Player Matchup

Fenrir
Fenrir
Bronze IV
TimelyPurse77
Fenrir
Bronze IV
Level 54
God Stats
2W - 8L
1,350 SR
Queue Stats
4W - 24L
718 MMR
Party 2
King Arthur
King Arthur
Bronze III
jokalari1Smurf
King Arthur
Bronze III
Level 107
God Stats
1W - 1L
1,482 SR
Queue Stats
4W - 22L
841 MMR
Party 2
Kukulkan
Kukulkan
Silver IV
xXCozmoXx
Kukulkan
Silver IV
Level 149
God Stats
45W - 55L
1,436 SR
Queue Stats
516W - 560L
793 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 103
1,423 SR
784 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,433 SR
788 MMR
Merlin
Merlin
Silver V
HarbingerDC
Merlin
Silver V
Level 105
God Stats
35W - 51L
1,350 SR
Queue Stats
173W - 214L
737 MMR
Solo
Medusa
Medusa
Silver II
MrRiiven
Medusa
Silver II
Level 83
God Stats
2W - 2L
1,490 SR
Queue Stats
9W - 24L
1,155 MMR
Party 1
Achilles
Achilles
Bronze II
karnoso
Achilles
Bronze II
Level 107
God Stats
2W - 4L
1,458 SR
Queue Stats
27W - 59L
472 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
8,985
691
6,008
8,328
4,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
jokalari1Smurf
King Arthur
12
0 / 4 / 3
8,924
686
7,375
16,524
13,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
xXCozmoXx
Kukulkan
8
0 / 0 / 0
8,005
616
928
1,120
364
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
AnubisSerqetAh Muzen CabNe ZhaChaac

VS

Bans
Ao KuangBacchusLokiHerculesThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
4 / 1 / 1
10,751
827
8,446
5,291
2,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
MrRiiven
Medusa
13
1 / 2 / 5
9,978
768
6,846
8,393
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
karnoso
Achilles
13
1 / 0 / 5
9,895
761
5,570
8,581
9,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
6
6
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
1
1
4.5
W
Medusa
MrRiiven
Medusa
1
2
5
1.75
L
3
2
0
1.5
L
King Arthur
jokalari1Smurf
King Arthur
0
4
3
0.38
W
Achilles
karnoso
Achilles
1
0
5
3.5
L
Kukulkan
xXCozmoXx
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,311
Damage
20,862
25,972
Taken
22,265
17,910
Mitigated
15,499
3,957
Healing
6,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,446
253
85
1,030
5,291
2,029
869
527
4,764
53,270
0
W
Medusa
MrRiiven
Medusa
6,846
3,651
0
2,079
8,393
3,790
1,079
452
7,941
0
43,995
L
6,008
784
0
1,882
8,328
4,169
0
2,896
5,116
0
16,264
L
King Arthur
jokalari1Smurf
King Arthur
7,375
671
0
2,075
16,524
13,377
0
5,213
10,801
141
40,533
W
Achilles
karnoso
Achilles
5,570
1,787
0
3,432
8,581
9,680
840
779
7,802
0
24,296
L
Kukulkan
xXCozmoXx
Kukulkan
928
0
0
0
1,120
364
0
641
443
14,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,914
Gold Earned
30,624
86
Minions Killed
165
0
Camps Cleared
0
614,827
Distance Traveled
719,253
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,751
827
76
6
0
228,182
0
W
Medusa
9,978
768
62
5
0
226,880
0
L
Fenrir
8,985
691
19
1
0
267,720
0
L
King Arthur
8,924
686
41
3
0
230,729
4
W
Achilles
9,895
761
27
2
0
264,191
0
L
Kukulkan
8,005
616
26
2
0
116,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role