Player Matchup

Morgan Le Fay
Morgan Le Fay
Fiveohthree
Morgan Le Fay
Level 156
God Stats
2W - 2L
1,524 SR
Queue Stats
74W - 61L
1,523 Elo+
Party 1
Medusa
Medusa
JustTeal
Medusa
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 133L
1,472 Elo+
Party 1
Charybdis
Charybdis
Laurax69
Charybdis
Level 55
God Stats
7W - 1L
1,506 SR
Queue Stats
99W - 93L
1,510 Elo+
Party 1
Ares
Ares
Superfam7
Ares
Level 107
God Stats
2W - 0L
1,708 SR
Queue Stats
79W - 69L
1,495 Elo+
Party 1
Geb
Geb
xKansas
Geb
Level 136
God Stats
3W - 1L
1,721 SR
Queue Stats
111W - 98L
1,511 Elo+
Party 1
Team Averages
Level 114
1,592 SR
1,502 Elo+

VS

Team Averages
Level 128
1,583 SR
1,549 Elo+
Shiva
Shiva
 
Shiva
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Anpa
Bakasura
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,562 Elo+
Solo
Izanami
Izanami
BDawg144
Izanami
Level 86
God Stats
1W - 1L
1,700 SR
Queue Stats
75W - 75L
1,498 Elo+
Solo
Xing Tian
Xing Tian
LaserPelican
Xing Tian
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
22W - 14L
1,630 Elo+
Solo
Bacchus
Bacchus
somebodyepic24
Bacchus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fiveohthree
Morgan Le Fay
14
4 / 1 / 10
8,292
1,037
12,843
4,940
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
JustTeal
Medusa
13
5 / 4 / 7
7,918
990
9,579
7,683
3,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Laurax69
Charybdis
12
2 / 2 / 8
7,460
933
6,370
5,597
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ares
13
5 / 2 / 9
8,468
1,059
5,677
9,503
9,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Geb
13
2 / 2 / 10
8,282
1,035
6,812
9,600
8,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
1 / 4 / 6
6,840
855
5,754
8,847
9,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Anpa
Bakasura
11
2 / 5 / 7
6,589
824
2,819
9,707
10,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
BDawg144
Izanami
12
0 / 3 / 8
6,672
834
6,888
7,095
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
LaserPelican
Xing Tian
15
3 / 4 / 6
7,888
986
4,888
12,008
10,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 2 / 3
6,565
821
5,009
7,153
8,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
39
18
Kills
9
11
Deaths
18
44
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
4
6
1
L
Bakasura
Anpa
Bakasura
2
5
7
1.1
L
Izanami
BDawg144
Izanami
0
3
8
1.33
W
Morgan Le Fay
Fiveohthree
Morgan Le Fay
4
1
10
9
W
Medusa
JustTeal
Medusa
5
4
7
2.13
L
Xing Tian
LaserPelican
Xing Tian
3
4
6
1.5
W
Charybdis
Laurax69
Charybdis
2
2
8
3
W
Ares
5
2
9
4.75
L
3
2
3
2.25
W
Geb
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,281
Damage
25,358
37,323
Taken
44,810
27,419
Mitigated
42,349
11,409
Healing
10,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,754
750
808
1,031
8,847
9,022
0
3,717
5,130
0
13,669
L
Bakasura
Anpa
Bakasura
2,819
1,981
821
1,854
9,707
10,638
0
4,902
4,805
0
3,614
L
Izanami
BDawg144
Izanami
6,888
2,689
211
1,022
7,095
3,400
0
4,329
2,766
0
17,308
W
Morgan Le Fay
Fiveohthree
Morgan Le Fay
12,843
1,430
563
1,199
4,940
2,721
625
924
4,016
21,546
0
W
Medusa
JustTeal
Medusa
9,579
4,079
354
487
7,683
3,725
1,303
2,329
5,004
0
17,907
L
Xing Tian
LaserPelican
Xing Tian
4,888
374
1,646
1,202
12,008
10,820
0
7,305
4,703
12,449
0
W
Charybdis
Laurax69
Charybdis
6,370
3,120
618
1,273
5,597
2,578
1,567
1,768
3,660
0
13,551
W
Ares
5,677
387
1,193
1,410
9,503
9,647
305
2,521
6,730
9,314
805
L
5,009
418
1,068
949
7,153
8,469
0
4,274
2,879
8,300
0
W
Geb
6,812
356
1,569
2,743
9,600
8,748
319
2,355
6,599
16,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,420
Gold Earned
34,554
87
Minions Killed
67
0
Camps Cleared
0
814,154
Distance Traveled
739,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,840
855
23
3
0
157,034
0
L
Bakasura
6,589
824
9
1
0
146,712
0
L
Izanami
6,672
834
20
3
0
143,603
0
W
Morgan Le Fay
8,292
1,037
26
3
0
159,242
0
W
Medusa
7,918
990
18
2
0
162,343
0
L
Xing Tian
7,888
986
8
1
0
166,090
0
W
Charybdis
7,460
933
14
2
0
165,246
0
W
Ares
8,468
1,059
9
1
0
150,658
0
L
Bacchus
6,565
821
7
1
0
126,346
0
W
Geb
8,282
1,035
20
3
0
176,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role