Player Matchup

Vulcan
Vulcan
KingRacc23
Vulcan
Level 119
God Stats
1W - 0L
1,194 SR
Queue Stats
44W - 33L
1,543 Elo+
Party 4
Skadi
Skadi
LostAsf
Skadi
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 22L
1,551 Elo+
Party 2
Chaac
Chaac
MissedBasics
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Khepri
Khepri
RamyRam
Khepri
Level 29
God Stats
4W - 5L
1,425 SR
Queue Stats
26W - 19L
1,509 Elo+
Party 4
Bacchus
Bacchus
Riggs2811
Bacchus
Level 149
God Stats
1W - 1L
1,618 SR
Queue Stats
13W - 16L
1,411 Elo+
Party 2
Team Averages
Level 62
1,447 SR
1,503 Elo+

VS

Team Averages
Level 55
1,502 SR
1,437 Elo+
Atlas
Atlas
ImjustJokez
Atlas
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,372 Elo+
Solo
King Arthur
King Arthur
MRCLEANv3
King Arthur
Level 28
God Stats
1W - 2L
1,390 SR
Queue Stats
96W - 87L
1,473 Elo+
Party 3
Chernobog
Chernobog
SoloSeconds
Chernobog
Level 125
God Stats
18W - 9L
1,707 SR
Queue Stats
117W - 103L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
lilgeckoisIrish
Baron Samedi
Level 57
God Stats
1W - 3L
1,445 SR
Queue Stats
134W - 133L
1,449 Elo+
Party 3
Arachne
Arachne
starninja1238
Arachne
Level 30
God Stats
3W - 4L
1,468 SR
Queue Stats
61W - 74L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
KingRacc23
Vulcan
12
3 / 1 / 1
7,453
573
10,038
5,676
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
LostAsf
Skadi
12
3 / 2 / 2
7,229
556
9,089
10,111
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 2 / 1
7,074
544
7,051
15,639
13,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Khepri
RamyRam
Khepri
10
1 / 0 / 2
6,327
487
2,533
4,545
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Riggs2811
Bacchus
13
5 / 4 / 4
8,069
621
9,173
13,697
9,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,627
510
5,074
13,116
10,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
MRCLEANv3
King Arthur
12
2 / 2 / 1
7,522
579
12,372
13,429
12,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
SoloSeconds
Chernobog
11
3 / 5 / 1
7,046
542
7,488
12,733
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
lilgeckoisIrish
Baron Samedi
11
1 / 3 / 0
6,483
499
3,062
7,866
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
11
1 / 3 / 4
6,502
500
4,725
11,809
4,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
15
Kills
8
9
Deaths
15
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Vulcan
KingRacc23
Vulcan
3
1
1
3.5
W
Skadi
LostAsf
Skadi
3
2
2
2
L
King Arthur
MRCLEANv3
King Arthur
2
2
1
1.25
W
3
2
1
1.75
W
Khepri
RamyRam
Khepri
1
0
2
2
W
Bacchus
Riggs2811
Bacchus
5
4
4
1.75
L
Chernobog
SoloSeconds
Chernobog
3
5
1
0.7
L
Baron Samedi
lilgeckoisIrish
Baron Samedi
1
3
0
0.33
L
Arachne
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,884
Damage
32,721
49,668
Taken
58,953
32,181
Mitigated
36,398
15,715
Healing
13,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,074
1,957
0
3,986
13,116
10,278
0
5,134
7,982
30,196
0
W
Vulcan
KingRacc23
Vulcan
10,038
2,822
0
560
5,676
2,488
36
2,676
3,000
60,897
0
W
Skadi
LostAsf
Skadi
9,089
5,079
0
4,404
10,111
3,708
799
2,280
7,831
0
55,047
L
King Arthur
MRCLEANv3
King Arthur
12,372
1,751
0
1,883
13,429
12,816
0
1,895
11,534
94
58,039
W
7,051
1,367
0
4,718
15,639
13,473
0
24
15,615
0
42,518
W
Khepri
RamyRam
Khepri
2,533
80
313
1,739
4,545
3,393
0
1,494
3,051
14,427
0
W
Bacchus
Riggs2811
Bacchus
9,173
1,151
0
3,981
13,697
9,119
0
1,756
11,941
62,521
0
L
Chernobog
SoloSeconds
Chernobog
7,488
3,358
0
3,984
12,733
5,296
924
4,163
8,570
0
51,779
L
Baron Samedi
lilgeckoisIrish
Baron Samedi
3,062
151
0
1,116
7,866
3,117
0
5,332
2,534
44,807
0
L
Arachne
4,725
3,414
0
2,943
11,809
4,891
0
5,220
6,589
0
45,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,152
Gold Earned
34,180
345
Minions Killed
354
0
Camps Cleared
0
1,297,196
Distance Traveled
1,283,367
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,627
510
34
3
0
238,601
0
W
Vulcan
7,453
573
93
7
0
278,229
5
W
Skadi
7,229
556
91
7
0
234,768
0
L
King Arthur
7,522
579
82
6
0
266,842
0
W
Chaac
7,074
544
58
4
0
245,781
0
W
Khepri
6,327
487
14
1
0
266,868
4
W
Bacchus
8,069
621
89
7
0
271,550
0
L
Chernobog
7,046
542
89
7
0
244,728
3
L
Baron Samedi
6,483
499
85
7
0
245,476
0
L
Arachne
6,502
500
64
5
0
287,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role