Player Matchup

Thanatos
Thanatos
Jaeno
Thanatos
Level 92
God Stats
2W - 1L
1,521 SR
Queue Stats
32W - 25L
1,519 Elo+
Solo
Ishtar
Ishtar
Metric55
Ishtar
Level 88
God Stats
7W - 6L
1,483 SR
Queue Stats
136W - 135L
1,514 Elo+
Party 2
Fenrir
Fenrir
theDevilsArmpit
Fenrir
Level 128
God Stats
1W - 2L
1,480 SR
Queue Stats
256W - 249L
1,480 Elo+
Party 2
Team Averages
Level 103
1,495 SR
1,505 Elo+

VS

Team Averages
Level 105
1,491 SR
1,517 Elo+
Izanami
Izanami
Curwy
Izanami
Level 104
God Stats
1W - 1L
1,276 SR
Queue Stats
13W - 12L
1,580 Elo+
Party 1
Bake Kujira
Bake Kujira
Demethius
Bake Kujira
Level 87
God Stats
1W - 1L
1,596 SR
Queue Stats
102W - 109L
1,357 Elo+
Solo
Merlin
Merlin
adoring
Merlin
Level 123
God Stats
0W - 2L
1,601 SR
Queue Stats
16W - 12L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jaeno
Thanatos
13
4 / 2 / 9
10,466
805
7,395
12,241
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
Metric55
Ishtar
15
4 / 0 / 9
11,822
909
14,858
7,134
2,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
6 / 0 / 7
11,038
849
6,175
14,459
13,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Curwy
Izanami
13
0 / 2 / 1
9,667
744
8,841
9,003
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bake Kujira
Demethius
Bake Kujira
11
0 / 7 / 2
8,731
672
4,921
15,561
16,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
adoring
Merlin
12
2 / 5 / 0
9,468
728
11,403
7,450
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
2
2
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Curwy
Izanami
0
2
1
0.25
L
Bake Kujira
Demethius
Bake Kujira
0
7
2
0.14
W
Thanatos
Jaeno
Thanatos
4
2
9
4.25
W
Ishtar
Metric55
Ishtar
4
0
9
8.5
L
Merlin
adoring
Merlin
2
5
0
0.4
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,428
Damage
25,165
33,834
Taken
32,014
21,183
Mitigated
22,968
11,037
Healing
3,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Curwy
Izanami
8,841
5,857
0
2,403
9,003
3,753
0
25
8,897
0
56,534
L
Bake Kujira
Demethius
Bake Kujira
4,921
1,867
0
1,144
15,561
16,737
17
0
15,160
14,580
0
W
Thanatos
Jaeno
Thanatos
7,395
1,645
0
6,624
12,241
4,380
82
6,489
5,635
0
28,736
W
Ishtar
Metric55
Ishtar
14,858
9,886
0
2,272
7,134
2,879
344
2,576
4,438
0
77,130
L
Merlin
adoring
Merlin
11,403
41
0
227
7,450
2,478
0
247
7,034
34,589
0
W
6,175
1,733
0
2,141
14,459
13,924
0
7,469
6,578
0
21,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,326
Gold Earned
27,866
189
Minions Killed
151
0
Camps Cleared
0
783,244
Distance Traveled
653,183
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,667
744
90
7
0
222,507
0
L
Bake Kujira
8,731
672
18
1
0
220,716
4
W
Thanatos
10,466
805
35
3
0
260,729
3
W
Ishtar
11,822
909
126
10
0
246,169
0
L
Merlin
9,468
728
43
3
0
209,960
5
W
Fenrir
11,038
849
28
2
0
276,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role