Player Matchup

Cupid
Cupid
Dosserrr
Cupid
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,377 Elo+
Party 1
Khepri
Khepri
EnragedPug
Khepri
Level 148
God Stats
17W - 13L
1,401 SR
Queue Stats
51W - 37L
1,576 Elo+
Party 1
Poseidon
Poseidon
JordB33
Poseidon
Level 121
God Stats
1W - 1L
1,284 SR
Queue Stats
16W - 21L
1,186 Elo+
Party 1
Nu Wa
Nu Wa
beanbagboy24
Nu Wa
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,232 Elo+
Party 1
Odin
Odin
xXXConnerB33XXx
Odin
Level 133
God Stats
1W - 2L
1,316 SR
Queue Stats
32W - 29L
1,406 Elo+
Party 1
Team Averages
Level 133
1,400 SR
1,355 Elo+

VS

Team Averages
Level 102
1,438 SR
1,469 Elo+
Mercury
Mercury
CPKaratist
Mercury
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 52L
1,532 Elo+
Solo
Danzaburou
Danzaburou
Neptunit1
Danzaburou
Level 158
God Stats
5W - 14L
1,379 SR
Queue Stats
287W - 323L
1,569 Elo+
Solo
Zeus
Zeus
Sciaby1973
Zeus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,347 Elo+
Solo
Kukulkan
Kukulkan
TrevorSpartacus
Kukulkan
Level 123
God Stats
7W - 8L
1,480 SR
Queue Stats
9W - 13L
1,400 Elo+
Solo
Ix Chel
Ix Chel
manny306
Ix Chel
Level 49
God Stats
3W - 4L
1,328 SR
Queue Stats
101W - 120L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dosserrr
Cupid
14
7 / 1 / 5
9,299
1,328
10,820
7,403
3,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
EnragedPug
Khepri
14
1 / 0 / 16
9,048
1,293
2,901
8,149
9,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
JordB33
Poseidon
14
7 / 2 / 4
9,066
1,295
10,948
6,754
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 12
8,270
1,181
7,966
3,760
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 13
8,547
1,221
8,995
9,215
10,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

332

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CPKaratist
Mercury
12
0 / 6 / 2
7,060
1,009
3,516
11,156
4,298
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Neptunit1
Danzaburou
13
2 / 1 / 1
8,516
1,217
8,095
7,931
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 1
7,032
1,005
2,096
4,081
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
13
2 / 5 / 2
8,229
1,176
10,029
10,898
4,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
manny306
Ix Chel
13
0 / 5 / 4
7,562
1,080
7,569
10,359
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
20
Kills
4
4
Deaths
20
50
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
CPKaratist
Mercury
0
6
2
0.17
W
Cupid
Dosserrr
Cupid
7
1
5
9.5
W
Khepri
EnragedPug
Khepri
1
0
16
9
W
Poseidon
JordB33
Poseidon
7
2
4
4.5
L
Danzaburou
Neptunit1
Danzaburou
2
1
1
2.5
L
0
3
1
0.17
L
Kukulkan
2
5
2
0.6
W
2
0
12
8
L
Ix Chel
manny306
Ix Chel
0
5
4
0.4
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,630
Damage
31,305
35,281
Taken
44,425
29,388
Mitigated
17,286
4,330
Healing
3,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CPKaratist
Mercury
3,516
738
0
28
11,156
4,298
0
4,899
5,903
0
6,376
W
Cupid
Dosserrr
Cupid
10,820
6,094
137
2,143
7,403
3,869
0
4,750
2,585
0
32,239
W
Khepri
EnragedPug
Khepri
2,901
134
0
1,008
8,149
9,440
0
5,265
2,741
6,361
0
W
Poseidon
JordB33
Poseidon
10,948
1,960
0
143
6,754
3,339
0
3,661
2,937
23,420
0
L
Danzaburou
Neptunit1
Danzaburou
8,095
3,480
0
1,720
7,931
3,362
0
3,838
4,044
0
36,549
L
2,096
78
0
250
4,081
1,524
0
2,621
1,339
5,528
0
L
Kukulkan
10,029
353
0
962
10,898
4,160
0
5,388
5,244
27,072
0
W
7,966
2,018
0
73
3,760
1,995
0
2,344
1,348
25,550
0
L
Ix Chel
manny306
Ix Chel
7,569
765
271
321
10,359
3,942
0
5,069
5,166
17,542
0
W
8,995
2,028
0
826
9,215
10,745
0
3,101
5,976
0
15,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,230
Gold Earned
38,399
157
Minions Killed
154
6
Camps Cleared
4
747,654
Distance Traveled
676,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,060
1,009
3
0
1
176,259
0
W
Cupid
9,299
1,328
73
10
4
137,669
0
W
Khepri
9,048
1,293
9
1
0
161,498
0
W
Poseidon
9,066
1,295
28
4
0
147,765
0
L
Danzaburou
8,516
1,217
57
8
1
135,881
0
L
Zeus
7,032
1,005
10
1
0
85,942
0
L
Kukulkan
8,229
1,176
50
7
1
138,738
0
W
Nu Wa
8,270
1,181
32
5
1
134,187
0
L
Ix Chel
7,562
1,080
34
5
1
139,759
0
W
Odin
8,547
1,221
15
2
1
166,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role