
7,365
491
124
8
0
289,293
1
W
Mercury
8,339
556
104
7
0
307,364
0
L
Sylvanus
6,898
460
29
2
0
259,094
7
L
Sol
7,201
480
67
4
0
286,588
0
L
Maman Brigitte
8,453
564
120
8
0
339,652
4
W
Mulan
9,607
640
109
7
0
290,876
4
W
Janus
8,647
576
130
9
0
328,092
3
L
Martichoras
7,063
471
85
6
0
254,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role