Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bladriiix
Sylvanus
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 57L
1,410 Elo+
Party 2
Izanami
Izanami
MaMienV
Izanami
Level 119
God Stats
6W - 0L
1,528 SR
Queue Stats
618W - 624L
1,500 Elo+
Party 2
Artemis
Artemis
YA Volt CdC
Artemis
Level 86
God Stats
3W - 1L
1,527 SR
Queue Stats
129W - 141L
1,420 Elo+
Party 2
Geb
Geb
thug_puma_666
Geb
Level 123
God Stats
3W - 2L
1,441 SR
Queue Stats
131W - 122L
1,514 Elo+
Solo
Team Averages
Level 118
1,499 SR
1,469 Elo+

VS

Team Averages
Level 116
1,643 SR
1,443 Elo+
Bellona
Bellona
Jamule
Bellona
Level 129
God Stats
6W - 7L
1,552 SR
Queue Stats
312W - 308L
1,488 Elo+
Solo
Mulan
Mulan
SaVaGe36rus
Mulan
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 136L
1,425 Elo+
Party 1
Guan Yu
Guan Yu
box51
Guan Yu
Level 80
God Stats
1W - 1L
1,694 SR
Queue Stats
33W - 39L
1,347 Elo+
Solo
Zeus
Zeus
dermenschmensch
Zeus
Level 86
God Stats
0W - 1L
1,723 SR
Queue Stats
81W - 64L
1,527 Elo+
Solo
Ne Zha
Ne Zha
stopmydie
Ne Zha
Level 139
God Stats
1W - 1L
1,745 SR
Queue Stats
241W - 243L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
9 / 1 / 6
10,019
1,002
23,531
8,787
5,236
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Bladriiix
Sylvanus
14
0 / 0 / 13
8,778
878
5,505
12,576
12,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
MaMienV
Izanami
14
2 / 1 / 10
8,455
846
11,697
12,304
6,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
YA Volt CdC
Artemis
15
3 / 3 / 11
8,565
857
11,761
9,649
4,656
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 12
7,964
796
6,622
16,035
16,076
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jamule
Bellona
14
0 / 2 / 4
7,494
749
5,444
19,589
11,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 3 / 4
8,554
855
16,644
16,866
17,896
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
box51
Guan Yu
12
1 / 4 / 1
7,659
766
2,883
12,806
9,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
2 / 2 / 2
8,084
808
14,074
8,500
3,929
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
stopmydie
Ne Zha
13
1 / 4 / 4
7,717
772
13,353
9,643
4,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
15
Kills
7
7
Deaths
15
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
9
1
6
12
W
Sylvanus
Bladriiix
Sylvanus
0
0
13
6.5
L
Bellona
Jamule
Bellona
0
2
4
1
W
Izanami
MaMienV
Izanami
2
1
10
7
L
3
3
4
1.67
W
Artemis
YA Volt CdC
Artemis
3
3
11
2.83
L
Guan Yu
box51
Guan Yu
1
4
1
0.38
L
2
2
2
1.5
L
Ne Zha
stopmydie
Ne Zha
1
4
4
0.75
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,116
Damage
52,398
59,351
Taken
67,404
45,642
Mitigated
46,640
28,748
Healing
25,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
23,531
13,943
1,926
827
8,787
5,236
432
1,701
7,086
49,846
0
W
Sylvanus
Bladriiix
Sylvanus
5,505
416
12,033
6,470
12,576
12,943
58
3,548
9,028
6,538
0
L
Bellona
Jamule
Bellona
5,444
468
1,777
8,040
19,589
11,239
0
9,673
9,916
0
15,123
W
Izanami
MaMienV
Izanami
11,697
7,619
1,141
1,828
12,304
6,731
2,428
1,610
10,694
0
27,561
L
16,644
1,258
854
1,679
16,866
17,896
91
9,011
7,855
0
21,669
W
Artemis
YA Volt CdC
Artemis
11,761
4,193
337
277
9,649
4,656
1,842
2,010
7,639
0
16,068
L
Guan Yu
box51
Guan Yu
2,883
444
4,879
3,419
12,806
9,017
713
7,422
5,384
0
11,172
L
14,074
889
1,103
1,790
8,500
3,929
650
5,198
3,302
32,332
0
L
Ne Zha
stopmydie
Ne Zha
13,353
804
741
1,010
9,643
4,559
0
4,354
5,289
0
28,528
W
6,622
589
2,355
1,554
16,035
16,076
0
5,205
10,830
9,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,781
Gold Earned
39,508
117
Minions Killed
125
0
Camps Cleared
0
1,098,869
Distance Traveled
962,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,019
1,002
47
5
0
243,419
0
W
Sylvanus
8,778
878
3
0
0
223,778
0
L
Bellona
7,494
749
17
2
0
192,566
0
W
Izanami
8,455
846
53
5
0
195,011
0
L
Mulan
8,554
855
13
1
0
198,707
0
W
Artemis
8,565
857
8
1
0
208,538
0
L
Guan Yu
7,659
766
24
2
0
185,924
0
L
Zeus
8,084
808
40
4
0
202,498
0
L
Ne Zha
7,717
772
31
3
0
182,839
0
W
Geb
7,964
796
6
1
0
228,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role