Player Matchup

Set
Set
Bolmpo
Set
Level 113
God Stats
6W - 3L
1,539 SR
Queue Stats
336W - 293L
1,458 Elo+
Party 1
Ix Chel
Ix Chel
GwydionApDon717
Ix Chel
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
562W - 567L
1,495 Elo+
Solo
Bake Kujira
Bake Kujira
PrimBlack
Bake Kujira
Level 30
God Stats
1W - 5L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Solo
Chaac
Chaac
Ronim6276
Chaac
Level 49
God Stats
5W - 2L
1,659 SR
Queue Stats
77W - 87L
1,465 Elo+
Solo
Izanami
Izanami
ssundazee
Izanami
Level 102
God Stats
9W - 7L
1,435 SR
Queue Stats
261W - 227L
1,463 Elo+
Party 1
Team Averages
Level 78
1,527 SR
1,476 Elo+

VS

Team Averages
Level 68
1,475 SR
1,446 Elo+
Janus
Janus
 
Janus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Kfred
Osiris
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 91L
1,450 Elo+
Solo
Lancelot
Lancelot
TJ232
Lancelot
Level 80
God Stats
41W - 31L
1,551 SR
Queue Stats
138W - 133L
1,474 Elo+
Solo
Cthulhu
Cthulhu
billywassup
Cthulhu
Level 56
God Stats
12W - 14L
1,408 SR
Queue Stats
47W - 60L
1,395 Elo+
Solo
Ishtar
Ishtar
chacotaqo
Ishtar
Level 58
God Stats
14W - 22L
1,415 SR
Queue Stats
110W - 134L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Bolmpo
Set
8
1 / 1 / 1
4,525
566
2,637
7,372
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 1 / 0
4,081
510
1,119
4,109
1,361
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bake Kujira
PrimBlack
Bake Kujira
7
0 / 1 / 2
4,555
569
2,083
5,902
3,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Ronim6276
Chaac
4
0 / 2 / 0
3,691
461
1,238
3,518
1,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
ssundazee
Izanami
8
1 / 0 / 0
4,585
573
2,863
4,623
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 0 / 1
5,207
651
2,880
3,122
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Osiris
Kfred
Osiris
10
3 / 0 / 0
6,059
757
2,499
4,902
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
TJ232
Lancelot
8
1 / 1 / 1
4,756
595
2,586
5,328
1,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
billywassup
Cthulhu
7
1 / 1 / 0
4,264
533
3,021
4,329
2,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
chacotaqo
Ishtar
7
0 / 0 / 1
3,987
498
3,769
4,191
1,268
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
2
Kills
5
5
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
1
0.5
L
Set
Bolmpo
Set
1
1
1
1.5
L
0
1
0
0
W
Osiris
Kfred
Osiris
3
0
0
3
L
Bake Kujira
PrimBlack
Bake Kujira
0
1
2
1
L
Chaac
Ronim6276
Chaac
0
2
0
0
W
Lancelot
TJ232
Lancelot
1
1
1
1.5
W
Cthulhu
billywassup
Cthulhu
1
1
0
1
W
Ishtar
chacotaqo
Ishtar
0
0
1
0.5
L
Izanami
ssundazee
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,940
Damage
14,755
25,524
Taken
21,872
11,284
Mitigated
10,423
6,975
Healing
5,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,880
0
0
1,000
3,122
929
0
1,119
2,003
35,817
0
L
Set
Bolmpo
Set
2,637
790
0
1,595
7,372
3,167
0
1,222
6,150
0
31,421
L
1,119
0
50
728
4,109
1,361
0
2,369
1,740
21,305
0
W
Osiris
Kfred
Osiris
2,499
1,141
0
2,327
4,902
3,826
0
0
4,902
0
37,003
L
Bake Kujira
PrimBlack
Bake Kujira
2,083
1,682
0
1,304
5,902
3,890
0
1,273
4,629
12,113
0
L
Chaac
Ronim6276
Chaac
1,238
357
0
716
3,518
1,377
0
0
3,518
0
10,220
W
Lancelot
TJ232
Lancelot
2,586
487
0
0
5,328
1,909
0
217
5,111
0
28,594
W
Cthulhu
billywassup
Cthulhu
3,021
159
168
971
4,329
2,491
0
391
3,938
18,219
0
W
Ishtar
chacotaqo
Ishtar
3,769
2,205
0
1,456
4,191
1,268
0
1,475
2,716
0
18,716
L
Izanami
ssundazee
Izanami
2,863
1,859
0
2,582
4,623
1,489
0
1,037
3,586
0
32,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,437
Gold Earned
24,273
174
Minions Killed
235
0
Camps Cleared
0
719,962
Distance Traveled
833,976
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,207
651
73
9
0
175,930
2
L
Set
4,525
566
44
6
0
163,398
0
L
Ix Chel
4,081
510
33
4
0
158,600
0
W
Osiris
6,059
757
60
8
0
126,200
0
L
Bake Kujira
4,555
569
15
2
0
178,477
0
L
Chaac
3,691
461
20
3
0
71,895
0
W
Lancelot
4,756
595
47
6
0
196,847
2
W
Cthulhu
4,264
533
22
3
0
168,796
0
W
Ishtar
3,987
498
33
4
0
166,203
0
L
Izanami
4,585
573
62
8
0
147,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role