Player Matchup

Bakasura
Bakasura
MrBaske
Bakasura
Level 157
God Stats
2W - 0L
1,529 SR
Queue Stats
57W - 51L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
Ðenji
Kukulkan
Level 151
God Stats
8W - 5L
1,745 SR
Queue Stats
717W - 356L
1,705 Elo+
Party 1
Tyr
Tyr
Ñañecamilanesa
Tyr
Level 28
God Stats
2W - 0L
1,651 SR
Queue Stats
6W - 0L
1,928 Elo+
Party 1
Team Averages
Level 112
1,642 SR
1,729 Elo+

VS

Team Averages
Level 65
1,533 SR
1,549 Elo+
Kukulkan
Kukulkan
Amêliee
Kukulkan
Level 37
God Stats
1W - 1L
1,582 SR
Queue Stats
11W - 6L
1,729 Elo+
Solo
Izanami
Izanami
BenjaZG
Izanami
Level 89
God Stats
5W - 7L
1,421 SR
Queue Stats
23W - 37L
1,369 Elo+
Solo
Xing Tian
Xing Tian
Chuckiv
Xing Tian
Level 69
God Stats
1W - 1L
1,595 SR
Queue Stats
5W - 3L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MrBaske
Bakasura
12
7 / 0 / 5
9,408
941
6,951
9,182
7,653
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Ðenji
Kukulkan
13
4 / 2 / 9
9,565
957
10,753
6,873
3,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 3 / 8
9,541
954
11,285
14,144
9,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Amêliee
Kukulkan
10
2 / 9 / 3
8,153
815
7,495
10,424
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
BenjaZG
Izanami
10
2 / 4 / 2
7,953
795
4,400
9,513
3,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Chuckiv
Xing Tian
11
1 / 4 / 4
7,859
786
5,451
11,169
6,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
17
Kills
5
5
Deaths
17
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Amêliee
Kukulkan
2
9
3
0.39
L
Izanami
BenjaZG
Izanami
2
4
2
0.75
L
Xing Tian
Chuckiv
Xing Tian
1
4
4
0.75
W
Bakasura
MrBaske
Bakasura
7
0
5
9.5
W
Kukulkan
Ðenji
Kukulkan
4
2
9
4.25
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,989
Damage
17,346
30,199
Taken
31,106
20,085
Mitigated
13,221
10,039
Healing
2,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Amêliee
Kukulkan
7,495
1,049
229
404
10,424
3,710
0
2,277
6,817
24,394
0
L
Izanami
BenjaZG
Izanami
4,400
3,214
0
949
9,513
3,144
0
2,516
5,800
0
24,213
L
Xing Tian
Chuckiv
Xing Tian
5,451
703
0
848
11,169
6,367
0
5,200
4,230
13,033
0
W
Bakasura
MrBaske
Bakasura
6,951
4,283
0
3,262
9,182
7,653
252
3,221
5,882
0
24,245
W
Kukulkan
Ðenji
Kukulkan
10,753
999
0
2,441
6,873
3,315
832
2,920
3,637
53,157
0
W
11,285
960
0
4,336
14,144
9,117
0
6,978
6,890
0
20,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,514
Gold Earned
23,965
134
Minions Killed
89
0
Camps Cleared
0
642,877
Distance Traveled
483,102
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,153
815
29
3
0
123,501
0
L
Izanami
7,953
795
46
5
0
175,731
6
L
Xing Tian
7,859
786
14
1
0
183,870
1
W
Bakasura
9,408
941
46
5
0
210,370
0
W
Kukulkan
9,565
957
74
7
0
200,682
2
W
Tyr
9,541
954
14
1
0
231,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role