Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CloudedV0ID
Izanami
Level 125
God Stats
4W - 2L
1,693 SR
Queue Stats
488W - 450L
1,530 Elo+
Solo
Ah Puch
Ah Puch
KidDarkness182
Ah Puch
Level 129
God Stats
2W - 4L
1,307 SR
Queue Stats
203W - 214L
1,473 Elo+
Solo
Vulcan
Vulcan
TUCAN_PR_HP
Vulcan
Level 118
God Stats
1W - 0L
1,683 SR
Queue Stats
43W - 31L
1,489 Elo+
Solo
Team Averages
Level 129
1,537 SR
1,498 Elo+

VS

Team Averages
Level 108
1,559 SR
1,595 Elo+
Ishtar
Ishtar
BeefJerkyAsas1n
Ishtar
Level 127
God Stats
15W - 10L
1,620 SR
Queue Stats
363W - 312L
1,576 Elo+
Party 1
Skadi
Skadi
Darian00
Skadi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 11L
1,717 Elo+
Solo
Hera
Hera
GruntMaster6552
Hera
Level 127
God Stats
4W - 4L
1,521 SR
Queue Stats
278W - 278L
1,539 Elo+
Party 1
Ullr
Ullr
Sac2Loo2Sac
Ullr
Level 140
God Stats
0W - 5L
1,468 SR
Queue Stats
116W - 101L
1,547 Elo+
Party 1
Vamana
Vamana
stryker4709
Vamana
Level 86
God Stats
2W - 2L
1,686 SR
Queue Stats
47W - 26L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
6 / 3 / 8
9,250
925
5,932
10,347
13,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
 
Erlang Shen
15
4 / 3 / 17
9,081
908
11,245
13,901
14,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
CloudedV0ID
Izanami
16
5 / 2 / 11
9,657
966
9,153
9,071
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 2 / 17
10,183
1,018
17,672
10,352
4,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vulcan
16
6 / 3 / 11
9,858
986
6,347
7,021
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 5
8,344
834
9,224
12,799
5,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
Darian00
Skadi
8
3 / 3 / 2
6,694
669
3,465
4,460
1,571
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

15
2 / 7 / 4
8,158
816
9,765
11,981
5,547
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 5 / 5
7,318
732
4,099
9,627
4,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
13
1 / 6 / 4
7,285
729
4,693
14,175
11,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
31
28
Kills
11
13
Deaths
28
64
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
3
8
3.33
W
Erlang Shen
 
Erlang Shen
4
3
17
4.17
L
4
7
5
0.93
W
Izanami
CloudedV0ID
Izanami
5
2
11
5.25
L
Skadi
Darian00
Skadi
3
3
2
1.33
L
2
7
4
0.57
W
7
2
17
7.75
L
1
5
5
0.7
W
Vulcan
6
3
11
3.83
L
Vamana
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,349
Damage
31,246
50,692
Taken
53,042
38,699
Mitigated
28,948
20,836
Healing
4,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,932
39
992
2,587
10,347
13,361
0
1,875
8,290
9,950
0
W
Erlang Shen
 
Erlang Shen
11,245
3,601
571
3,662
13,901
14,133
587
2,181
11,491
0
17,453
L
9,224
3,103
406
513
12,799
5,802
0
8,384
4,110
0
25,631
W
Izanami
CloudedV0ID
Izanami
9,153
5,411
422
3,048
9,071
3,649
4,747
920
7,942
0
27,738
L
Skadi
Darian00
Skadi
3,465
1,157
0
0
4,460
1,571
0
2,093
2,248
0
5,669
L
9,765
2,073
108
954
11,981
5,547
144
7,006
4,546
23,295
0
W
17,672
380
3,012
5,042
10,352
4,481
1,022
1,717
8,590
37,626
0
L
4,099
1,150
767
702
9,627
4,034
0
5,552
3,801
0
8,505
W
Vulcan
6,347
2,696
0
1,500
7,021
3,075
1,093
3,072
3,863
15,631
0
L
Vamana
4,693
1,077
297
1,249
14,175
11,994
0
6,508
7,194
0
9,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,029
Gold Earned
37,799
118
Minions Killed
101
0
Camps Cleared
0
983,463
Distance Traveled
692,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,250
925
9
1
0
179,342
0
W
Erlang Shen
9,081
908
4
0
0
207,201
0
L
Ishtar
8,344
834
41
4
0
131,317
0
W
Izanami
9,657
966
36
4
0
191,736
0
L
Skadi
6,694
669
7
1
0
72,643
0
L
Hera
8,158
816
27
3
0
165,434
0
W
Ah Puch
10,183
1,018
40
4
0
206,604
0
L
Ullr
7,318
732
14
1
0
143,300
0
W
Vulcan
9,858
986
29
3
0
198,580
0
L
Vamana
7,285
729
12
1
0
179,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role