Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
KisekiWord
Mulan
Level 155
God Stats
2W - 2L
1,383 SR
Queue Stats
59W - 61L
1,580 Elo+
Solo
Merlin
Merlin
Mandrakai
Merlin
Level 144
God Stats
10W - 10L
1,576 SR
Queue Stats
655W - 665L
1,509 Elo+
Solo
Jing Wei
Jing Wei
Umbraglow
Jing Wei
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 65L
1,441 Elo+
Party 1
Neith
Neith
Zephliz
Neith
Level 121
God Stats
2W - 3L
1,508 SR
Queue Stats
267W - 237L
1,584 Elo+
Solo
Team Averages
Level 114
1,493 SR
1,523 Elo+

VS

Team Averages
Level 132
1,488 SR
1,521 Elo+
Scylla
Scylla
Dormjromr
Scylla
Level 146
God Stats
2W - 0L
1,395 SR
Queue Stats
70W - 49L
1,549 Elo+
Solo
Chaac
Chaac
FloofDoggo
Chaac
Level 109
God Stats
2W - 1L
1,777 SR
Queue Stats
98W - 82L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
KaosSavira
Danzaburou
Level 128
God Stats
4W - 5L
1,390 SR
Queue Stats
333W - 311L
1,525 Elo+
Party 2
Arachne
Arachne
Ravenx Kox
Arachne
Level 119
God Stats
6W - 6L
1,414 SR
Queue Stats
947W - 917L
1,488 Elo+
Solo
Chronos
Chronos
SkxnkHxnt
Chronos
Level 159
God Stats
2W - 4L
1,467 SR
Queue Stats
124W - 130L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 6 / 4
7,448
677
8,331
15,888
16,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
14
1 / 3 / 8
8,762
797
11,073
17,207
17,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
Mandrakai
Merlin
14
2 / 2 / 9
8,366
761
11,139
8,497
4,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Umbraglow
Jing Wei
14
2 / 4 / 3
7,572
688
4,710
9,527
4,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Zephliz
Neith
16
5 / 0 / 3
8,913
810
16,425
8,956
4,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dormjromr
Scylla
17
8 / 1 / 6
9,477
862
11,068
6,332
2,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chaac
14
1 / 3 / 11
7,869
715
14,386
13,709
16,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
KaosSavira
Danzaburou
15
4 / 2 / 6
9,063
824
12,337
8,723
4,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Ravenx Kox
Arachne
12
0 / 4 / 11
7,985
726
7,379
20,492
10,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
SkxnkHxnt
Chronos
15
2 / 1 / 9
8,305
755
12,478
10,863
4,468
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
11
Kills
15
15
Deaths
11
27
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
6
4
0.5
W
Scylla
Dormjromr
Scylla
8
1
6
11
W
Chaac
1
3
11
2.17
W
Danzaburou
KaosSavira
Danzaburou
4
2
6
3.5
L
Mulan
1
3
8
1.67
L
Merlin
Mandrakai
Merlin
2
2
9
3.25
W
Arachne
Ravenx Kox
Arachne
0
4
11
1.38
W
Chronos
SkxnkHxnt
Chronos
2
1
9
6.5
L
Jing Wei
Umbraglow
Jing Wei
2
4
3
0.88
L
Neith
Zephliz
Neith
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,678
Damage
57,648
60,075
Taken
60,119
48,580
Mitigated
38,326
24,430
Healing
22,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,331
671
0
3,624
15,888
16,917
0
6,201
9,320
11,783
0
W
Scylla
Dormjromr
Scylla
11,068
836
1,089
622
6,332
2,695
332
2,198
4,134
23,303
0
W
Chaac
14,386
1,281
762
3,724
13,709
16,468
0
4,188
9,521
0
25,040
W
Danzaburou
KaosSavira
Danzaburou
12,337
6,099
607
2,082
8,723
4,514
1,187
3,762
4,961
0
24,764
L
Mulan
11,073
756
3,292
4,746
17,207
17,851
0
6,358
10,402
759
16,485
L
Merlin
Mandrakai
Merlin
11,139
528
2,336
2,661
8,497
4,443
0
3,202
5,119
38,618
0
W
Arachne
Ravenx Kox
Arachne
7,379
6,151
4,378
8,194
20,492
10,181
0
6,810
13,682
0
10,029
W
Chronos
SkxnkHxnt
Chronos
12,478
1,855
0
1,374
10,863
4,468
114
3,271
7,592
23,873
0
L
Jing Wei
Umbraglow
Jing Wei
4,710
3,022
2,762
1,039
9,527
4,408
318
3,621
5,590
0
16,994
L
Neith
Zephliz
Neith
16,425
5,145
955
3,015
8,956
4,961
176
3,828
4,996
0
38,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,061
Gold Earned
42,699
197
Minions Killed
118
0
Camps Cleared
0
1,003,269
Distance Traveled
1,096,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,448
677
13
1
0
169,425
0
W
Scylla
9,477
862
44
4
0
216,135
0
W
Chaac
7,869
715
12
1
0
215,031
0
W
Danzaburou
9,063
824
31
3
0
204,356
0
L
Mulan
8,762
797
26
2
0
197,278
0
L
Merlin
8,366
761
51
5
0
208,785
0
W
Arachne
7,985
726
10
1
0
221,420
0
W
Chronos
8,305
755
21
2
0
239,946
0
L
Jing Wei
7,572
688
37
3
0
219,400
0
L
Neith
8,913
810
70
6
0
208,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role