Player Matchup

Kuzenbo
Kuzenbo
Bronze III
SeisDios
Kuzenbo
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,537 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver III
Shawncreed3
Morgan Le Fay
Silver III
Level 155
God Stats
0W - 1L
1,768 SR
Queue Stats
29W - 18L
1,456 MMR
Party 1
Bastet
Bastet
Silver II
shabdue
Bastet
Silver II
Level 128
God Stats
0W - 2L
1,599 SR
Queue Stats
14W - 9L
1,445 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,622 SR
1,479 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,519 SR
1,479 MMR
Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Platinum I
RichHades82
Ah Puch
Platinum I
Level 156
God Stats
17W - 17L
1,550 SR
Queue Stats
796W - 807L
1,519 MMR
Party 2
Odin
Odin
Gold III
UwU Baldi
Odin
Gold III
Level 86
God Stats
48W - 44L
1,508 SR
Queue Stats
148W - 149L
1,419 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
SeisDios
Kuzenbo
13
2 / 2 / 6
11,253
703
7,546
17,591
27,871
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
Shawncreed3
Morgan Le Fay
14
2 / 6 / 4
11,701
731
17,376
16,115
8,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
shabdue
Bastet
14
5 / 2 / 4
11,968
748
16,155
13,162
6,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KukulkanNe ZhaGilgameshXbalanqueAphrodite

VS

Bans
AchillesArtioAh Muzen CabSylvanusMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
4 / 5 / 5
12,345
772
12,732
14,105
5,753
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
RichHades82
Ah Puch
16
5 / 2 / 5
12,967
810
17,261
12,406
9,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
14
1 / 2 / 9
11,474
717
8,017
18,136
18,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
9
Kills
10
10
Deaths
9
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
5
5
1.3
W
Ah Puch
RichHades82
Ah Puch
5
2
5
3.75
L
Kuzenbo
SeisDios
Kuzenbo
2
2
6
2.5
L
Morgan Le Fay
Shawncreed3
Morgan Le Fay
2
6
4
0.67
W
Odin
1
2
9
2.75
L
Bastet
shabdue
Bastet
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,077
Damage
38,010
46,868
Taken
44,647
42,384
Mitigated
33,293
7,495
Healing
10,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,732
5,467
0
1,856
14,105
5,753
1,985
7,362
6,743
0
54,160
W
Ah Puch
RichHades82
Ah Puch
17,261
476
0
4,975
12,406
9,011
399
7,233
5,173
69,566
0
L
Kuzenbo
SeisDios
Kuzenbo
7,546
3,122
0
545
17,591
27,871
291
5,428
11,776
16,472
369
L
Morgan Le Fay
Shawncreed3
Morgan Le Fay
17,376
1,438
748
3,219
16,115
8,326
111
6,875
8,836
72,756
0
W
Odin
8,017
680
0
4,134
18,136
18,529
231
10,499
7,637
0
24,520
L
Bastet
shabdue
Bastet
16,155
4,130
0
2,983
13,162
6,187
112
4,673
8,138
0
47,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,922
Gold Earned
36,786
191
Minions Killed
196
0
Camps Cleared
0
911,114
Distance Traveled
906,606
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,345
772
71
4
0
270,494
0
W
Ah Puch
12,967
810
102
6
0
314,815
2
L
Kuzenbo
11,253
703
26
2
0
300,556
0
L
Morgan Le Fay
11,701
731
112
7
0
273,713
0
W
Odin
11,474
717
23
1
0
321,297
6
L
Bastet
11,968
748
53
3
0
336,845
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role