Player Matchup

Baron Samedi
Baron Samedi
Juguito_07
Baron Samedi
Level 65
God Stats
14W - 18L
1,361 SR
Queue Stats
189W - 231L
1,336 Elo+
Solo
Gilgamesh
Gilgamesh
TAlphaBacon118
Gilgamesh
Level 68
God Stats
6W - 1L
1,760 SR
Queue Stats
20W - 19L
1,419 Elo+
Party 2
Lancelot
Lancelot
TheSoloSavage
Lancelot
Level 89
God Stats
4W - 1L
1,247 SR
Queue Stats
10W - 11L
1,375 Elo+
Party 2
Team Averages
Level 74
1,456 SR
1,376 Elo+

VS

Team Averages
Level 55
1,493 SR
1,276 Elo+
Loki
Loki
 
Loki
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
JailsonMendesBR
Pele
Level 65
God Stats
8W - 7L
1,480 SR
Queue Stats
97W - 106L
1,328 Elo+
Solo
Chang'e
Chang'e
ThePyroManiac20
Chang'e
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,001 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Juguito_07
Baron Samedi
12
3 / 2 / 11
9,179
834
6,951
5,651
3,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
TAlphaBacon118
Gilgamesh
13
7 / 1 / 10
10,190
926
11,470
9,797
9,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
TheSoloSavage
Lancelot
13
7 / 1 / 9
10,320
938
9,202
9,152
4,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 6 / 4
7,944
722
3,695
10,447
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 6 / 2
7,929
721
7,127
10,965
3,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 5 / 2
8,372
761
7,260
11,381
3,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
17
Kills
4
4
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
6
4
0.33
L
2
6
2
0.5
W
Baron Samedi
Juguito_07
Baron Samedi
3
2
11
4.25
W
Gilgamesh
TAlphaBacon118
Gilgamesh
7
1
10
12
L
2
5
2
0.6
W
Lancelot
TheSoloSavage
Lancelot
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,623
Damage
18,082
24,600
Taken
32,793
17,346
Mitigated
10,590
6,558
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,695
586
0
776
10,447
3,165
0
1,913
8,048
0
26,086
L
7,127
1,261
156
992
10,965
3,850
0
2,829
7,715
0
23,806
W
Baron Samedi
Juguito_07
Baron Samedi
6,951
376
345
1,154
5,651
3,149
0
1,537
4,114
31,180
0
W
Gilgamesh
TAlphaBacon118
Gilgamesh
11,470
3,782
0
1,693
9,797
9,479
593
2,956
6,841
0
35,055
L
7,260
1,108
1,461
1,935
11,381
3,575
0
2,591
8,420
22,805
0
W
Lancelot
TheSoloSavage
Lancelot
9,202
2,026
0
3,366
9,152
4,718
800
3,460
5,692
0
33,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,689
Gold Earned
24,245
126
Minions Killed
101
0
Camps Cleared
0
630,547
Distance Traveled
560,565
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,944
722
40
4
0
204,938
2
L
Pele
7,929
721
30
3
0
176,921
1
W
Baron Samedi
9,179
834
56
5
0
172,336
0
W
Gilgamesh
10,190
926
37
3
0
218,921
2
L
Chang'e
8,372
761
31
3
0
178,706
2
W
Lancelot
10,320
938
33
3
0
239,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role