Player Matchup

Eset
Eset
AGARKILLER
Eset
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,370 Elo+
Party 1
Arachne
Arachne
Decisivexo
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,364 Elo+
Solo
Nox
Nox
Demiurge78
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,718 Elo+
Party 1
King Arthur
King Arthur
Tragx
King Arthur
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,718 Elo+
Party 1
Bellona
Bellona
humildadcr
Bellona
Level 66
God Stats
0W - 1L
1,461 SR
Queue Stats
3W - 7L
1,512 Elo+
Party 1
Team Averages
Level 67
1,492 SR
1,536 Elo+

VS

Team Averages
Level 25
1,501 SR
1,507 Elo+
Awilix
Awilix
Derose8888
Awilix
Level 27
God Stats
1W - 1L
1,292 SR
Queue Stats
59W - 48L
1,463 Elo+
Solo
Olorun
Olorun
EatMySushiStick
Olorun
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 38L
1,518 Elo+
Solo
Ymir
Ymir
Grunt131
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,341 Elo+
Solo
Sun Wukong
Sun Wukong
SirW1nAlot
Sun Wukong
Level 27
God Stats
2W - 0L
1,715 SR
Queue Stats
10W - 13L
1,491 Elo+
Solo
Danzaburou
Danzaburou
jak-ogrady21
Danzaburou
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 61L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 9
11,444
763
18,123
18,738
8,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Decisivexo
Arachne
17
4 / 8 / 11
10,750
717
14,632
26,207
31,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 5 / 8
10,006
667
8,418
12,443
6,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Tragx
King Arthur
15
0 / 10 / 14
9,539
636
15,059
27,155
29,779
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
humildadcr
Bellona
17
8 / 8 / 9
11,076
738
17,866
23,179
32,226
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Derose8888
Awilix
19
11 / 4 / 20
12,785
852
17,850
15,723
9,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 4 / 22
12,617
841
30,941
17,510
10,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
18
5 / 5 / 21
12,044
803
11,772
27,571
37,706
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
SirW1nAlot
Sun Wukong
20
6 / 2 / 24
12,590
839
12,657
21,020
19,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
jak-ogrady21
Danzaburou
17
6 / 4 / 15
11,296
753
16,609
11,076
6,914
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
138
19
Kills
36
37
Deaths
19
51
Assists
102
Player
Kills
Deaths
Assists
KDA
L
5
6
9
1.58
L
Arachne
Decisivexo
Arachne
4
8
11
1.19
L
2
5
8
1.2
W
Awilix
Derose8888
Awilix
11
4
20
5.25
W
8
4
22
4.75
W
Ymir
5
5
21
3.1
W
Sun Wukong
SirW1nAlot
Sun Wukong
6
2
24
9
L
King Arthur
Tragx
King Arthur
0
10
14
0.7
L
Bellona
humildadcr
Bellona
8
8
9
1.56
W
Danzaburou
jak-ogrady21
Danzaburou
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,098
Damage
89,829
107,722
Taken
92,900
108,580
Mitigated
84,052
18,561
Healing
28,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,123
1,331
1,927
6,374
18,738
8,736
1,381
5,805
12,933
40,130
0
L
Arachne
Decisivexo
Arachne
14,632
9,456
878
4,695
26,207
31,227
1,000
10,188
16,019
0
22,440
L
8,418
835
0
1,247
12,443
6,612
876
6,465
5,978
22,259
0
W
Awilix
Derose8888
Awilix
17,850
5,746
1,538
2,365
15,723
9,161
790
5,033
10,515
0
23,758
W
30,941
16,431
6,417
6,517
17,510
10,710
3,960
4,216
13,153
69,649
3,796
W
Ymir
11,772
2,361
1,121
3,754
27,571
37,706
29
8,561
18,605
21,975
0
W
Sun Wukong
SirW1nAlot
Sun Wukong
12,657
2,390
1,257
4,476
21,020
19,561
798
6,800
14,056
0
39,186
L
King Arthur
Tragx
King Arthur
15,059
1,121
1,024
949
27,155
29,779
201
12,949
14,206
0
25,581
L
Bellona
humildadcr
Bellona
17,866
4,490
695
772
23,179
32,226
470
7,141
16,038
438
27,026
W
Danzaburou
jak-ogrady21
Danzaburou
16,609
6,665
0
1,289
11,076
6,914
3,269
2,369
8,611
0
37,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,815
Gold Earned
61,332
127
Minions Killed
223
0
Camps Cleared
0
1,178,441
Distance Traveled
1,348,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,444
763
44
3
0
251,404
0
L
Arachne
10,750
717
22
1
0
246,590
0
L
Nox
10,006
667
25
2
0
193,682
0
W
Awilix
12,785
852
15
1
0
292,070
0
W
Olorun
12,617
841
91
6
0
255,747
0
W
Ymir
12,044
803
13
1
0
239,758
0
W
Sun Wukong
12,590
839
49
3
0
315,958
0
L
King Arthur
9,539
636
24
2
0
237,411
0
L
Bellona
11,076
738
12
1
0
249,354
0
W
Danzaburou
11,296
753
55
4
0
244,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role