Player Matchup

Ao Kuang
Ao Kuang
AnalOffender
Ao Kuang
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Izanami
Izanami
HeyyMiguel
Izanami
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,577 Elo+
Party 2
Tyr
Tyr
lK4LDORl
Tyr
Level 109
God Stats
4W - 2L
1,667 SR
Queue Stats
39W - 30L
1,584 Elo+
Party 1
Gilgamesh
Gilgamesh
natedawg51
Gilgamesh
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,616 Elo+
Party 1
Scylla
Scylla
swordman19
Scylla
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,542 Elo+
Party 2
Team Averages
Level 116
1,533 SR
1,564 Elo+

VS

Team Averages
Level 96
1,620 SR
1,549 Elo+
Set
Set
MericanHunter
Set
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 63L
1,569 Elo+
Solo
Mulan
Mulan
SIamRod
Mulan
Level 140
God Stats
20W - 20L
1,576 SR
Queue Stats
253W - 260L
1,498 Elo+
Party 3
Ra
Ra
ToneBoneMajone
Ra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 57L
1,624 Elo+
Party 3
Charon
Charon
ZorgtakCol
Charon
Level 145
God Stats
2W - 1L
1,705 SR
Queue Stats
33W - 35L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
shankanapopo
Gilgamesh
Level 108
God Stats
20W - 23L
1,817 SR
Queue Stats
191W - 215L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AnalOffender
Ao Kuang
16
4 / 1 / 7
9,252
841
9,311
7,791
4,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
HeyyMiguel
Izanami
15
1 / 1 / 3
9,036
821
5,695
10,021
4,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 0 / 7
8,828
803
10,898
12,990
11,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
natedawg51
Gilgamesh
15
1 / 1 / 9
8,328
757
9,037
10,248
9,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
swordman19
Scylla
16
3 / 3 / 5
9,176
834
11,590
8,062
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,060
733
8,036
13,080
9,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
SIamRod
Mulan
14
1 / 2 / 4
8,300
755
7,466
11,379
11,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 2 / 2
9,569
870
12,291
9,754
5,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
ZorgtakCol
Charon
16
0 / 2 / 3
8,791
799
6,174
9,374
8,622
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
shankanapopo
Gilgamesh
13
1 / 1 / 4
8,119
738
7,859
9,695
8,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
12
Kills
6
6
Deaths
12
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AnalOffender
Ao Kuang
4
1
7
7.5
W
Izanami
HeyyMiguel
Izanami
1
1
3
2.5
L
1
5
3
0.5
L
Mulan
SIamRod
Mulan
1
2
4
1.5
L
3
2
2
2
L
Charon
ZorgtakCol
Charon
0
2
3
0.75
W
3
0
7
6.5
W
Gilgamesh
natedawg51
Gilgamesh
1
1
9
5.5
L
Gilgamesh
shankanapopo
Gilgamesh
1
1
4
3
W
Scylla
swordman19
Scylla
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,531
Damage
41,826
49,112
Taken
53,282
32,753
Mitigated
42,963
9,816
Healing
14,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AnalOffender
Ao Kuang
9,311
1,044
0
2,362
7,791
4,510
0
2,538
4,751
22,633
0
W
Izanami
HeyyMiguel
Izanami
5,695
4,315
0
1,109
10,021
4,077
900
3,232
6,392
0
38,420
L
8,036
2,234
0
2,930
13,080
9,669
0
4,139
8,416
0
22,183
L
Mulan
SIamRod
Mulan
7,466
401
419
2,827
11,379
11,434
0
4,710
5,941
0
10,876
L
12,291
813
2,867
3,616
9,754
5,102
0
3,334
6,102
55,695
0
L
Charon
ZorgtakCol
Charon
6,174
252
0
724
9,374
8,622
0
3,975
5,036
35,211
0
W
10,898
1,055
0
4,813
12,990
11,602
0
5,800
6,399
0
25,075
W
Gilgamesh
natedawg51
Gilgamesh
9,037
1,981
0
866
10,248
9,346
0
2,628
7,181
0
18,400
L
Gilgamesh
shankanapopo
Gilgamesh
7,859
1,043
0
1,173
9,695
8,136
0
3,125
5,901
0
12,232
W
Scylla
swordman19
Scylla
11,590
1,424
0
666
8,062
3,218
600
3,941
3,875
37,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,620
Gold Earned
42,839
237
Minions Killed
232
0
Camps Cleared
0
1,218,320
Distance Traveled
1,209,392
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,252
841
37
3
0
246,124
0
W
Izanami
9,036
821
71
6
0
222,391
2
L
Set
8,060
733
29
3
0
225,150
0
L
Mulan
8,300
755
14
1
0
242,044
2
L
Ra
9,569
870
106
10
0
258,089
2
L
Charon
8,791
799
66
6
0
225,600
7
W
Tyr
8,828
803
39
4
0
278,461
0
W
Gilgamesh
8,328
757
22
2
0
256,556
0
L
Gilgamesh
8,119
738
17
2
0
258,509
0
W
Scylla
9,176
834
68
6
0
214,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role