Player Matchup

Thanatos
Thanatos
Cactussss
Thanatos
Level 42
God Stats
3W - 4L
1,285 SR
Queue Stats
37W - 30L
1,482 Elo+
Party 1
Agni
Agni
DirtyDanP2
Agni
Level 58
God Stats
3W - 5L
1,448 SR
Queue Stats
57W - 50L
1,477 Elo+
Party 1
Izanami
Izanami
Jcillo17
Izanami
Level 39
God Stats
2W - 8L
1,382 SR
Queue Stats
12W - 20L
1,394 Elo+
Party 4
Cu Chulainn
Cu Chulainn
NOTHortonkid58
Cu Chulainn
Level 40
God Stats
3W - 1L
1,681 SR
Queue Stats
21W - 14L
1,580 Elo+
Party 4
Cerberus
Cerberus
PopePeen
Cerberus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,526 Elo+
Party 4
Team Averages
Level 46
1,459 SR
1,492 Elo+

VS

Team Averages
Level 44
1,513 SR
1,462 Elo+
Izanami
Izanami
AcEsViperr
Izanami
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 52L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
Johannon
Cthulhu
Level 58
God Stats
7W - 2L
1,654 SR
Queue Stats
62W - 46L
1,460 Elo+
Party 2
Thanatos
Thanatos
MRCLEANv3
Thanatos
Level 28
God Stats
4W - 3L
1,536 SR
Queue Stats
96W - 87L
1,461 Elo+
Party 3
Achilles
Achilles
TTP tank
Achilles
Level 49
God Stats
2W - 0L
1,345 SR
Queue Stats
66W - 60L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lilgeckoisIrish
Morgan Le Fay
Level 57
God Stats
3W - 3L
1,529 SR
Queue Stats
134W - 133L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cactussss
Thanatos
11
3 / 4 / 1
6,997
500
4,986
12,094
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 6 / 2
7,991
571
7,469
9,859
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Jcillo17
Izanami
10
2 / 6 / 2
6,865
490
4,229
9,681
2,946
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
NOTHortonkid58
Cu Chulainn
14
5 / 1 / 0
8,709
622
9,404
12,325
11,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
PopePeen
Cerberus
10
0 / 5 / 4
6,640
474
5,233
15,394
11,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AcEsViperr
Izanami
13
5 / 3 / 7
7,775
555
8,723
9,301
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Johannon
Cthulhu
12
1 / 2 / 10
6,935
495
7,626
10,304
6,157
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
MRCLEANv3
Thanatos
15
13 / 2 / 3
9,416
673
10,843
13,514
5,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
TTP tank
Achilles
12
1 / 3 / 3
6,388
456
4,610
12,744
12,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
lilgeckoisIrish
Morgan Le Fay
13
2 / 2 / 6
7,646
546
4,584
6,878
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
12
Kills
22
22
Deaths
12
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
AcEsViperr
Izanami
5
3
7
2.83
L
Thanatos
Cactussss
Thanatos
3
4
1
0.88
L
2
6
2
0.5
L
Izanami
Jcillo17
Izanami
2
6
2
0.5
W
Cthulhu
Johannon
Cthulhu
1
2
10
3
W
Thanatos
MRCLEANv3
Thanatos
13
2
3
7.25
L
Cu Chulainn
NOTHortonkid58
Cu Chulainn
5
1
0
5
L
Cerberus
PopePeen
Cerberus
0
5
4
0.4
W
Achilles
TTP tank
Achilles
1
3
3
0.83
W
Morgan Le Fay
lilgeckoisIrish
Morgan Le Fay
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,321
Damage
36,386
59,353
Taken
52,741
32,520
Mitigated
30,283
15,182
Healing
16,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AcEsViperr
Izanami
8,723
4,831
0
1,758
9,301
3,141
1
2,903
6,382
0
54,604
L
Thanatos
Cactussss
Thanatos
4,986
1,277
0
8,631
12,094
4,067
0
1,403
10,608
0
39,885
L
7,469
78
0
1,301
9,859
3,095
0
2,622
7,192
54,560
0
L
Izanami
Jcillo17
Izanami
4,229
3,017
0
555
9,681
2,946
886
3,352
6,329
0
39,213
W
Cthulhu
Johannon
Cthulhu
7,626
538
193
684
10,304
6,157
390
3,317
6,962
39,408
0
W
Thanatos
MRCLEANv3
Thanatos
10,843
3,301
0
10,995
13,514
5,638
0
1,205
12,251
0
70,568
L
Cu Chulainn
NOTHortonkid58
Cu Chulainn
9,404
1,634
0
1,045
12,325
11,407
0
356
11,396
908
68,363
L
Cerberus
PopePeen
Cerberus
5,233
260
0
3,650
15,394
11,005
0
4,477
10,872
28,535
0
W
Achilles
TTP tank
Achilles
4,610
919
0
1,892
12,744
12,563
0
1,651
11,055
0
30,518
W
Morgan Le Fay
lilgeckoisIrish
Morgan Le Fay
4,584
898
0
809
6,878
2,784
0
3,608
3,056
47,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,202
Gold Earned
38,160
386
Minions Killed
373
0
Camps Cleared
0
1,357,553
Distance Traveled
1,380,794
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,775
555
85
6
0
265,479
0
L
Thanatos
6,997
500
70
5
0
299,906
0
L
Agni
7,991
571
103
7
0
259,319
0
L
Izanami
6,865
490
80
6
0
245,033
0
W
Cthulhu
6,935
495
56
4
0
277,197
1
W
Thanatos
9,416
673
93
7
0
307,813
0
L
Cu Chulainn
8,709
622
92
7
0
285,328
3
L
Cerberus
6,640
474
41
3
0
267,967
0
W
Achilles
6,388
456
43
3
0
267,813
4
W
Morgan Le Fay
7,646
546
96
7
0
262,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role