Player Matchup

Kumbhakarna
Kumbhakarna
MintyFreshStew
Kumbhakarna
Level 159
God Stats
6W - 3L
1,592 SR
Queue Stats
201W - 186L
1,577 Elo+
Party 2
Hun Batz
Hun Batz
SCARLETTHEAVEN
Hun Batz
Level 145
God Stats
5W - 2L
1,699 SR
Queue Stats
373W - 228L
1,511 Elo+
Solo
Poseidon
Poseidon
ZookNamfoodle
Poseidon
Level 124
God Stats
6W - 2L
1,739 SR
Queue Stats
239W - 156L
1,631 Elo+
Solo
Horus
Horus
xbrandon13
Horus
Level 152
God Stats
8W - 7L
1,526 SR
Queue Stats
206W - 182L
1,592 Elo+
Solo
Anhur
Anhur
xxkablex
Anhur
Level 157
God Stats
7W - 4L
1,597 SR
Queue Stats
160W - 140L
1,588 Elo+
Party 2
Team Averages
Level 147
1,631 SR
1,580 Elo+

VS

Team Averages
Level 137
1,586 SR
1,563 Elo+
Ravana
Ravana
HyprDorito
Ravana
Level 124
God Stats
4W - 3L
1,819 SR
Queue Stats
108W - 118L
1,523 Elo+
Party 3
Xbalanque
Xbalanque
Niravroh
Xbalanque
Level 154
God Stats
11W - 10L
1,704 SR
Queue Stats
80W - 66L
1,624 Elo+
Solo
Janus
Janus
StockierGuide33
Janus
Level 157
God Stats
16W - 24L
1,531 SR
Queue Stats
364W - 322L
1,541 Elo+
Party 3
Persephone
Persephone
VasKlaus
Persephone
Level 106
God Stats
1W - 5L
1,594 SR
Queue Stats
80W - 72L
1,560 Elo+
Party 1
Ishtar
Ishtar
Zakkuroo
Ishtar
Level 146
God Stats
5W - 9L
1,281 SR
Queue Stats
104W - 97L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MintyFreshStew
Kumbhakarna
16
0 / 0 / 12
10,060
838
5,979
12,406
15,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
17
10 / 2 / 5
11,118
927
13,740
12,194
7,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
ZookNamfoodle
Poseidon
18
1 / 3 / 5
10,598
883
6,355
8,453
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
16
2 / 1 / 8
9,496
791
7,798
11,696
11,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
xxkablex
Anhur
17
3 / 1 / 4
10,277
856
7,642
10,005
4,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
HyprDorito
Ravana
17
4 / 2 / 1
9,678
807
7,995
9,334
4,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Niravroh
Xbalanque
16
0 / 4 / 3
9,321
777
8,338
12,743
4,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 4 / 3
9,763
814
5,094
9,224
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
VasKlaus
Persephone
14
0 / 3 / 2
8,570
714
6,605
7,270
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
Zakkuroo
Ishtar
14
0 / 3 / 1
8,037
670
6,800
9,475
2,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
16
Kills
7
7
Deaths
16
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ravana
HyprDorito
Ravana
4
2
1
2.25
W
Kumbhakarna
MintyFreshStew
Kumbhakarna
0
0
12
6
L
Xbalanque
Niravroh
Xbalanque
0
4
3
0.38
W
Hun Batz
10
2
5
6.25
L
3
4
3
1.13
L
Persephone
VasKlaus
Persephone
0
3
2
0.33
L
Ishtar
Zakkuroo
Ishtar
0
3
1
0.17
W
Poseidon
ZookNamfoodle
Poseidon
1
3
5
1.17
W
Horus
2
1
8
6
W
Anhur
xxkablex
Anhur
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,514
Damage
34,832
54,754
Taken
48,046
41,620
Mitigated
16,704
13,657
Healing
5,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
HyprDorito
Ravana
7,995
1,982
0
1,694
9,334
4,787
0
2,229
6,908
0
21,928
W
Kumbhakarna
MintyFreshStew
Kumbhakarna
5,979
399
55
2,158
12,406
15,237
48
3,620
8,610
19,207
318
L
Xbalanque
Niravroh
Xbalanque
8,338
3,899
0
1,948
12,743
4,541
0
3,566
8,739
0
35,654
W
Hun Batz
13,740
4,107
0
868
12,194
7,200
281
1,795
10,349
0
42,282
L
5,094
103
0
346
9,224
2,637
0
1,955
6,884
30,927
0
L
Persephone
VasKlaus
Persephone
6,605
269
0
228
7,270
1,962
0
1,763
5,382
20,969
0
L
Ishtar
Zakkuroo
Ishtar
6,800
4,065
0
1,200
9,475
2,777
0
1,999
7,222
0
19,148
W
Poseidon
ZookNamfoodle
Poseidon
6,355
605
0
671
8,453
3,198
1,168
1,022
7,409
57,862
0
W
Horus
7,798
2,111
2,480
5,270
11,696
11,798
0
2,870
8,694
0
20,794
W
Anhur
xxkablex
Anhur
7,642
4,222
0
2,155
10,005
4,187
3,623
1,962
7,993
0
27,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,549
Gold Earned
45,369
294
Minions Killed
213
0
Camps Cleared
0
1,301,974
Distance Traveled
1,195,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,678
807
35
3
0
243,649
0
W
Kumbhakarna
10,060
838
17
1
0
257,133
0
L
Xbalanque
9,321
777
60
5
0
222,227
0
W
Hun Batz
11,118
927
54
5
0
275,931
0
L
Janus
9,763
814
67
6
0
232,851
0
L
Persephone
8,570
714
22
2
0
251,697
0
L
Ishtar
8,037
670
29
2
0
245,117
0
W
Poseidon
10,598
883
122
10
0
231,050
0
W
Horus
9,496
791
40
3
0
283,904
0
W
Anhur
10,277
856
61
5
0
253,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role