Player Matchup

Fenrir
Fenrir
Demoratsu
Fenrir
Level 145
God Stats
1W - 1L
1,405 SR
Queue Stats
82W - 74L
1,520 Elo+
Party 1
Ah Puch
Ah Puch
Stealthrambo46
Ah Puch
Level 125
God Stats
2W - 2L
1,488 SR
Queue Stats
190W - 183L
1,537 Elo+
Solo
Kali
Kali
UselessInhaler
Kali
Level 102
God Stats
0W - 2L
1,269 SR
Queue Stats
559W - 568L
1,491 Elo+
Solo
Khepri
Khepri
xXXSirDragonXXx
Khepri
Level 121
God Stats
2W - 3L
1,450 SR
Queue Stats
30W - 34L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
yourself398
Danzaburou
Level 106
God Stats
1W - 2L
1,571 SR
Queue Stats
62W - 66L
1,509 Elo+
Party 1
Team Averages
Level 120
1,437 SR
1,504 Elo+

VS

Team Averages
Level 144
1,310 SR
1,493 Elo+
Chaac
Chaac
BojangIes
Chaac
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,501 Elo+
Solo
Medusa
Medusa
LeHMantovanic
Medusa
Level 154
God Stats
7W - 4L
1,384 SR
Queue Stats
299W - 329L
1,428 Elo+
Solo
Discordia
Discordia
MizzMurder1221
Discordia
Level 128
God Stats
2W - 2L
1,381 SR
Queue Stats
275W - 254L
1,514 Elo+
Party 2
Hou Yi
Hou Yi
PoshKeyboard56
Hou Yi
Level 142
God Stats
2W - 4L
1,126 SR
Queue Stats
125W - 135L
1,504 Elo+
Solo
Ullr
Ullr
garrz
Ullr
Level 148
God Stats
1W - 2L
1,160 SR
Queue Stats
282W - 251L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Demoratsu
Fenrir
13
0 / 4 / 5
7,226
602
6,021
15,038
12,757
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 3 / 6
9,028
752
19,943
9,939
5,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 3
7,765
647
4,837
10,802
6,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 4 / 4
8,550
713
3,349
14,162
16,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
yourself398
Danzaburou
15
6 / 3 / 2
8,815
735
16,020
11,148
7,480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BojangIes
Chaac
15
5 / 4 / 10
10,069
839
8,485
21,725
26,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

15
3 / 2 / 8
9,338
778
13,396
8,559
3,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
MizzMurder1221
Discordia
17
3 / 1 / 11
9,751
813
10,402
8,516
4,451
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 3 / 9
9,796
816
16,793
12,327
6,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
garrz
Ullr
16
2 / 1 / 10
8,886
741
7,466
10,453
5,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
66
10
Kills
18
18
Deaths
11
20
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chaac
BojangIes
Chaac
5
4
10
2.5
L
Fenrir
Demoratsu
Fenrir
0
4
5
0.63
W
3
2
8
3.5
W
Discordia
MizzMurder1221
Discordia
3
1
11
8.5
W
5
3
9
3.17
L
2
3
6
1.67
L
1
4
3
0.63
W
Ullr
garrz
Ullr
2
1
10
7
L
1
4
4
0.75
L
Danzaburou
yourself398
Danzaburou
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,170
Damage
56,542
61,089
Taken
61,580
48,214
Mitigated
46,617
18,370
Healing
21,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BojangIes
Chaac
8,485
1,186
1,317
6,897
21,725
26,801
121
6,553
14,542
0
13,226
L
Fenrir
Demoratsu
Fenrir
6,021
464
2,041
3,498
15,038
12,757
0
1,719
13,115
0
8,193
W
13,396
5,004
568
1,459
8,559
3,896
2,923
3,164
5,176
0
28,411
W
Discordia
MizzMurder1221
Discordia
10,402
389
1,325
2,218
8,516
4,451
242
2,372
5,957
20,473
0
W
16,793
7,060
2,333
3,003
12,327
6,373
3,445
5,834
6,253
0
33,896
L
19,943
559
238
2,084
9,939
5,022
0
1,319
8,283
42,249
0
L
4,837
642
1,466
2,650
10,802
6,406
0
1,471
9,132
0
12,926
W
Ullr
garrz
Ullr
7,466
1,280
688
1,323
10,453
5,096
976
5,369
4,994
0
16,640
L
3,349
183
609
1,846
14,162
16,549
0
2,263
11,424
6,231
0
L
Danzaburou
yourself398
Danzaburou
16,020
3,420
671
3,267
11,148
7,480
0
2,020
8,733
0
23,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,384
Gold Earned
47,840
110
Minions Killed
173
0
Camps Cleared
0
1,127,886
Distance Traveled
1,124,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,069
839
15
1
0
196,727
0
L
Fenrir
7,226
602
9
1
0
246,426
0
W
Medusa
9,338
778
48
4
0
242,269
0
W
Discordia
9,751
813
26
2
0
251,104
0
W
Hou Yi
9,796
816
64
5
0
197,253
0
L
Ah Puch
9,028
752
53
4
0
195,877
0
L
Kali
7,765
647
19
2
0
253,731
0
W
Ullr
8,886
741
20
2
0
236,749
0
L
Khepri
8,550
713
5
0
0
221,062
0
L
Danzaburou
8,815
735
24
2
0
210,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role