Player Matchup

Sol
Sol
MaximosCobra13
Sol
Level 14
God Stats
17W - 7L
1,552 SR
Queue Stats
23W - 18L
1,421 Elo+
Party 2
Sun Wukong
Sun Wukong
goncas0123
Sun Wukong
Level 110
God Stats
2W - 0L
1,772 SR
Queue Stats
579W - 546L
1,447 Elo+
Party 2
Nox
Nox
ptmsilva
Nox
Level 26
God Stats
8W - 7L
1,323 SR
Queue Stats
28W - 29L
1,391 Elo+
Party 2
Team Averages
Level 50
1,549 SR
1,420 Elo+

VS

Team Averages
Level 62
1,571 SR
1,338 Elo+
Fenrir
Fenrir
ESJUROVALDO
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,199 Elo+
Party 1
Zeus
Zeus
Jptintas
Zeus
Level 98
God Stats
0W - 3L
1,261 SR
Queue Stats
35W - 45L
1,410 Elo+
Party 1
Medusa
Medusa
kymera666
Medusa
Level 81
God Stats
3W - 1L
1,953 SR
Queue Stats
33W - 45L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 6
8,792
879
9,437
6,376
2,468
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
goncas0123
Sun Wukong
13
6 / 0 / 7
9,240
924
8,988
9,548
10,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 1 / 10
8,770
877
5,637
5,698
2,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 6 / 2
6,940
694
2,167
11,758
8,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
9
1 / 5 / 0
7,261
726
5,920
7,807
2,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
kymera666
Medusa
11
2 / 4 / 1
7,932
793
7,271
9,737
3,999
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
3
3
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
6
2
0.17
L
Zeus
1
5
0
0.2
W
5
2
6
4
W
Sun Wukong
goncas0123
Sun Wukong
6
0
7
9.5
L
Medusa
kymera666
Medusa
2
4
1
0.63
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,062
Damage
15,358
21,622
Taken
29,302
15,421
Mitigated
14,738
4,127
Healing
1,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,167
380
0
75
11,758
8,273
0
7,383
4,099
0
4,530
L
Zeus
5,920
786
0
0
7,807
2,466
0
3,469
4,056
25,483
0
W
9,437
3,233
0
1,046
6,376
2,468
40
2,178
4,198
36,441
475
W
Sun Wukong
goncas0123
Sun Wukong
8,988
854
0
2,121
9,548
10,346
344
2,350
7,198
0
26,048
L
Medusa
kymera666
Medusa
7,271
3,838
0
1,212
9,737
3,999
0
4,479
4,877
0
30,389
W
5,637
939
0
960
5,698
2,607
815
1,795
3,903
24,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,802
Gold Earned
22,133
113
Minions Killed
80
0
Camps Cleared
0
552,577
Distance Traveled
495,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,940
694
4
0
0
160,684
0
L
Zeus
7,261
726
37
4
0
158,267
0
W
Sol
8,792
879
48
5
0
183,777
0
W
Sun Wukong
9,240
924
24
2
0
197,783
0
L
Medusa
7,932
793
39
4
0
176,617
0
W
Nox
8,770
877
41
4
0
171,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role