Player Matchup

Mercury
Mercury
Gank Me Hard
Mercury
Level 159
God Stats
2W - 9L
1,275 SR
Queue Stats
144W - 150L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
Melon9000
Zhong Kui
Level 104
God Stats
15W - 13L
1,560 SR
Queue Stats
582W - 530L
1,560 Elo+
Party 1
Heimdallr
Heimdallr
Rstrupd
Heimdallr
Level 104
God Stats
2W - 1L
1,645 SR
Queue Stats
194W - 164L
1,509 Elo+
Party 1
Bacchus
Bacchus
XenomorphAli
Bacchus
Level 110
God Stats
3W - 1L
1,860 SR
Queue Stats
88W - 82L
1,478 Elo+
Party 3
Shiva
Shiva
kalil2nice
Shiva
Level 153
God Stats
9W - 8L
1,470 SR
Queue Stats
297W - 275L
1,487 Elo+
Party 3
Team Averages
Level 126
1,562 SR
1,506 Elo+

VS

Team Averages
Level 138
1,575 SR
1,570 Elo+
Sylvanus
Sylvanus
DjDeathBed
Sylvanus
Level 108
God Stats
2W - 4L
1,327 SR
Queue Stats
130W - 114L
1,546 Elo+
Party 2
Ne Zha
Ne Zha
Evilazael
Ne Zha
Level 154
God Stats
5W - 4L
1,769 SR
Queue Stats
282W - 262L
1,568 Elo+
Solo
Olorun
Olorun
ProdiigyJT
Olorun
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 104L
1,544 Elo+
Party 2
Bake Kujira
Bake Kujira
Shiroi Teru
Bake Kujira
Level 152
God Stats
6W - 3L
1,585 SR
Queue Stats
10W - 6L
1,631 Elo+
Party 4
Ix Chel
Ix Chel
kyuggie
Ix Chel
Level 179
God Stats
3W - 1L
1,692 SR
Queue Stats
7W - 6L
1,562 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gank Me Hard
Mercury
20
6 / 2 / 4
12,101
576
12,170
17,839
7,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Melon9000
Zhong Kui
19
5 / 2 / 2
12,151
579
14,394
16,788
13,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Rstrupd
Heimdallr
18
3 / 2 / 3
10,988
523
15,030
16,330
6,519
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
XenomorphAli
Bacchus
14
0 / 3 / 7
9,315
444
8,936
18,485
23,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
18
3 / 2 / 2
12,066
575
13,926
21,488
18,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DjDeathBed
Sylvanus
15
1 / 2 / 4
9,516
453
8,591
19,432
17,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ne Zha
Evilazael
Ne Zha
13
2 / 3 / 3
8,830
420
10,099
15,756
7,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
ProdiigyJT
Olorun
20
6 / 3 / 0
12,395
590
15,811
18,548
9,282
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bake Kujira
Shiroi Teru
Bake Kujira
18
1 / 6 / 1
11,233
535
15,568
21,531
27,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
kyuggie
Ix Chel
17
1 / 3 / 2
10,226
487
14,309
14,016
6,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
17
Kills
11
11
Deaths
17
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DjDeathBed
Sylvanus
1
2
4
1.5
L
Ne Zha
Evilazael
Ne Zha
2
3
3
1.17
W
Mercury
Gank Me Hard
Mercury
6
2
4
4
W
Zhong Kui
Melon9000
Zhong Kui
5
2
2
3
L
Olorun
ProdiigyJT
Olorun
6
3
0
2
W
Heimdallr
Rstrupd
Heimdallr
3
2
3
2.25
L
Bake Kujira
Shiroi Teru
Bake Kujira
1
6
1
0.25
W
Bacchus
XenomorphAli
Bacchus
0
3
7
1.17
W
Shiva
3
2
2
2
L
Ix Chel
kyuggie
Ix Chel
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,456
Damage
64,378
90,930
Taken
89,283
69,794
Mitigated
69,001
21,238
Healing
32,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DjDeathBed
Sylvanus
8,591
2,220
3,804
7,005
19,432
17,595
0
5,748
13,684
36,035
0
L
Ne Zha
Evilazael
Ne Zha
10,099
2,299
0
6,041
15,756
7,568
0
4,918
10,838
0
61,496
W
Mercury
Gank Me Hard
Mercury
12,170
6,030
0
2,488
17,839
7,357
357
7,497
10,342
0
124,256
W
Zhong Kui
Melon9000
Zhong Kui
14,394
3,219
0
5,072
16,788
13,959
1,304
10,607
6,181
92,286
21,419
L
Olorun
ProdiigyJT
Olorun
15,811
8,246
206
7,228
18,548
9,282
1,047
2,599
15,949
112,362
16,930
W
Heimdallr
Rstrupd
Heimdallr
15,030
7,990
0
4,760
16,330
6,519
1,096
11,316
5,014
0
91,425
L
Bake Kujira
Shiroi Teru
Bake Kujira
15,568
7,558
0
3,977
21,531
27,569
224
1,404
20,127
102,548
0
W
Bacchus
XenomorphAli
Bacchus
8,936
1,082
0
2,338
18,485
23,160
0
11,462
7,023
35,209
0
W
Shiva
13,926
2,990
0
6,580
21,488
18,799
87
14,059
7,429
0
104,423
L
Ix Chel
kyuggie
Ix Chel
14,309
2,348
1,059
3,180
14,016
6,987
632
8,066
5,950
95,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,621
Gold Earned
52,200
683
Minions Killed
631
0
Camps Cleared
0
2,153,135
Distance Traveled
1,939,128
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,516
453
30
1
0
361,178
3
L
Ne Zha
8,830
420
83
4
0
339,467
8
W
Mercury
12,101
576
153
7
0
522,164
5
W
Zhong Kui
12,151
579
165
8
0
391,345
6
L
Olorun
12,395
590
212
10
0
475,399
6
W
Heimdallr
10,988
523
155
7
0
409,347
3
L
Bake Kujira
11,233
535
155
7
0
362,306
4
W
Bacchus
9,315
444
42
2
0
427,321
1
W
Shiva
12,066
575
168
8
0
402,958
6
L
Ix Chel
10,226
487
151
7
0
400,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role