Player Matchup

Kukulkan
Kukulkan
Gold II
MoonlessRake
Kukulkan
Gold II
Level 173
God Stats
44W - 27L
1,655 SR
Queue Stats
334W - 332L
1,519 MMR
Party 3
Arachne
Arachne
Gold I
Nova121212
Arachne
Gold I
Level 153
God Stats
10W - 5L
1,662 SR
Queue Stats
166W - 158L
1,544 MMR
Solo
Sobek
Sobek
Bronze III
SAYwhat1234
Sobek
Bronze III
Level 51
God Stats
0W - 2L
1,658 SR
Queue Stats
11W - 15L
1,500 MMR
Party 2
Xbalanque
Xbalanque
Bronze III
Spare Queuechie
Xbalanque
Bronze III
Level 87
God Stats
1W - 1L
1,551 SR
Queue Stats
12W - 9L
1,600 MMR
Party 2
King Arthur
King Arthur
Gold I
SunlessDrake
King Arthur
Gold I
Level 165
God Stats
16W - 17L
1,540 SR
Queue Stats
317W - 309L
1,586 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,613 SR
1,550 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,712 SR
1,548 MMR
Hun Batz
Hun Batz
Gold I
DefIated_
Hun Batz
Gold I
Level 150
God Stats
3W - 2L
1,766 SR
Queue Stats
207W - 201L
1,568 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
FadeLeech
Nu Wa
Platinum V
Level 120
God Stats
6W - 1L
1,908 SR
Queue Stats
446W - 442L
1,550 MMR
Solo
Hachiman
Hachiman
Gold I
JimmyWap--
Hachiman
Gold I
Level 156
God Stats
1W - 4L
1,523 SR
Queue Stats
207W - 201L
1,542 MMR
Party 1
Charon
Charon
Gold III
uKAUNTER
Charon
Gold III
Level 82
God Stats
6W - 4L
1,823 SR
Queue Stats
61W - 58L
1,448 MMR
Party 4
Surtr
Surtr
Gold I
zPraQNoMe
Surtr
Gold I
Level 132
God Stats
17W - 18L
1,540 SR
Queue Stats
132W - 119L
1,633 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MoonlessRake
Kukulkan
7
0 / 0 / 0
4,217
527
1,458
2,350
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Nova121212
Arachne
8
2 / 0 / 0
4,825
603
2,301
6,109
2,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
0 / 0 / 1
4,555
569
2,853
7,067
4,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
Spare Queuechie
Xbalanque
8
0 / 0 / 2
4,739
592
2,402
4,274
1,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
SunlessDrake
King Arthur
8
1 / 1 / 0
4,807
601
4,401
6,699
4,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
ThanatosAo KuangMaman Brigitte

VS

Bans
JanusKhepriThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DefIated_
Hun Batz
8
1 / 0 / 0
4,483
560
1,014
5,717
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
FadeLeech
Nu Wa
9
0 / 0 / 0
4,942
618
2,402
2,322
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
JimmyWap--
Hachiman
8
0 / 1 / 0
4,420
553
2,793
4,591
1,383
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
uKAUNTER
Charon
7
0 / 1 / 1
4,399
550
3,145
5,314
3,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
zPraQNoMe
Surtr
8
0 / 1 / 1
4,886
611
3,085
6,757
3,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
1
1
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DefIated_
Hun Batz
1
0
0
1
W
Nu Wa
FadeLeech
Nu Wa
0
0
0
0
W
Hachiman
JimmyWap--
Hachiman
0
1
0
0
L
Kukulkan
MoonlessRake
Kukulkan
0
0
0
0
L
Arachne
Nova121212
Arachne
2
0
0
2
L
0
0
1
0.5
L
Xbalanque
Spare Queuechie
Xbalanque
0
0
2
1
L
King Arthur
SunlessDrake
King Arthur
1
1
0
1
W
Charon
uKAUNTER
Charon
0
1
1
0.5
W
Surtr
zPraQNoMe
Surtr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,415
Damage
12,439
26,499
Taken
24,701
13,554
Mitigated
10,732
11,225
Healing
7,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DefIated_
Hun Batz
1,014
449
0
730
5,717
2,016
0
976
4,741
0
30,000
W
Nu Wa
FadeLeech
Nu Wa
2,402
427
0
535
2,322
749
0
966
1,356
33,764
0
W
Hachiman
JimmyWap--
Hachiman
2,793
1,661
0
2,275
4,591
1,383
0
752
3,839
0
31,828
L
Kukulkan
MoonlessRake
Kukulkan
1,458
48
0
500
2,350
751
0
975
1,285
24,619
0
L
Arachne
Nova121212
Arachne
2,301
1,618
0
2,461
6,109
2,026
0
764
5,287
0
31,543
L
2,853
726
609
4,217
7,067
4,686
0
2,222
4,783
16,639
0
L
Xbalanque
Spare Queuechie
Xbalanque
2,402
1,270
0
1,928
4,274
1,352
0
1,103
3,131
0
31,172
L
King Arthur
SunlessDrake
King Arthur
4,401
391
0
1,510
6,699
4,739
0
436
5,767
834
29,504
W
Charon
uKAUNTER
Charon
3,145
844
0
1,550
5,314
3,159
0
1,617
3,697
10,952
0
W
Surtr
zPraQNoMe
Surtr
3,085
1,287
0
2,634
6,757
3,425
0
155
6,602
977
27,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,143
Gold Earned
23,130
226
Minions Killed
261
0
Camps Cleared
0
773,970
Distance Traveled
821,005
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
4,483
560
41
5
0
186,563
1
W
Nu Wa
4,942
618
89
11
0
167,565
2
W
Hachiman
4,420
553
63
8
0
145,071
2
L
Kukulkan
4,217
527
50
6
0
103,049
0
L
Arachne
4,825
603
49
6
0
197,025
0
L
Sobek
4,555
569
8
1
0
160,310
0
L
Xbalanque
4,739
592
63
8
0
156,706
0
L
King Arthur
4,807
601
56
7
0
156,880
1
W
Charon
4,399
550
10
1
0
162,164
1
W
Surtr
4,886
611
58
7
0
159,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role