Player Matchup

Terra
Terra
Bronze I
BlackJack900724
Terra
Bronze I
Level 86
God Stats
10W - 13L
1,429 SR
Queue Stats
51W - 89L
358 MMR
Solo
Bakasura
Bakasura
Bronze II
ShamanChavo
Bakasura
Bronze II
Level 353
God Stats
5W - 4L
1,455 SR
Queue Stats
773W - 802L
166 MMR
Solo
Kukulkan
Kukulkan
Bronze I
dadhelpus
Kukulkan
Bronze I
Level 138
God Stats
165W - 170L
1,519 SR
Queue Stats
487W - 554L
396 MMR
Solo
Arachne
Arachne
Bronze IV
dumptruckmatt
Arachne
Bronze IV
Level 53
God Stats
2W - 1L
1,426 SR
Queue Stats
23W - 58L
-66 MMR
Solo
Skadi
Skadi
Bronze I
jacksonk12
Skadi
Bronze I
Level 125
God Stats
22W - 37L
1,320 SR
Queue Stats
104W - 128L
333 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 151
1,430 SR
237 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 128
1,435 SR
254 MMR
Fenrir
Fenrir
Bronze I
BigGatoLola
Fenrir
Bronze I
Level 122
God Stats
4W - 12L
1,426 SR
Queue Stats
286W - 331L
427 MMR
Solo
Sobek
Sobek
Bronze I
Budmax67
Sobek
Bronze I
Level 126
God Stats
0W - 2L
1,256 SR
Queue Stats
152W - 182L
464 MMR
Solo
Scylla
Scylla
Bronze I
FrijolitoSD
Scylla
Bronze I
Level 142
God Stats
0W - 2L
1,419 SR
Queue Stats
98W - 136L
404 MMR
Solo
Cabrakan
Cabrakan
Bronze III
GoldenGoldie232
Cabrakan
Bronze III
Level 102
God Stats
1W - 2L
1,437 SR
Queue Stats
74W - 136L
-312 MMR
Solo
Cernunnos
Cernunnos
Bronze II
Immortalzone
Cernunnos
Bronze II
Level 150
God Stats
1W - 3L
1,639 SR
Queue Stats
62W - 101L
290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 2
10,830
516
3,514
9,814
8,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
ShamanChavo
Bakasura
20
1 / 1 / 1
13,925
663
7,258
20,579
14,179
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
dadhelpus
Kukulkan
19
2 / 4 / 1
12,748
607
10,428
12,765
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
16
3 / 1 / 0
10,817
515
7,740
15,954
6,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
19
6 / 0 / 0
12,553
598
14,186
11,907
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaMorgan Le FayHadesArtio

VS

Bans
PeleAo KuangMaman BrigitteNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 2 / 2
9,984
475
11,099
15,975
6,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
Budmax67
Sobek
16
1 / 2 / 1
9,879
470
10,471
19,879
17,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Scylla
18
1 / 4 / 3
10,533
502
3,120
9,955
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
11
0 / 1 / 0
7,811
372
2,441
16,415
12,704
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
Immortalzone
Cernunnos
11
0 / 4 / 1
8,326
396
7,634
10,829
4,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
12
Kills
6
6
Deaths
13
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
2
2
2.5
W
0
0
2
1
L
Sobek
Budmax67
Sobek
1
2
1
0.75
L
Scylla
1
4
3
0.63
L
Cabrakan
0
1
0
0
L
Cernunnos
Immortalzone
Cernunnos
0
4
1
0.13
W
Bakasura
ShamanChavo
Bakasura
1
1
1
1.5
W
Kukulkan
dadhelpus
Kukulkan
2
4
1
0.63
W
Arachne
3
1
0
3
W
Skadi
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,126
Damage
34,765
71,019
Taken
73,053
40,699
Mitigated
44,119
30,499
Healing
18,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,099
2,910
0
1,510
15,975
6,002
0
5,383
10,563
0
71,029
W
3,514
420
549
2,077
9,814
8,961
99
1,820
7,983
37,651
0
L
Sobek
Budmax67
Sobek
10,471
1,299
0
9,572
19,879
17,488
0
2,096
16,685
68,166
0
L
Scylla
3,120
123
0
1,385
9,955
3,573
0
2,706
7,249
93,075
0
L
Cabrakan
2,441
366
0
4,137
16,415
12,704
0
2,892
13,523
37,768
0
L
Cernunnos
Immortalzone
Cernunnos
7,634
3,462
0
2,157
10,829
4,352
1,189
865
9,964
0
45,361
W
Bakasura
ShamanChavo
Bakasura
7,258
4,872
0
14,842
20,579
14,179
3,249
7,645
11,894
0
77,613
W
Kukulkan
dadhelpus
Kukulkan
10,428
528
0
2,050
12,765
6,432
682
1,036
11,652
123,539
0
W
Arachne
7,740
5,961
0
4,744
15,954
6,578
0
2,687
13,112
0
67,244
W
Skadi
14,186
7,861
0
6,237
11,907
4,549
10,169
1,873
10,017
0
107,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,873
Gold Earned
46,533
666
Minions Killed
540
0
Camps Cleared
0
2,068,620
Distance Traveled
1,807,005
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,984
475
105
5
0
438,351
8
W
Terra
10,830
516
56
3
0
458,179
16
L
Sobek
9,879
470
123
6
0
313,053
2
L
Scylla
10,533
502
164
8
0
395,891
4
L
Cabrakan
7,811
372
64
3
0
327,181
0
L
Cernunnos
8,326
396
84
4
0
332,529
5
W
Bakasura
13,925
663
213
10
0
384,354
0
W
Kukulkan
12,748
607
185
9
0
396,159
0
W
Arachne
10,817
515
64
3
0
443,579
0
W
Skadi
12,553
598
148
7
0
386,349
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role