Player Matchup

Ra
Ra
FemboyPWNR
Ra
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,367 Elo+
Party 1
Athena
Athena
GodTierMoron
Athena
Level 84
God Stats
6W - 3L
1,499 SR
Queue Stats
28W - 25L
1,486 Elo+
Party 1
Bakasura
Bakasura
TrapMan Taco
Bakasura
Level 47
God Stats
10W - 6L
1,556 SR
Queue Stats
57W - 59L
1,449 Elo+
Solo
Rama
Rama
cade65
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,506 Elo+
Party 1
Horus
Horus
xPuRpLeXpEoPlEx
Horus
Level 93
God Stats
6W - 8L
1,568 SR
Queue Stats
33W - 32L
1,442 Elo+
Party 1
Team Averages
Level 57
1,525 SR
1,450 Elo+

VS

Team Averages
Level 51
1,436 SR
1,405 Elo+
Danzaburou
Danzaburou
Itadori_Reis
Danzaburou
Level 117
God Stats
1W - 3L
1,475 SR
Queue Stats
340W - 332L
1,455 Elo+
Party 2
Pele
Pele
Sett_Righ
Pele
Level 45
God Stats
11W - 9L
1,475 SR
Queue Stats
37W - 42L
1,421 Elo+
Solo
Mulan
Mulan
WulfSKEETskeet
Mulan
Level 47
God Stats
0W - 3L
1,445 SR
Queue Stats
13W - 18L
1,376 Elo+
Solo
Janus
Janus
b0lting17
Janus
Level 28
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 2
Ymir
Ymir
bbhramos
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 2
9,882
618
9,575
9,437
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
12
2 / 2 / 1
7,699
481
9,448
14,240
10,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
TrapMan Taco
Bakasura
15
2 / 1 / 5
8,707
544
5,636
11,793
6,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rama
cade65
Rama
13
3 / 1 / 2
7,967
498
10,859
8,208
2,738
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 0 / 6
7,731
483
5,499
11,510
9,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Itadori_Reis
Danzaburou
12
0 / 2 / 0
7,482
468
6,759
10,069
3,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
17
6 / 0 / 0
9,870
617
6,955
12,365
5,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 2 / 2
8,363
523
9,309
16,461
11,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
b0lting17
Janus
13
1 / 4 / 1
7,639
477
6,649
9,167
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
0 / 3 / 1
6,836
427
2,362
11,383
7,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
11
Kills
7
7
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
3
2
1.67
W
Athena
2
2
1
1.25
L
Danzaburou
Itadori_Reis
Danzaburou
0
2
0
0
L
Pele
6
0
0
6
W
Bakasura
TrapMan Taco
Bakasura
2
1
5
4.5
L
0
2
2
0.5
L
Janus
b0lting17
Janus
1
4
1
0.38
L
Ymir
0
3
1
0.17
W
Rama
cade65
Rama
3
1
2
4
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,017
Damage
32,034
55,188
Taken
59,445
33,116
Mitigated
30,885
17,398
Healing
15,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,575
986
227
2,081
9,437
3,907
386
2,846
6,437
99,773
0
W
Athena
9,448
2,601
0
2,561
14,240
10,457
0
973
13,187
42,950
0
L
Danzaburou
Itadori_Reis
Danzaburou
6,759
2,995
0
2,940
10,069
3,861
0
169
9,460
0
62,393
L
Pele
6,955
1,365
0
5,219
12,365
5,130
40
1,437
10,678
0
97,381
W
Bakasura
TrapMan Taco
Bakasura
5,636
3,656
0
6,182
11,793
6,371
0
1,496
10,245
0
70,986
L
9,309
1,333
0
5,191
16,461
11,358
347
8,615
6,779
0
65,855
L
Janus
b0lting17
Janus
6,649
419
0
420
9,167
3,131
0
5,086
3,583
56,204
0
L
Ymir
2,362
936
0
1,487
11,383
7,405
0
1,833
8,822
10,071
0
W
Rama
cade65
Rama
10,859
8,256
0
3,136
8,208
2,738
873
751
7,451
0
56,015
W
5,499
2,496
586
2,625
11,510
9,643
105
2,551
8,857
0
16,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,986
Gold Earned
40,190
498
Minions Killed
465
0
Camps Cleared
0
1,637,330
Distance Traveled
1,598,226
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,882
618
177
11
0
318,769
0
W
Athena
7,699
481
75
5
0
273,025
1
L
Danzaburou
7,482
468
103
6
0
300,071
2
L
Pele
9,870
617
130
8
0
364,904
0
W
Bakasura
8,707
544
124
8
0
383,449
0
L
Mulan
8,363
523
110
7
0
315,143
0
L
Janus
7,639
477
103
6
0
314,648
0
L
Ymir
6,836
427
19
1
0
303,460
0
W
Rama
7,967
498
112
7
0
306,049
2
W
Horus
7,731
483
10
1
0
356,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role