Player Matchup

Scylla
Scylla
B3stv1rg0
Scylla
Level 69
God Stats
5W - 3L
1,634 SR
Queue Stats
140W - 130L
1,510 Elo+
Solo
Charon
Charon
Dévyn
Charon
Level 154
God Stats
1W - 2L
1,345 SR
Queue Stats
14W - 14L
1,511 Elo+
Party 2
Cliodhna
Cliodhna
IsThatTony0818
Cliodhna
Level 155
God Stats
3W - 5L
1,232 SR
Queue Stats
369W - 340L
1,444 Elo+
Party 1
Charybdis
Charybdis
Liori
Charybdis
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,337 Elo+
Party 2
Sobek
Sobek
TREVZ 343
Sobek
Level 161
God Stats
3W - 7L
1,331 SR
Queue Stats
326W - 314L
1,444 Elo+
Party 1
Team Averages
Level 113
1,408 SR
1,449 Elo+

VS

Team Averages
Level 77
1,472 SR
1,492 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AbutreDoBelzebu
Jormungandr
Level 46
God Stats
3W - 4L
1,426 SR
Queue Stats
32W - 43L
1,386 Elo+
Solo
Mercury
Mercury
CheeseAndMac
Mercury
Level 106
God Stats
3W - 1L
1,577 SR
Queue Stats
51W - 38L
1,583 Elo+
Party 3
Poseidon
Poseidon
FiftyOhms
Poseidon
Level 46
God Stats
3W - 4L
1,354 SR
Queue Stats
75W - 84L
1,411 Elo+
Solo
Izanami
Izanami
HiddenTactics
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 31L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
B3stv1rg0
Scylla
11
0 / 2 / 2
6,480
498
2,766
8,149
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
Dévyn
Charon
8
0 / 1 / 4
6,309
485
4,650
9,055
6,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
13
8 / 2 / 2
7,957
612
10,444
14,611
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Liori
Charybdis
8
2 / 0 / 1
5,956
458
2,085
3,874
1,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
TREVZ 343
Sobek
12
1 / 2 / 2
6,721
517
5,215
15,283
12,577
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
3 / 3 / 0
8,649
665
9,240
9,182
5,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
AbutreDoBelzebu
Jormungandr
9
0 / 2 / 1
6,059
466
3,893
7,522
4,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
CheeseAndMac
Mercury
12
1 / 1 / 1
7,099
546
4,813
11,394
3,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
FiftyOhms
Poseidon
14
3 / 2 / 0
8,155
627
5,820
5,869
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
10
0 / 3 / 0
6,342
488
3,023
6,481
1,852
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
7
7
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
3
0
1
W
Jormungandr
AbutreDoBelzebu
Jormungandr
0
2
1
0.25
L
Scylla
B3stv1rg0
Scylla
0
2
2
0.5
W
Mercury
CheeseAndMac
Mercury
1
1
1
1.5
L
Charon
Dévyn
Charon
0
1
4
2
W
Poseidon
FiftyOhms
Poseidon
3
2
0
1.5
W
Izanami
0
3
0
0
L
Cliodhna
8
2
2
4.5
L
Charybdis
Liori
Charybdis
2
0
1
2.5
L
Sobek
TREVZ 343
Sobek
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,160
Damage
26,789
50,972
Taken
40,448
28,463
Mitigated
16,676
17,384
Healing
6,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,240
1,405
0
2,336
9,182
5,086
51
4,509
4,673
61,846
0
W
Jormungandr
AbutreDoBelzebu
Jormungandr
3,893
1,123
0
288
7,522
4,259
601
2,266
5,226
25,956
0
L
Scylla
B3stv1rg0
Scylla
2,766
437
0
730
8,149
2,852
0
3,749
4,400
41,349
0
W
Mercury
CheeseAndMac
Mercury
4,813
2,290
0
1,580
11,394
3,771
0
2,505
8,795
0
66,917
L
Charon
Dévyn
Charon
4,650
1,013
0
1,800
9,055
6,440
36
2,393
6,662
19,485
0
W
Poseidon
FiftyOhms
Poseidon
5,820
622
0
500
5,869
1,708
1,423
1,173
4,590
64,914
0
W
Izanami
3,023
1,659
0
1,554
6,481
1,852
535
1,910
4,533
0
40,854
L
Cliodhna
10,444
1,291
0
5,643
14,611
5,482
0
4,184
10,337
0
58,520
L
Charybdis
Liori
Charybdis
2,085
1,380
0
2,732
3,874
1,112
597
531
3,343
0
30,241
L
Sobek
TREVZ 343
Sobek
5,215
515
0
6,479
15,283
12,577
0
7,008
7,166
34,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,423
Gold Earned
36,304
286
Minions Killed
420
0
Camps Cleared
0
1,251,932
Distance Traveled
1,367,950
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,649
665
99
8
0
217,319
3
W
Jormungandr
6,059
466
38
3
0
268,985
0
L
Scylla
6,480
498
84
6
0
233,358
0
W
Mercury
7,099
546
93
7
0
346,996
0
L
Charon
6,309
485
17
1
0
255,625
5
W
Poseidon
8,155
627
120
9
0
269,356
2
W
Izanami
6,342
488
70
5
0
265,294
2
L
Cliodhna
7,957
612
79
6
0
336,886
0
L
Charybdis
5,956
458
57
4
0
165,318
0
L
Sobek
6,721
517
49
4
0
260,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role