Player Matchup

Vulcan
Vulcan
JR4415
Vulcan
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,704 Elo+
Party 1
Cthulhu
Cthulhu
JoeyMonsta
Cthulhu
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 53L
1,563 Elo+
Party 1
Artemis
Artemis
RaEagle
Artemis
Level 47
God Stats
2W - 2L
1,455 SR
Queue Stats
11W - 12L
1,324 Elo+
Party 1
Team Averages
Level 79
1,485 SR
1,530 Elo+

VS

Team Averages
Level 87
1,588 SR
1,520 Elo+
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Goon
Jing Wei
Level 125
God Stats
2W - 0L
1,775 SR
Queue Stats
3W - 1L
1,564 Elo+
Solo
Chaac
Chaac
Xx69PcGamer69xX
Chaac
Level 28
God Stats
7W - 4L
1,488 SR
Queue Stats
44W - 40L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JR4415
Vulcan
12
1 / 4 / 0
9,623
687
11,379
9,916
4,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
JoeyMonsta
Cthulhu
12
0 / 1 / 0
9,090
649
7,608
16,064
16,608
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
RaEagle
Artemis
10
0 / 4 / 0
8,563
612
4,544
9,859
4,054
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 1 / 5
11,109
794
12,771
6,053
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Goon
Jing Wei
14
4 / 0 / 3
11,269
805
9,690
9,814
4,083
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 0 / 5
10,811
772
10,223
15,555
18,675
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
9
9
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
5
4.5
W
Jing Wei
Goon
Jing Wei
4
0
3
5.5
L
Vulcan
JR4415
Vulcan
1
4
0
0.25
L
Cthulhu
JoeyMonsta
Cthulhu
0
1
0
0
L
Artemis
RaEagle
Artemis
0
4
0
0
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,531
Damage
32,684
35,839
Taken
31,422
25,165
Mitigated
25,173
2,494
Healing
11,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,771
662
0
920
6,053
2,415
376
4,721
1,208
58,684
0
W
Jing Wei
Goon
Jing Wei
9,690
7,693
0
3,158
9,814
4,083
2,861
7,060
2,558
0
70,037
L
Vulcan
JR4415
Vulcan
11,379
5,614
0
390
9,916
4,503
0
2,038
7,316
38,053
0
L
Cthulhu
JoeyMonsta
Cthulhu
7,608
452
81
1,250
16,064
16,608
0
5,845
9,274
35,395
0
L
Artemis
RaEagle
Artemis
4,544
1,333
0
773
9,859
4,054
0
3,881
5,419
0
18,739
W
10,223
1,510
0
7,594
15,555
18,675
0
7,142
8,106
0
38,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,276
Gold Earned
33,189
134
Minions Killed
237
0
Camps Cleared
0
791,778
Distance Traveled
814,662
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,109
794
110
8
0
251,344
5
W
Jing Wei
11,269
805
97
7
0
274,480
0
L
Vulcan
9,623
687
66
5
0
254,242
3
L
Cthulhu
9,090
649
38
3
0
289,258
2
L
Artemis
8,563
612
30
2
0
248,278
2
W
Chaac
10,811
772
30
2
0
288,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role