Player Matchup

Nu Wa
Nu Wa
Diamond IV
 
Nu Wa
Diamond IV
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond V
Dudyman1
Danzaburou
Diamond V
Level 141
God Stats
18W - 12L
1,788 SR
Queue Stats
122W - 114L
1,997 MMR
Solo
Thanatos
Thanatos
Platinum I
JuiceBox28
Thanatos
Platinum I
Level 48
God Stats
1W - 3L
1,533 SR
Queue Stats
63W - 53L
1,923 MMR
Party 2
Nike
Nike
Platinum IV
L3v3l Wizard
Nike
Platinum IV
Level 122
God Stats
0W - 1L
1,221 SR
Queue Stats
137W - 138L
1,944 MMR
Solo
Ganesha
Ganesha
Diamond IV
SpicyPlunger
Ganesha
Diamond IV
Level 115
God Stats
11W - 20L
1,567 SR
Queue Stats
65W - 52L
2,126 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,522 SR
1,898 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,511 SR
2,050 MMR
Sol
Sol
Diamond III
Anixity
Sol
Diamond III
Level 83
God Stats
3W - 3L
1,507 SR
Queue Stats
98W - 59L
2,024 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond V
KingofRNG
Cu Chulainn
Diamond V
Level 81
God Stats
1W - 1L
1,298 SR
Queue Stats
59W - 18L
2,220 MMR
Party 1
Horus
Horus
Diamond V
McGroges
Horus
Diamond V
Level 147
God Stats
13W - 14L
1,528 SR
Queue Stats
147W - 142L
1,988 MMR
Solo
Agni
Agni
Platinum I
SusanooDaisuke
Agni
Platinum I
Level 157
God Stats
4W - 4L
1,629 SR
Queue Stats
25W - 20L
2,019 MMR
Solo
Hou Yi
Hou Yi
Platinum I
ZexeL99
Hou Yi
Platinum I
Level 159
God Stats
3W - 3L
1,591 SR
Queue Stats
117W - 110L
1,998 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 1 / 0
7,520
537
3,840
3,225
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Dudyman1
Danzaburou
13
3 / 2 / 5
7,947
568
7,133
10,722
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
JuiceBox28
Thanatos
13
6 / 5 / 1
8,136
581
7,172
12,228
5,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 7 / 0
6,174
441
5,255
13,042
6,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ganesha
SpicyPlunger
Ganesha
11
0 / 3 / 4
6,721
480
4,901
12,159
12,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AthenaThothMaman BrigitteJanus

VS

Bans
ChernobogSun WukongAchillesAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
0 / 5 / 2
8,204
586
7,348
9,815
2,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
KingofRNG
Cu Chulainn
16
7 / 0 / 2
10,004
715
11,142
13,392
8,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
McGroges
Horus
13
1 / 2 / 9
8,217
587
2,892
11,600
9,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 0 / 1
8,570
612
4,620
6,280
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
ZexeL99
Hou Yi
15
8 / 2 / 5
9,272
662
12,397
11,376
4,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
9
Kills
18
18
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
W
Sol
0
5
2
0.2
L
Danzaburou
Dudyman1
Danzaburou
3
2
5
2.75
L
Thanatos
JuiceBox28
Thanatos
6
5
1
1.3
W
Cu Chulainn
KingofRNG
Cu Chulainn
7
0
2
8
L
0
7
0
0
W
Horus
McGroges
Horus
1
2
9
2.75
L
Ganesha
SpicyPlunger
Ganesha
0
3
4
0.67
W
2
0
1
2.5
W
Hou Yi
ZexeL99
Hou Yi
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,301
Damage
38,399
51,376
Taken
52,463
29,813
Mitigated
26,291
17,198
Healing
18,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,840
182
0
530
3,225
1,228
0
503
2,636
66,324
0
W
Sol
7,348
2,900
0
2,480
9,815
2,625
477
1,641
8,114
70,190
2,973
L
Danzaburou
Dudyman1
Danzaburou
7,133
2,976
0
3,670
10,722
4,042
887
5,009
5,656
0
56,930
L
Thanatos
JuiceBox28
Thanatos
7,172
1,196
0
7,507
12,228
5,419
0
3,065
8,859
0
44,652
W
Cu Chulainn
KingofRNG
Cu Chulainn
11,142
1,685
0
7,657
13,392
8,094
163
864
11,859
0
85,240
L
5,255
608
0
3,517
13,042
6,881
0
0
12,214
0
37,761
W
Horus
McGroges
Horus
2,892
1,508
1,564
4,402
11,600
9,020
95
2,343
9,155
0
18,239
L
Ganesha
SpicyPlunger
Ganesha
4,901
86
0
1,974
12,159
12,243
0
2,959
8,909
20,460
0
W
4,620
743
0
1,862
6,280
2,184
742
1,773
4,315
72,451
0
W
Hou Yi
ZexeL99
Hou Yi
12,397
5,058
0
776
11,376
4,368
838
1,608
9,587
0
66,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,498
Gold Earned
44,267
389
Minions Killed
523
0
Camps Cleared
0
1,299,853
Distance Traveled
1,454,451
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,520
537
133
10
0
255,940
1
W
Sol
8,204
586
131
9
0
231,038
2
L
Danzaburou
7,947
568
110
8
0
266,619
1
L
Thanatos
8,136
581
82
6
0
304,360
1
W
Cu Chulainn
10,004
715
124
9
0
317,265
1
L
Nike
6,174
441
58
4
0
182,834
0
W
Horus
8,217
587
21
2
0
301,688
0
L
Ganesha
6,721
480
6
0
0
290,100
2
W
Agni
8,570
612
143
10
0
304,693
3
W
Hou Yi
9,272
662
104
7
0
299,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role