Player Matchup

Loki
Loki
Edgygengumain
Loki
Level 29
God Stats
4W - 11L
1,408 SR
Queue Stats
32W - 47L
1,364 Elo+
Party 1
Mulan
Mulan
IronCladofSouls
Mulan
Level 64
God Stats
6W - 5L
1,391 SR
Queue Stats
69W - 89L
1,385 Elo+
Party 1
Zeus
Zeus
Kamekaze8087
Zeus
Level 69
God Stats
4W - 3L
1,542 SR
Queue Stats
106W - 110L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
Mr South Park1
Cthulhu
Level 80
God Stats
3W - 3L
1,559 SR
Queue Stats
111W - 111L
1,433 Elo+
Party 1
Medusa
Medusa
Mr Zathren
Medusa
Level 17
God Stats
2W - 9L
1,282 SR
Queue Stats
8W - 21L
1,221 Elo+
Party 1
Team Averages
Level 52
1,436 SR
1,365 Elo+

VS

Team Averages
Level 81
1,480 SR
1,341 Elo+
Cernunnos
Cernunnos
Krokology
Cernunnos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 91L
1,405 Elo+
Party 2
Terra
Terra
McViolence
Terra
Level 65
God Stats
4W - 7L
1,360 SR
Queue Stats
26W - 46L
1,322 Elo+
Party 2
Achilles
Achilles
Racc130
Achilles
Level 109
God Stats
1W - 2L
1,590 SR
Queue Stats
40W - 37L
1,541 Elo+
Party 3
Raijin
Raijin
SPLETEBONKER
Raijin
Level 40
God Stats
12W - 17L
1,449 SR
Queue Stats
40W - 45L
1,401 Elo+
Solo
Da Ji
Da Ji
erickus
Da Ji
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
17W - 28L
1,038 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,715
517
5,634
8,167
2,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
3 / 1 / 0
7,324
563
8,385
8,167
7,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 2 / 0
8,123
625
7,108
6,568
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 0 / 2
6,056
466
8,583
11,067
8,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Mr Zathren
Medusa
11
0 / 2 / 1
6,383
491
4,414
6,081
2,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Krokology
Cernunnos
11
1 / 1 / 2
6,156
474
5,781
8,674
3,841
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
10
1 / 0 / 2
6,189
476
2,459
11,161
6,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
Racc130
Achilles
11
1 / 1 / 0
6,796
523
5,368
12,945
15,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
11
2 / 5 / 0
6,735
518
4,786
10,956
4,413
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
erickus
Da Ji
12
1 / 2 / 0
6,810
524
1,991
10,603
4,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
9
Kills
6
6
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
3
1
0
3
W
4
2
0
2
L
Cernunnos
Krokology
Cernunnos
1
1
2
2
L
Terra
1
0
2
2
W
1
0
2
2
W
Medusa
Mr Zathren
Medusa
0
2
1
0.25
L
Achilles
Racc130
Achilles
1
1
0
1
L
Raijin
2
5
0
0.4
L
Da Ji
erickus
Da Ji
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,124
Damage
20,385
40,050
Taken
54,339
22,205
Mitigated
35,123
8,930
Healing
15,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,634
1,320
0
1,584
8,167
2,708
0
808
7,359
0
40,251
W
8,385
1,111
0
1,610
8,167
7,316
0
0
8,167
0
44,414
W
7,108
340
0
649
6,568
2,032
0
4,186
2,382
60,917
0
L
Cernunnos
Krokology
Cernunnos
5,781
2,853
0
3,987
8,674
3,841
0
3,118
5,556
0
52,543
L
Terra
2,459
609
2,063
4,287
11,161
6,952
0
4,670
6,491
12,545
0
W
8,583
314
112
3,646
11,067
8,133
0
1,663
9,404
30,647
0
W
Medusa
Mr Zathren
Medusa
4,414
1,056
0
1,329
6,081
2,016
313
588
5,493
0
44,402
L
Achilles
Racc130
Achilles
5,368
1,262
0
3,491
12,945
15,522
0
493
12,452
0
42,777
L
Raijin
4,786
356
0
910
10,956
4,413
573
6,466
4,490
46,074
0
L
Da Ji
erickus
Da Ji
1,991
1,078
0
1,174
10,603
4,395
0
944
9,659
0
55,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,601
Gold Earned
32,686
343
Minions Killed
351
0
Camps Cleared
0
1,364,651
Distance Traveled
1,280,970
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,715
517
58
4
0
309,667
0
W
Mulan
7,324
563
72
6
0
253,205
0
W
Zeus
8,123
625
110
8
0
270,118
0
L
Cernunnos
6,156
474
72
6
0
227,572
0
L
Terra
6,189
476
25
2
0
267,840
1
W
Cthulhu
6,056
466
24
2
0
298,016
4
W
Medusa
6,383
491
79
6
0
233,645
0
L
Achilles
6,796
523
75
6
0
269,875
4
L
Raijin
6,735
518
77
6
0
226,725
0
L
Da Ji
6,810
524
102
8
0
288,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role