Player Matchup

Baron Samedi
Baron Samedi
MoJoooooo
Baron Samedi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Skadi
Skadi
Shawnieboy-
Skadi
Level 138
God Stats
2W - 1L
1,717 SR
Queue Stats
94W - 90L
1,379 Elo+
Party 1
Kuzenbo
Kuzenbo
TryPsilocybin
Kuzenbo
Level 18
God Stats
7W - 0L
2,031 SR
Queue Stats
11W - 0L
1,942 Elo+
Solo
Ne Zha
Ne Zha
Zynerius
Ne Zha
Level 37
God Stats
19W - 20L
1,555 SR
Queue Stats
33W - 36L
1,459 Elo+
Solo
Mulan
Mulan
mageoflife77
Mulan
Level 19
God Stats
9W - 7L
1,599 SR
Queue Stats
27W - 43L
1,328 Elo+
Party 1
Team Averages
Level 43
1,680 SR
1,522 Elo+

VS

Team Averages
Level 51
1,423 SR
1,471 Elo+
Vulcan
Vulcan
 
Vulcan
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Aedan324
King Arthur
Level 24
God Stats
1W - 5L
1,256 SR
Queue Stats
35W - 52L
1,358 Elo+
Solo
Ao Kuang
Ao Kuang
Hedalk
Ao Kuang
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 19L
1,533 Elo+
Solo
Artio
Artio
PurpleLiquidz
Artio
Level 155
God Stats
0W - 2L
1,359 SR
Queue Stats
79W - 60L
1,469 Elo+
Solo
Mercury
Mercury
ooXany
Mercury
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 119L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MoJoooooo
Baron Samedi
11
1 / 0 / 4
5,253
1,051
1,542
2,297
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 0 / 4
5,422
1,084
3,005
1,801
609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
9
5 / 0 / 1
5,096
1,019
1,880
1,391
1,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
Zynerius
Ne Zha
10
2 / 1 / 4
5,167
1,033
2,240
4,447
1,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 5
4,700
940
2,884
3,684
2,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 1 / 0
5,335
1,067
3,638
1,596
670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Aedan324
King Arthur
6
0 / 0 / 0
2,536
507
0
0
0
Ao Kuang
Hedalk
Ao Kuang
8
0 / 4 / 1
4,341
868
4,162
6,134
2,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 3 / 1
4,281
856
616
4,285
2,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
ooXany
Mercury
9
0 / 3 / 0
4,341
868
1,417
4,934
1,583
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
1
1
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
1
0
1
L
King Arthur
Aedan324
King Arthur
0
0
0
0
L
Ao Kuang
Hedalk
Ao Kuang
0
4
1
0.13
W
Baron Samedi
MoJoooooo
Baron Samedi
1
0
4
3
L
0
3
1
0.17
W
2
0
4
4
W
Kuzenbo
5
0
1
5.5
W
Ne Zha
Zynerius
Ne Zha
2
1
4
4
W
1
0
5
3.5
L
Mercury
ooXany
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,551
Damage
9,833
13,620
Taken
16,949
6,402
Mitigated
8,083
3,105
Healing
1,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,638
1,857
0
0
1,596
670
0
372
1,148
16,122
0
L
King Arthur
Aedan324
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
Hedalk
Ao Kuang
4,162
1,157
0
693
6,134
2,926
0
1,330
4,522
6,304
0
W
Baron Samedi
MoJoooooo
Baron Samedi
1,542
399
116
955
2,297
890
82
1,617
600
15,505
0
L
616
126
65
378
4,285
2,904
0
841
3,211
2,474
0
W
3,005
1,165
0
250
1,801
609
0
1,136
550
0
14,784
W
Kuzenbo
1,880
707
0
216
1,391
1,185
0
636
586
3,116
0
W
Ne Zha
Zynerius
Ne Zha
2,240
980
0
1,128
4,447
1,513
0
1,981
2,211
0
12,700
W
2,884
1,037
0
440
3,684
2,205
0
2,330
1,257
0
5,327
L
Mercury
ooXany
Mercury
1,417
659
0
380
4,934
1,583
0
401
4,380
0
7,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,638
Gold Earned
20,834
113
Minions Killed
65
0
Camps Cleared
0
590,110
Distance Traveled
352,533
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,335
1,067
40
8
0
97,295
0
L
King Arthur
2,536
507
0
0
0
0
0
L
Ao Kuang
4,341
868
6
1
0
105,624
0
W
Baron Samedi
5,253
1,051
42
8
0
95,199
0
L
Artio
4,281
856
3
1
0
47,019
0
W
Skadi
5,422
1,084
43
9
0
98,734
0
W
Kuzenbo
5,096
1,019
0
0
0
160,088
0
W
Ne Zha
5,167
1,033
21
4
0
130,504
2
W
Mulan
4,700
940
7
1
0
105,585
0
L
Mercury
4,341
868
16
3
0
102,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role