Player Matchup

Hades
Hades
Childish_Orange
Hades
Level 124
God Stats
1W - 1L
1,573 SR
Queue Stats
171W - 139L
1,460 Elo+
Party 2
Achilles
Achilles
Clapped_Banana
Achilles
Level 148
God Stats
0W - 1L
1,671 SR
Queue Stats
66W - 46L
1,527 Elo+
Party 2
Artio
Artio
Dirty_Battenberg
Artio
Level 110
God Stats
0W - 2L
1,252 SR
Queue Stats
112W - 91L
1,474 Elo+
Party 2
Ishtar
Ishtar
bloominframes
Ishtar
Level 71
God Stats
1W - 1L
1,769 SR
Queue Stats
366W - 373L
1,533 Elo+
Solo
Charybdis
Charybdis
tSk_HooDinii
Charybdis
Level 184
God Stats
0W - 3L
1,474 SR
Queue Stats
82W - 68L
1,477 Elo+
Party 2
Team Averages
Level 127
1,548 SR
1,494 Elo+

VS

Team Averages
Level 101
1,533 SR
1,524 Elo+
Hachiman
Hachiman
 
Hachiman
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
DarethBale11
Atlas
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 63L
1,517 Elo+
Party 1
Ah Puch
Ah Puch
JorgeProZomber
Ah Puch
Level 126
God Stats
2W - 0L
1,718 SR
Queue Stats
53W - 55L
1,495 Elo+
Party 1
Nu Wa
Nu Wa
otraputasmurf
Nu Wa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,542 Elo+
Party 1
Cupid
Cupid
superlolo-ESP
Cupid
Level 167
God Stats
2W - 1L
1,446 SR
Queue Stats
87W - 65L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 6
8,262
751
9,169
12,034
7,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
14
3 / 4 / 3
7,825
711
5,782
12,930
10,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 4 / 9
8,202
746
3,378
14,267
13,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 6 / 5
7,583
689
5,543
12,259
5,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
tSk_HooDinii
Charybdis
15
2 / 5 / 5
8,463
769
10,437
13,346
5,847
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
6 / 1 / 9
10,190
926
9,400
9,386
4,858
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 3 / 10
9,708
883
8,135
15,187
15,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
2 / 2 / 14
9,728
884
16,221
8,967
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
6 / 2 / 12
9,935
903
14,371
6,620
3,017
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 3 / 13
9,287
844
9,875
9,711
4,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
78
11
Kills
20
23
Deaths
11
28
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
1
9
10.5
L
4
4
6
1.75
L
Achilles
3
4
3
1.13
W
3
3
10
2.67
L
0
4
9
1.13
W
2
2
14
4.5
L
2
6
5
0.75
W
6
2
12
6
W
3
3
13
3.17
L
Charybdis
tSk_HooDinii
Charybdis
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,309
Damage
58,002
64,836
Taken
49,871
42,924
Mitigated
32,814
18,575
Healing
16,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,400
6,093
117
2,974
9,386
4,858
3,574
2,957
6,429
0
29,679
L
9,169
546
2,155
3,704
12,034
7,203
140
6,283
5,751
20,848
0
L
Achilles
5,782
605
531
1,573
12,930
10,589
155
7,292
5,638
0
11,338
W
8,135
2,364
2,275
3,405
15,187
15,748
0
2,699
12,488
15,063
336
L
3,378
437
2,006
2,989
14,267
13,999
0
7,995
6,272
5,904
0
W
16,221
571
72
1,553
8,967
4,474
620
1,529
7,438
30,412
0
L
5,543
3,470
1,068
1,070
12,259
5,286
1,092
7,394
4,865
0
17,405
W
14,371
3,685
980
642
6,620
3,017
813
1,633
4,987
27,054
0
W
9,875
4,683
2,731
2,085
9,711
4,717
2,652
3,729
5,982
0
17,104
L
Charybdis
tSk_HooDinii
Charybdis
10,437
4,433
0
3,479
13,346
5,847
0
9,427
3,919
0
39,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,335
Gold Earned
48,848
148
Minions Killed
122
0
Camps Cleared
0
877,798
Distance Traveled
1,089,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,190
926
30
3
0
222,061
0
L
Hades
8,262
751
27
2
0
160,451
0
L
Achilles
7,825
711
6
1
0
183,924
0
W
Atlas
9,708
883
9
1
0
223,199
0
L
Artio
8,202
746
7
1
0
185,000
0
W
Ah Puch
9,728
884
31
3
0
219,340
0
L
Ishtar
7,583
689
21
2
0
186,201
0
W
Nu Wa
9,935
903
33
3
0
231,136
0
W
Cupid
9,287
844
19
2
0
193,971
0
L
Charybdis
8,463
769
87
8
0
162,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role