Player Matchup

Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DemarcusJones
Ishtar
Level 97
God Stats
7W - 1L
1,641 SR
Queue Stats
77W - 75L
1,533 Elo+
Party 2
Discordia
Discordia
JoshuaPlaysSmite
Discordia
Level 7
God Stats
4W - 4L
1,616 SR
Queue Stats
5W - 4L
1,554 Elo+
Party 2
Arachne
Arachne
NurseEbola
Arachne
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,223 Elo+
Party 2
Mulan
Mulan
crimson-blade-x
Mulan
Level 147
God Stats
21W - 15L
1,559 SR
Queue Stats
239W - 246L
1,547 Elo+
Solo
Team Averages
Level 88
1,563 SR
1,472 Elo+

VS

Team Averages
Level 92
1,583 SR
1,549 Elo+
Neith
Neith
 
Neith
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CyberSiphon
Ao Kuang
Level 69
God Stats
13W - 5L
1,626 SR
Queue Stats
149W - 110L
1,591 Elo+
Solo
Horus
Horus
Supernovamoon
Horus
Level 108
God Stats
4W - 2L
1,522 SR
Queue Stats
46W - 37L
1,553 Elo+
Party 1
Anubis
Anubis
Wafflays
Anubis
Level 117
God Stats
23W - 17L
1,571 SR
Queue Stats
265W - 232L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
robthegreat99
Gilgamesh
Level 67
God Stats
15W - 9L
1,696 SR
Queue Stats
56W - 47L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
0 / 3 / 0
7,347
735
3,445
7,812
2,493
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 2 / 0
7,623
762
6,705
7,956
2,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
12
0 / 2 / 1
7,231
723
5,375
5,937
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
NurseEbola
Arachne
13
2 / 5 / 0
7,412
741
5,465
9,981
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 1
6,906
691
5,444
10,776
6,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 0 / 6
8,543
854
5,260
4,591
2,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
CyberSiphon
Ao Kuang
16
7 / 0 / 4
9,254
925
11,472
10,175
5,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
0 / 0 / 10
7,796
780
2,752
6,049
3,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Wafflays
Anubis
15
6 / 2 / 6
8,883
888
11,924
6,860
3,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
robthegreat99
Gilgamesh
14
2 / 0 / 10
8,026
803
6,446
8,440
7,656
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
17
17
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
0
0
W
Neith
 
Neith
2
0
6
5
W
Ao Kuang
CyberSiphon
Ao Kuang
7
0
4
9
L
0
2
0
0
L
Discordia
0
2
1
0.25
L
Arachne
NurseEbola
Arachne
2
5
0
0.4
W
0
0
10
5
W
Anubis
Wafflays
Anubis
6
2
6
4.5
L
0
5
1
0.1
W
Gilgamesh
robthegreat99
Gilgamesh
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,434
Damage
37,854
42,462
Taken
36,115
17,290
Mitigated
22,895
5,078
Healing
15,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,445
1,857
0
1,005
7,812
2,493
182
4,642
2,945
0
23,255
W
Neith
 
Neith
5,260
1,287
0
1,544
4,591
2,340
1,864
336
4,214
0
35,204
W
Ao Kuang
CyberSiphon
Ao Kuang
11,472
1,521
0
4,800
10,175
5,663
950
129
9,861
40,252
0
L
6,705
4,036
0
680
7,956
2,688
0
3,537
4,210
0
27,668
L
Discordia
5,375
458
0
80
5,937
1,714
60
2,996
2,852
19,599
0
L
Arachne
NurseEbola
Arachne
5,465
3,929
0
1,575
9,981
4,318
0
5,421
4,244
0
13,281
W
2,752
980
1,329
2,625
6,049
3,635
84
1,649
4,365
0
15,566
W
Anubis
Wafflays
Anubis
11,924
132
0
2,618
6,860
3,601
258
2,396
4,391
28,556
0
L
5,444
923
0
1,738
10,776
6,077
0
6,062
4,235
0
12,071
W
Gilgamesh
robthegreat99
Gilgamesh
6,446
1,164
167
2,056
8,440
7,656
246
865
7,401
0
16,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,519
Gold Earned
42,502
171
Minions Killed
245
0
Camps Cleared
0
919,772
Distance Traveled
1,100,038
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,347
735
46
5
0
151,954
0
W
Neith
8,543
854
88
9
0
212,543
2
W
Ao Kuang
9,254
925
61
6
0
234,794
0
L
Ishtar
7,623
762
51
5
0
184,990
0
L
Discordia
7,231
723
28
3
0
206,784
0
L
Arachne
7,412
741
26
3
0
196,020
0
W
Horus
7,796
780
30
3
0
236,387
0
W
Anubis
8,883
888
44
4
0
193,995
0
L
Mulan
6,906
691
20
2
0
180,024
0
W
Gilgamesh
8,026
803
22
2
0
222,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role