Player Matchup

Baron Samedi
Baron Samedi
Bronze III
SeisDios
Baron Samedi
Bronze III
Level 66
God Stats
1W - 0L
1,933 SR
Queue Stats
3W - 3L
1,500 MMR
Party 1
Thor
Thor
Silver III
Shawncreed3
Thor
Silver III
Level 155
God Stats
2W - 0L
1,391 SR
Queue Stats
29W - 18L
1,473 MMR
Party 1
Sobek
Sobek
Silver II
shabdue
Sobek
Silver II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,462 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,608 SR
1,478 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 182
1,534 SR
1,491 MMR
Thoth
Thoth
Gold II
 
Thoth
Gold II
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
ELITEinDIAPERZ
Tsukuyomi
Gold III
Level 250
God Stats
23W - 24L
1,692 SR
Queue Stats
96W - 107L
1,521 MMR
Solo
Ganesha
Ganesha
Gold V
meowsed
Ganesha
Gold V
Level 95
God Stats
1W - 3L
1,410 SR
Queue Stats
115W - 152L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SeisDios
Baron Samedi
13
6 / 3 / 7
9,941
828
7,652
8,349
4,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 3 / 11
10,796
900
12,564
13,087
6,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
shabdue
Sobek
14
6 / 2 / 10
10,624
885
6,901
15,651
16,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AnubisPersephoneKukulkanAchillesSylvanus

VS

Bans
AthenaBacchusAresGilgameshFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 8 / 4
8,692
724
11,253
9,988
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
ELITEinDIAPERZ
Tsukuyomi
13
6 / 6 / 2
10,113
843
13,299
12,144
5,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
meowsed
Ganesha
9
0 / 4 / 6
7,957
663
3,001
11,219
6,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
18
Kills
8
8
Deaths
18
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
8
4
0.5
L
Tsukuyomi
ELITEinDIAPERZ
Tsukuyomi
6
6
2
1.17
W
Baron Samedi
SeisDios
Baron Samedi
6
3
7
3.17
W
6
3
11
3.83
L
Ganesha
meowsed
Ganesha
0
4
6
0.75
W
Sobek
shabdue
Sobek
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,117
Damage
27,553
37,087
Taken
33,351
26,519
Mitigated
15,593
8,768
Healing
5,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,253
387
0
583
9,988
2,964
0
3,986
5,465
31,999
0
L
Tsukuyomi
ELITEinDIAPERZ
Tsukuyomi
13,299
4,006
0
2,813
12,144
5,760
0
5,282
6,153
0
38,927
W
Baron Samedi
SeisDios
Baron Samedi
7,652
749
597
1,773
8,349
4,156
976
4,152
4,014
26,498
0
W
12,564
2,819
0
2,718
13,087
6,066
29
5,088
7,511
0
40,648
L
Ganesha
meowsed
Ganesha
3,001
106
0
2,025
11,219
6,869
474
5,024
5,590
9,912
0
W
Sobek
shabdue
Sobek
6,901
695
0
3,680
15,651
16,297
240
5,391
9,785
21,941
226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,361
Gold Earned
26,762
107
Minions Killed
90
0
Camps Cleared
0
583,367
Distance Traveled
591,257
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,692
724
40
3
0
206,603
0
L
Tsukuyomi
10,113
843
49
4
0
239,921
0
W
Baron Samedi
9,941
828
44
4
0
178,326
0
W
Thor
10,796
900
42
4
0
190,985
4
L
Ganesha
7,957
663
1
0
0
144,733
2
W
Sobek
10,624
885
21
2
0
214,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role