Player Matchup

Cu Chulainn
Cu Chulainn
CaptainEx
Cu Chulainn
Level 66
God Stats
18W - 17L
1,484 SR
Queue Stats
89W - 85L
1,494 Elo+
Party 1
Thanatos
Thanatos
PeeWeeyz
Thanatos
Level 40
God Stats
2W - 4L
1,374 SR
Queue Stats
16W - 35L
1,266 Elo+
Solo
Jing Wei
Jing Wei
crazyeyeH1nks
Jing Wei
Level 27
God Stats
4W - 9L
1,350 SR
Queue Stats
44W - 49L
1,446 Elo+
Party 1
Janus
Janus
hybrise
Janus
Level 58
God Stats
0W - 1L
1,512 SR
Queue Stats
67W - 81L
1,389 Elo+
Party 1
Maui
Maui
yzzeddb
Maui
Level 60
God Stats
0W - 3L
1,286 SR
Queue Stats
81W - 74L
1,514 Elo+
Party 1
Team Averages
Level 50
1,401 SR
1,422 Elo+

VS

Team Averages
Level 52
1,501 SR
1,462 Elo+
Cthulhu
Cthulhu
Guze004
Cthulhu
Level 37
God Stats
1W - 1L
1,318 SR
Queue Stats
76W - 70L
1,450 Elo+
Party 3
Xbalanque
Xbalanque
Ripper 0586
Xbalanque
Level 62
God Stats
9W - 5L
1,576 SR
Queue Stats
95W - 94L
1,455 Elo+
Party 3
Chaac
Chaac
Smokey Bandit25
Chaac
Level 8
God Stats
10W - 9L
1,499 SR
Queue Stats
28W - 26L
1,467 Elo+
Party 2
Bakasura
Bakasura
TrapMan Taco
Bakasura
Level 47
God Stats
10W - 6L
1,591 SR
Queue Stats
57W - 59L
1,467 Elo+
Solo
Anubis
Anubis
hiphophippityhop
Anubis
Level 105
God Stats
67W - 63L
1,520 SR
Queue Stats
162W - 146L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CaptainEx
Cu Chulainn
15
2 / 3 / 1
9,501
594
9,144
15,852
14,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
PeeWeeyz
Thanatos
9
0 / 6 / 0
6,620
414
2,327
12,146
4,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
crazyeyeH1nks
Jing Wei
12
1 / 4 / 1
7,262
454
5,915
10,236
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Janus
hybrise
Janus
12
0 / 6 / 0
6,991
437
5,655
9,294
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
yzzeddb
Maui
12
2 / 3 / 2
8,310
519
5,946
12,901
11,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Guze004
Cthulhu
12
0 / 1 / 9
7,448
466
4,927
10,996
9,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Ripper 0586
Xbalanque
14
2 / 1 / 7
8,613
538
5,709
9,273
4,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 3
8,696
544
4,845
12,745
11,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bakasura
TrapMan Taco
Bakasura
17
8 / 0 / 3
10,233
640
7,738
12,168
7,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 1 / 8
11,124
695
11,616
12,574
6,645
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
5
Kills
22
22
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CaptainEx
Cu Chulainn
2
3
1
0.83
W
Cthulhu
Guze004
Cthulhu
0
1
9
4.5
L
Thanatos
PeeWeeyz
Thanatos
0
6
0
0
W
Xbalanque
Ripper 0586
Xbalanque
2
1
7
5.5
W
3
2
3
2.25
W
Bakasura
TrapMan Taco
Bakasura
8
0
3
9.5
L
Jing Wei
crazyeyeH1nks
Jing Wei
1
4
1
0.38
W
9
1
8
13
L
Janus
hybrise
Janus
0
6
0
0
L
Maui
yzzeddb
Maui
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,987
Damage
34,835
60,429
Taken
57,756
37,813
Mitigated
39,454
11,408
Healing
21,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CaptainEx
Cu Chulainn
9,144
1,530
0
1,001
15,852
14,775
638
3,371
11,996
614
77,696
W
Cthulhu
Guze004
Cthulhu
4,927
372
280
1,730
10,996
9,999
60
1,977
8,935
31,585
136
L
Thanatos
PeeWeeyz
Thanatos
2,327
373
0
4,482
12,146
4,444
0
2,480
9,426
0
36,868
W
Xbalanque
Ripper 0586
Xbalanque
5,709
2,998
0
4,254
9,273
4,073
1,571
2,475
6,754
0
54,900
W
4,845
292
0
2,790
12,745
11,652
360
2,114
10,591
0
45,084
W
Bakasura
TrapMan Taco
Bakasura
7,738
4,695
0
5,331
12,168
7,085
0
2,573
9,485
0
67,778
L
Jing Wei
crazyeyeH1nks
Jing Wei
5,915
4,984
0
3,145
10,236
4,021
785
1,695
8,269
0
39,174
W
11,616
274
0
7,278
12,574
6,645
2,935
2,931
9,451
105,240
0
L
Janus
hybrise
Janus
5,655
313
0
1,166
9,294
2,854
0
3,858
5,041
52,955
0
L
Maui
yzzeddb
Maui
5,946
868
0
1,614
12,901
11,719
0
4,186
7,137
22,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,684
Gold Earned
46,114
380
Minions Killed
463
0
Camps Cleared
0
1,442,368
Distance Traveled
1,656,758
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,501
594
127
8
0
288,878
0
W
Cthulhu
7,448
466
33
2
0
344,025
1
L
Thanatos
6,620
414
57
4
0
242,246
3
W
Xbalanque
8,613
538
84
5
0
309,085
4
W
Chaac
8,696
544
78
5
0
307,054
0
W
Bakasura
10,233
640
111
7
0
398,664
0
L
Jing Wei
7,262
454
64
4
0
297,248
0
W
Anubis
11,124
695
157
10
0
297,930
5
L
Janus
6,991
437
94
6
0
289,877
0
L
Maui
8,310
519
38
2
0
324,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role