Player Matchup

Nike
Nike
ISRGAMING-
Nike
Level 69
God Stats
3W - 3L
1,703 SR
Queue Stats
14W - 19L
1,416 Elo+
Solo
Ix Chel
Ix Chel
arugulaluvr
Ix Chel
Level 145
God Stats
4W - 16L
1,286 SR
Queue Stats
196W - 197L
1,488 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jedytheboss
Tsukuyomi
Level 89
God Stats
25W - 17L
1,705 SR
Queue Stats
136W - 117L
1,573 Elo+
Solo
Danzaburou
Danzaburou
marlkarxofficial
Danzaburou
Level 29
God Stats
20W - 23L
1,558 SR
Queue Stats
52W - 60L
1,473 Elo+
Party 2
Charon
Charon
samuel
Charon
Level 149
God Stats
15W - 15L
1,565 SR
Queue Stats
244W - 202L
1,516 Elo+
Party 2
Team Averages
Level 96
1,564 SR
1,493 Elo+

VS

Team Averages
Level 81
1,446 SR
1,461 Elo+
Athena
Athena
Majestic PONYS
Athena
Level 86
God Stats
2W - 0L
1,273 SR
Queue Stats
78W - 68L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
OldSkoolChico
Gilgamesh
Level 115
God Stats
18W - 10L
1,645 SR
Queue Stats
214W - 205L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
Scafoice
Baron Samedi
Level 117
God Stats
1W - 1L
1,151 SR
Queue Stats
60W - 53L
1,536 Elo+
Party 1
Thanatos
Thanatos
SpeeedyTurtle
Thanatos
Level 27
God Stats
2W - 0L
1,585 SR
Queue Stats
11W - 11L
1,395 Elo+
Party 1
Artemis
Artemis
YungRav
Artemis
Level 61
God Stats
9W - 6L
1,577 SR
Queue Stats
17W - 15L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
7,328
733
6,532
12,007
7,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Ix Chel
arugulaluvr
Ix Chel
14
2 / 2 / 1
7,948
795
13,194
8,273
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
jedytheboss
Tsukuyomi
14
2 / 5 / 1
7,911
791
10,604
11,745
8,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
marlkarxofficial
Danzaburou
12
0 / 4 / 2
7,087
709
4,982
9,202
3,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
samuel
Charon
13
0 / 3 / 4
7,463
746
9,468
11,557
9,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 12
8,570
857
6,318
14,024
14,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
OldSkoolChico
Gilgamesh
15
0 / 0 / 9
7,997
800
5,073
9,154
5,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Scafoice
Baron Samedi
15
7 / 1 / 8
8,899
890
11,164
9,609
5,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
SpeeedyTurtle
Thanatos
15
7 / 2 / 6
8,693
869
14,049
12,240
7,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
YungRav
Artemis
15
1 / 0 / 5
8,372
837
6,569
6,573
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
4
Kills
17
17
Deaths
4
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
2
1
12
8
W
Gilgamesh
OldSkoolChico
Gilgamesh
0
0
9
4.5
W
Baron Samedi
Scafoice
Baron Samedi
7
1
8
11
W
Thanatos
SpeeedyTurtle
Thanatos
7
2
6
5
W
Artemis
YungRav
Artemis
1
0
5
3.5
L
Ix Chel
arugulaluvr
Ix Chel
2
2
1
1.25
L
Tsukuyomi
jedytheboss
Tsukuyomi
2
5
1
0.5
L
Danzaburou
marlkarxofficial
Danzaburou
0
4
2
0.25
L
Charon
samuel
Charon
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,780
Damage
43,173
52,784
Taken
51,600
32,968
Mitigated
35,336
8,455
Healing
20,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,532
335
0
0
12,007
7,739
0
3,542
8,088
0
17,696
W
6,318
1,401
0
3,318
14,024
14,332
0
5,234
8,617
11,879
0
W
Gilgamesh
OldSkoolChico
Gilgamesh
5,073
767
0
2,444
9,154
5,885
0
2,717
6,310
0
24,874
W
Baron Samedi
Scafoice
Baron Samedi
11,164
1,877
1,335
2,788
9,609
5,236
0
5,479
3,915
30,798
0
W
Thanatos
SpeeedyTurtle
Thanatos
14,049
3,372
0
8,343
12,240
7,070
0
5,105
6,839
0
23,415
W
Artemis
YungRav
Artemis
6,569
2,400
0
1,871
6,573
2,813
0
3,136
3,257
0
32,336
L
Ix Chel
arugulaluvr
Ix Chel
13,194
2,090
2,327
1,845
8,273
3,570
160
4,217
3,894
27,800
0
L
Tsukuyomi
jedytheboss
Tsukuyomi
10,604
1,640
0
385
11,745
8,437
0
3,498
8,034
0
27,935
L
Danzaburou
marlkarxofficial
Danzaburou
4,982
2,303
0
926
9,202
3,406
0
3,832
5,178
0
11,803
L
Charon
samuel
Charon
9,468
701
321
2,651
11,557
9,816
0
2,393
8,691
25,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,737
Gold Earned
42,531
153
Minions Killed
213
0
Camps Cleared
0
962,281
Distance Traveled
1,016,605
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,328
733
31
3
0
213,617
1
W
Athena
8,570
857
9
1
0
225,246
0
W
Gilgamesh
7,997
800
45
5
0
211,947
0
W
Baron Samedi
8,899
890
53
5
0
188,919
0
W
Thanatos
8,693
869
35
4
0
207,757
0
W
Artemis
8,372
837
71
7
0
182,736
0
L
Ix Chel
7,948
795
37
4
0
196,135
0
L
Tsukuyomi
7,911
791
41
4
0
192,818
0
L
Danzaburou
7,087
709
18
2
0
182,263
0
L
Charon
7,463
746
26
3
0
177,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role