Player Matchup

Kukulkan
Kukulkan
Ak_Arif_
Kukulkan
Level 31
God Stats
8W - 5L
1,507 SR
Queue Stats
29W - 57L
1,256 Elo+
Party 2
Xing Tian
Xing Tian
Ax-Tayyab-xA
Xing Tian
Level 24
God Stats
7W - 2L
1,744 SR
Queue Stats
24W - 43L
1,234 Elo+
Party 2
Shiva
Shiva
Honyonyaninopoko
Shiva
Level 69
God Stats
2W - 1L
1,495 SR
Queue Stats
91W - 108L
1,364 Elo+
Party 2
Team Averages
Level 41
1,582 SR
1,285 Elo+

VS

Team Averages
Level 70
1,464 SR
1,279 Elo+
Fenrir
Fenrir
RedCup Coco
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,189 Elo+
Party 1
Kukulkan
Kukulkan
RyZeZyDDeR
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,189 Elo+
Party 1
Charybdis
Charybdis
bbbuuka
Charybdis
Level 145
God Stats
36W - 58L
1,391 SR
Queue Stats
826W - 852L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ak_Arif_
Kukulkan
17
2 / 0 / 8
14,259
750
9,983
7,173
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
Ax-Tayyab-xA
Xing Tian
17
7 / 0 / 7
14,584
768
13,807
25,755
40,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
6 / 2 / 9
14,624
770
18,347
27,500
30,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
0 / 6 / 1
11,217
590
9,534
16,473
9,407
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
RyZeZyDDeR
Kukulkan
15
2 / 7 / 0
13,031
686
9,594
16,507
10,974
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
bbbuuka
Charybdis
15
0 / 2 / 1
11,938
628
20,235
14,357
6,428
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
15
Kills
2
2
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ak_Arif_
Kukulkan
2
0
8
6
W
Xing Tian
Ax-Tayyab-xA
Xing Tian
7
0
7
10.5
W
6
2
9
5.25
L
Fenrir
0
6
1
0.08
L
Kukulkan
RyZeZyDDeR
Kukulkan
2
7
0
0.29
L
Charybdis
bbbuuka
Charybdis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,137
Damage
39,363
60,428
Taken
47,337
75,312
Mitigated
26,809
18,845
Healing
2,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ak_Arif_
Kukulkan
9,983
494
0
3,634
7,173
3,964
1,970
2,497
4,676
80,201
0
W
Xing Tian
Ax-Tayyab-xA
Xing Tian
13,807
1,123
0
6,432
25,755
40,818
261
4,429
21,326
32,620
0
W
18,347
1,633
1,649
7,130
27,500
30,530
552
4,107
23,393
385
82,779
L
Fenrir
9,534
1,770
0
1,585
16,473
9,407
0
7,979
7,947
0
25,450
L
Kukulkan
RyZeZyDDeR
Kukulkan
9,594
989
0
500
16,507
10,974
0
8,837
7,087
45,561
0
L
Charybdis
bbbuuka
Charybdis
20,235
8,663
0
0
14,357
6,428
0
6,603
7,390
0
69,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,467
Gold Earned
36,186
216
Minions Killed
163
0
Camps Cleared
0
1,062,502
Distance Traveled
908,741
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,259
750
112
6
0
349,016
6
W
Xing Tian
14,584
768
35
2
0
383,765
0
W
Shiva
14,624
770
69
4
0
329,721
0
L
Fenrir
11,217
590
24
1
0
343,515
0
L
Kukulkan
13,031
686
64
3
0
289,822
0
L
Charybdis
11,938
628
75
4
0
275,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role