Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Aesirs-_-_Chozen
Tiamat
Level 77
God Stats
4W - 3L
1,530 SR
Queue Stats
190W - 202L
1,401 Elo+
Solo
Discordia
Discordia
cristiancasimiro
Discordia
Level 120
God Stats
8W - 6L
1,613 SR
Queue Stats
333W - 346L
1,449 Elo+
Solo
Aphrodite
Aphrodite
jennnaahhh
Aphrodite
Level 119
God Stats
8W - 8L
1,540 SR
Queue Stats
768W - 822L
1,447 Elo+
Solo
Atlas
Atlas
lilraph717
Atlas
Level 123
God Stats
0W - 3L
1,273 SR
Queue Stats
89W - 115L
1,368 Elo+
Party 1
Team Averages
Level 112
1,491 SR
1,433 Elo+

VS

Team Averages
Level 101
1,347 SR
1,375 Elo+
Kuzenbo
Kuzenbo
BarlonCurtis
Kuzenbo
Level 119
God Stats
1W - 4L
1,137 SR
Queue Stats
52W - 72L
1,387 Elo+
Solo
Raijin
Raijin
HOODKILL
Raijin
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,135 Elo+
Solo
Bacchus
Bacchus
iGravyx
Bacchus
Level 126
God Stats
2W - 0L
1,453 SR
Queue Stats
101W - 86L
1,536 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mvenne22
Ah Muzen Cab
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,513 Elo+
Party 2
Yemoja
Yemoja
thegothknight
Yemoja
Level 25
God Stats
1W - 3L
1,144 SR
Queue Stats
11W - 16L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 1 / 4
7,661
638
3,174
9,427
5,870
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 5 / 5
8,119
677
18,110
11,312
8,721
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
14
1 / 3 / 4
7,913
659
13,673
8,553
4,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
jennnaahhh
Aphrodite
15
2 / 1 / 3
8,643
720
10,103
13,869
9,761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
14
2 / 2 / 5
8,029
669
9,699
13,174
13,466
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BarlonCurtis
Kuzenbo
14
1 / 1 / 8
9,220
768
8,298
17,722
26,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
HOODKILL
Raijin
16
7 / 0 / 4
9,603
800
9,572
7,045
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
iGravyx
Bacchus
15
1 / 3 / 9
9,296
775
11,662
19,245
27,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
mvenne22
Ah Muzen Cab
15
2 / 3 / 8
8,937
745
17,626
14,821
7,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
1 / 0 / 9
9,541
795
4,304
9,355
9,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
7
Kills
12
12
Deaths
7
21
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
4
3
L
1
5
5
0.7
W
Kuzenbo
BarlonCurtis
Kuzenbo
1
1
8
5
W
Raijin
HOODKILL
Raijin
7
0
4
9
L
Discordia
1
3
4
1
W
Bacchus
iGravyx
Bacchus
1
3
9
1.83
L
Aphrodite
jennnaahhh
Aphrodite
2
1
3
3.5
L
Atlas
2
2
5
2.25
W
Ah Muzen Cab
mvenne22
Ah Muzen Cab
2
3
8
2
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,759
Damage
51,462
56,335
Taken
68,188
42,005
Mitigated
74,312
29,854
Healing
31,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,174
383
649
627
9,427
5,870
0
6,584
2,843
0
5,628
L
18,110
1,243
704
1,534
11,312
8,721
0
6,334
4,978
30,819
0
W
Kuzenbo
BarlonCurtis
Kuzenbo
8,298
2,191
3,526
3,731
17,722
26,591
249
12,057
5,665
15,336
0
W
Raijin
HOODKILL
Raijin
9,572
838
300
373
7,045
3,955
647
6,125
920
23,109
0
L
Discordia
13,673
298
2,930
1,565
8,553
4,187
0
4,821
3,732
29,418
0
W
Bacchus
iGravyx
Bacchus
11,662
561
2,480
3,197
19,245
27,001
93
12,459
6,786
23,444
0
L
Aphrodite
jennnaahhh
Aphrodite
10,103
494
11,291
9,420
13,869
9,761
0
8,905
4,964
24,516
0
L
Atlas
9,699
2,394
592
542
13,174
13,466
0
7,192
5,982
19,138
0
W
Ah Muzen Cab
mvenne22
Ah Muzen Cab
17,626
6,376
1,010
2,215
14,821
7,344
591
12,787
2,034
0
34,888
W
4,304
1,024
12,470
2,648
9,355
9,421
465
8,157
1,198
11,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,365
Gold Earned
46,597
143
Minions Killed
135
0
Camps Cleared
0
1,174,306
Distance Traveled
1,135,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,661
638
7
1
0
265,268
0
L
Tiamat
8,119
677
43
4
0
201,353
0
W
Kuzenbo
9,220
768
16
1
0
239,887
0
W
Raijin
9,603
800
36
3
0
217,020
0
L
Discordia
7,913
659
31
3
0
236,151
0
W
Bacchus
9,296
775
18
2
0
229,419
0
L
Aphrodite
8,643
720
44
4
0
245,115
0
L
Atlas
8,029
669
18
2
0
226,419
0
W
Ah Muzen Cab
8,937
745
42
4
0
215,980
0
W
Yemoja
9,541
795
23
2
0
233,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role