Player Matchup

Nemesis
Nemesis
BanishedYeti
Nemesis
Level 100
God Stats
29W - 20L
1,540 SR
Queue Stats
259W - 238L
1,413 Elo+
Party 1
Bellona
Bellona
Discloxur
Bellona
Level 16
God Stats
18W - 10L
1,525 SR
Queue Stats
32W - 39L
1,360 Elo+
Party 1
Kukulkan
Kukulkan
GodOfSell
Kukulkan
Level 27
God Stats
15W - 14L
1,501 SR
Queue Stats
35W - 42L
1,315 Elo+
Party 1
Charybdis
Charybdis
Mr XFICK20
Charybdis
Level 149
God Stats
10W - 5L
1,764 SR
Queue Stats
37W - 42L
1,435 Elo+
Party 4
Bacchus
Bacchus
pumpkinspcebola
Bacchus
Level 48
God Stats
4W - 6L
1,479 SR
Queue Stats
54W - 39L
1,560 Elo+
Party 4
Team Averages
Level 68
1,562 SR
1,417 Elo+

VS

Team Averages
Level 34
1,486 SR
1,294 Elo+
Nu Wa
Nu Wa
Goregasms420
Nu Wa
Level 32
God Stats
12W - 10L
1,431 SR
Queue Stats
46W - 60L
1,165 Elo+
Party 3
Ix Chel
Ix Chel
Goregazms420
Ix Chel
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
42W - 56L
1,165 Elo+
Party 3
Izanami
Izanami
JungleHeat77
Izanami
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 187L
1,473 Elo+
Solo
Kali
Kali
King_Lamour
Kali
Level 31
God Stats
1W - 1L
1,498 SR
Queue Stats
22W - 34L
1,334 Elo+
Party 2
Sun Wukong
Sun Wukong
SauceShah
Sun Wukong
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 32L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BanishedYeti
Nemesis
16
8 / 1 / 4
9,959
622
12,004
12,419
5,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Discloxur
Bellona
14
1 / 2 / 2
8,243
515
6,085
15,698
19,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
GodOfSell
Kukulkan
16
1 / 0 / 2
9,664
604
9,278
5,558
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Mr XFICK20
Charybdis
14
6 / 0 / 5
8,961
560
10,324
7,210
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 0 / 10
8,622
539
5,511
9,238
9,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,495
468
5,397
9,348
3,108
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
Goregazms420
Ix Chel
10
0 / 4 / 0
6,576
411
5,581
11,959
7,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
JungleHeat77
Izanami
11
0 / 6 / 0
6,755
422
3,650
12,142
4,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 1
7,359
460
3,669
14,506
6,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SauceShah
Sun Wukong
13
2 / 2 / 0
8,412
526
9,029
13,090
9,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
17
Kills
3
3
Deaths
17
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BanishedYeti
Nemesis
8
1
4
10
W
Bellona
Discloxur
Bellona
1
2
2
1
W
Kukulkan
GodOfSell
Kukulkan
1
0
2
2
L
1
2
1
0.75
L
Ix Chel
Goregazms420
Ix Chel
0
4
0
0
L
Izanami
JungleHeat77
Izanami
0
6
0
0
L
0
3
1
0.17
W
Charybdis
Mr XFICK20
Charybdis
6
0
5
8.5
L
Sun Wukong
SauceShah
Sun Wukong
2
2
0
1
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,202
Damage
27,326
50,123
Taken
61,045
38,738
Mitigated
30,156
14,160
Healing
11,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BanishedYeti
Nemesis
12,004
6,213
0
1,212
12,419
5,127
0
1,481
10,938
0
95,701
W
Bellona
Discloxur
Bellona
6,085
1,941
0
4,867
15,698
19,188
0
607
15,091
1,081
49,706
W
Kukulkan
GodOfSell
Kukulkan
9,278
632
0
250
5,558
1,831
1,104
3,206
2,352
91,327
0
L
5,397
928
0
3,204
9,348
3,108
0
5,977
3,371
57,655
0
L
Ix Chel
Goregazms420
Ix Chel
5,581
1,298
615
3,402
11,959
7,566
0
3,011
8,948
23,193
0
L
Izanami
JungleHeat77
Izanami
3,650
2,507
0
1,176
12,142
4,045
735
2,771
9,371
0
39,418
L
3,669
2,052
0
1,608
14,506
6,005
0
1,955
12,551
0
58,987
W
Charybdis
Mr XFICK20
Charybdis
10,324
2,770
0
4,580
7,210
2,929
2,498
2,871
4,339
0
77,417
L
Sun Wukong
SauceShah
Sun Wukong
9,029
2,432
0
1,812
13,090
9,432
149
1,468
11,622
0
53,131
W
5,511
685
0
3,251
9,238
9,663
800
3,212
6,026
23,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,449
Gold Earned
36,597
515
Minions Killed
353
0
Camps Cleared
0
1,632,322
Distance Traveled
1,463,743
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,959
622
118
7
0
382,122
0
W
Bellona
8,243
515
73
5
0
329,203
1
W
Kukulkan
9,664
604
173
11
0
303,282
0
L
Nu Wa
7,495
468
80
5
0
296,534
4
L
Ix Chel
6,576
411
24
2
0
234,285
0
L
Izanami
6,755
422
75
5
0
264,984
0
L
Kali
7,359
460
89
6
0
359,512
0
W
Charybdis
8,961
560
118
7
0
287,188
3
L
Sun Wukong
8,412
526
85
5
0
308,428
0
W
Bacchus
8,622
539
33
2
0
330,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role