Player Matchup

Izanami
Izanami
 
Izanami
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Serqet
Serqet
JonOter123
Serqet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,572 Elo+
Solo
Bellona
Bellona
ProKopoi
Bellona
Level 119
God Stats
0W - 1L
1,327 SR
Queue Stats
82W - 77L
1,461 Elo+
Party 4
Kukulkan
Kukulkan
Shruikan07
Kukulkan
Level 46
God Stats
0W - 3L
1,310 SR
Queue Stats
54W - 82L
1,357 Elo+
Party 2
Bacchus
Bacchus
franvielbasico
Bacchus
Level 52
God Stats
1W - 3L
1,637 SR
Queue Stats
48W - 68L
1,388 Elo+
Party 2
Team Averages
Level 64
1,455 SR
1,456 Elo+

VS

Team Averages
Level 87
1,536 SR
1,447 Elo+
Tiamat
Tiamat
Crimson2001
Tiamat
Level 89
God Stats
2W - 1L
1,509 SR
Queue Stats
116W - 103L
1,491 Elo+
Party 3
Chang'e
Chang'e
Major_Zilchi
Chang'e
Level 47
God Stats
11W - 13L
1,437 SR
Queue Stats
81W - 77L
1,448 Elo+
Party 1
Medusa
Medusa
Skizzy42
Medusa
Level 71
God Stats
8W - 8L
1,469 SR
Queue Stats
91W - 91L
1,447 Elo+
Party 1
Chaac
Chaac
Worthdrago
Chaac
Level 126
God Stats
6W - 7L
1,529 SR
Queue Stats
147W - 158L
1,419 Elo+
Party 3
Hun Batz
Hun Batz
heizung-auf-zwei
Hun Batz
Level 102
God Stats
15W - 7L
1,737 SR
Queue Stats
300W - 280L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 3 / 0
5,187
472
6,284
7,966
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
JonOter123
Serqet
9
0 / 1 / 0
5,180
471
2,599
7,118
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ProKopoi
Bellona
10
0 / 3 / 0
5,948
541
6,615
13,977
14,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kukulkan
Shruikan07
Kukulkan
12
0 / 1 / 0
6,198
563
1,306
5,502
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 0
4,920
447
3,663
9,162
7,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
2 / 0 / 0
6,582
598
3,112
2,057
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Major_Zilchi
Chang'e
9
1 / 0 / 4
5,814
529
4,178
8,451
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
Skizzy42
Medusa
10
2 / 0 / 4
5,797
527
6,721
5,690
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
12
2 / 0 / 1
6,677
607
8,306
11,713
7,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 0 / 1
6,981
635
5,784
7,175
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
11
11
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
W
Tiamat
2
0
0
2
L
Serqet
JonOter123
Serqet
0
1
0
0
W
Chang'e
Major_Zilchi
Chang'e
1
0
4
3
L
Bellona
ProKopoi
Bellona
0
3
0
0
L
Kukulkan
Shruikan07
Kukulkan
0
1
0
0
W
Medusa
Skizzy42
Medusa
2
0
4
4
W
Chaac
2
0
1
2.5
L
0
3
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,467
Damage
28,101
43,725
Taken
35,086
29,948
Mitigated
16,605
11,902
Healing
19,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,284
4,239
0
2,558
7,966
2,640
0
2,515
5,451
0
38,357
W
Tiamat
3,112
146
0
1,193
2,057
1,017
258
561
1,496
39,899
0
L
Serqet
JonOter123
Serqet
2,599
251
0
86
7,118
2,300
0
56
7,062
0
36,226
W
Chang'e
Major_Zilchi
Chang'e
4,178
258
1,089
5,251
8,451
3,427
0
1,618
6,671
15,374
0
L
Bellona
ProKopoi
Bellona
6,615
3,270
0
5,017
13,977
14,932
0
0
13,977
0
43,782
L
Kukulkan
Shruikan07
Kukulkan
1,306
79
0
1,460
5,502
2,185
0
2,598
2,904
44,559
0
W
Medusa
Skizzy42
Medusa
6,721
2,943
0
2,841
5,690
1,823
0
2,001
3,527
0
43,282
W
Chaac
8,306
3,151
0
4,988
11,713
7,529
0
0
11,713
0
51,824
L
3,663
363
0
2,781
9,162
7,891
0
2,121
7,041
16,633
0
W
5,784
1,420
0
3,963
7,175
2,809
0
789
6,206
0
58,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,433
Gold Earned
31,851
322
Minions Killed
348
0
Camps Cleared
0
1,067,959
Distance Traveled
1,130,274
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,187
472
64
6
0
189,370
0
W
Tiamat
6,582
598
82
7
0
221,556
2
L
Serqet
5,180
471
61
6
0
222,440
0
W
Chang'e
5,814
529
15
1
0
220,263
2
L
Bellona
5,948
541
74
7
0
221,947
2
L
Kukulkan
6,198
563
110
10
0
219,644
0
W
Medusa
5,797
527
71
6
0
203,254
0
W
Chaac
6,677
607
85
8
0
218,021
2
L
Bacchus
4,920
447
13
1
0
214,558
0
W
Hun Batz
6,981
635
95
9
0
267,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role