Player Matchup

Ao Kuang
Ao Kuang
EpicFranky
Ao Kuang
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,519 Elo+
Solo
Artio
Artio
SIRSnipesalot57
Artio
Level 100
God Stats
2W - 3L
1,503 SR
Queue Stats
317W - 282L
1,513 Elo+
Party 1
Odin
Odin
elijohn65
Odin
Level 103
God Stats
0W - 3L
1,191 SR
Queue Stats
93W - 101L
1,412 Elo+
Solo
Charon
Charon
ianbyrd9727
Charon
Level 109
God Stats
0W - 4L
1,106 SR
Queue Stats
245W - 235L
1,501 Elo+
Party 1
Ganesha
Ganesha
notaprivate
Ganesha
Level 109
God Stats
1W - 3L
1,372 SR
Queue Stats
338W - 342L
1,436 Elo+
Solo
Team Averages
Level 92
1,334 SR
1,476 Elo+

VS

Team Averages
Level 97
1,491 SR
1,483 Elo+
Geb
Geb
 
Geb
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ArmageddontDeath
Cupid
Level 121
God Stats
2W - 0L
1,251 SR
Queue Stats
322W - 313L
1,503 Elo+
Solo
Baba Yaga
Baba Yaga
Lancec15
Baba Yaga
Level 118
God Stats
10W - 4L
1,586 SR
Queue Stats
401W - 390L
1,467 Elo+
Solo
Bellona
Bellona
Undead_Falken87
Bellona
Level 95
God Stats
6W - 5L
1,498 SR
Queue Stats
581W - 569L
1,452 Elo+
Solo
Ares
Ares
rastic-random96
Ares
Level 65
God Stats
8W - 2L
1,617 SR
Queue Stats
147W - 138L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EpicFranky
Ao Kuang
12
2 / 6 / 2
7,051
783
5,740
9,475
5,910
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 3 / 0
7,142
794
2,785
7,896
9,588
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
14
2 / 3 / 4
7,313
813
8,277
9,468
9,873
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
14
1 / 3 / 5
7,033
781
11,037
10,596
12,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
notaprivate
Ganesha
13
0 / 7 / 5
6,466
718
10,384
14,614
11,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
6 / 1 / 12
9,065
1,007
9,301
15,582
12,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 1 / 14
8,132
904
9,895
13,836
7,623
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baba Yaga
Lancec15
Baba Yaga
13
3 / 2 / 11
7,574
842
10,829
7,731
4,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 2 / 14
8,497
944
9,328
9,749
11,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 1 / 13
8,857
984
6,193
8,822
9,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
86
6
Kills
22
22
Deaths
7
16
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
6
1
12
12
W
3
1
14
10
L
Ao Kuang
EpicFranky
Ao Kuang
2
6
2
0.5
W
Baba Yaga
Lancec15
Baba Yaga
3
2
11
4.25
L
1
3
0
0.33
W
6
2
14
6.5
L
Odin
2
3
4
1.33
L
Charon
1
3
5
1.17
L
Ganesha
notaprivate
Ganesha
0
7
5
0.36
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,223
Damage
45,546
52,049
Taken
55,720
48,952
Mitigated
44,418
8,245
Healing
29,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,301
1,396
723
5,680
15,582
12,359
347
8,412
7,170
18,563
0
W
9,895
5,886
5,496
8,581
13,836
7,623
674
7,470
6,366
0
19,651
L
Ao Kuang
EpicFranky
Ao Kuang
5,740
1,510
174
1,048
9,475
5,910
0
5,243
4,229
7,088
0
W
Baba Yaga
Lancec15
Baba Yaga
10,829
1,435
949
3,084
7,731
4,169
362
4,811
2,920
21,259
0
L
2,785
280
1,429
1,806
7,896
9,588
0
3,571
4,180
7,961
0
W
9,328
687
838
2,563
9,749
11,121
530
4,777
4,972
3,074
13,495
L
Odin
8,277
992
0
517
9,468
9,873
0
5,696
3,313
0
17,115
L
Charon
11,037
803
391
1,952
10,596
12,568
0
5,386
4,805
23,036
0
L
Ganesha
notaprivate
Ganesha
10,384
699
63
865
14,614
11,013
0
8,093
6,246
18,106
0
W
6,193
1,134
128
1,908
8,822
9,146
162
4,476
4,346
9,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,005
Gold Earned
42,125
71
Minions Killed
90
0
Camps Cleared
0
761,201
Distance Traveled
947,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,065
1,007
18
2
0
196,231
0
W
Cupid
8,132
904
24
3
0
186,750
0
L
Ao Kuang
7,051
783
9
1
0
153,243
0
W
Baba Yaga
7,574
842
21
2
0
172,569
0
L
Artio
7,142
794
12
1
0
97,613
0
W
Bellona
8,497
944
19
2
0
206,548
0
L
Odin
7,313
813
24
3
0
180,460
0
L
Charon
7,033
781
26
3
0
190,341
0
L
Ganesha
6,466
718
0
0
0
139,544
0
W
Ares
8,857
984
8
1
0
184,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role