Player Matchup

Arachne
Arachne
GetTaeFk
Arachne
Level 107
God Stats
16W - 12L
1,595 SR
Queue Stats
181W - 165L
1,520 Elo+
Solo
Jormungandr
Jormungandr
Hzttt Yuna
Jormungandr
Level 32
God Stats
3W - 5L
1,404 SR
Queue Stats
10W - 13L
1,414 Elo+
Party 2
Freya
Freya
Mr MulluGullu
Freya
Level 154
God Stats
1W - 2L
1,602 SR
Queue Stats
34W - 40L
1,485 Elo+
Party 2
Sun Wukong
Sun Wukong
lukedeadude
Sun Wukong
Level 147
God Stats
1W - 1L
1,679 SR
Queue Stats
25W - 21L
1,561 Elo+
Party 2
Scylla
Scylla
o0LoKyWyVerN0o
Scylla
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 170L
1,468 Elo+
Solo
Team Averages
Level 108
1,556 SR
1,490 Elo+

VS

Team Averages
Level 101
1,569 SR
1,433 Elo+
Thanatos
Thanatos
IT_DuBzZ_Yt
Thanatos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,468 Elo+
Party 1
Medusa
Medusa
MauTheGoat
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,277 Elo+
Party 1
Vulcan
Vulcan
WARbrotherGISSE
Vulcan
Level 82
God Stats
15W - 4L
1,697 SR
Queue Stats
173W - 125L
1,577 Elo+
Solo
Ymir
Ymir
komteropzitten
Ymir
Level 68
God Stats
3W - 2L
1,646 SR
Queue Stats
18W - 18L
1,495 Elo+
Party 1
Achilles
Achilles
noobalak
Achilles
Level 242
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GetTaeFk
Arachne
13
3 / 5 / 1
7,671
511
7,219
14,889
6,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Hzttt Yuna
Jormungandr
12
0 / 3 / 3
6,430
429
2,553
10,838
9,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 0
8,348
557
7,543
11,920
4,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
lukedeadude
Sun Wukong
13
1 / 5 / 1
8,136
542
8,578
18,290
13,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 6 / 0
7,416
494
2,158
10,314
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IT_DuBzZ_Yt
Thanatos
14
3 / 2 / 5
8,705
580
7,268
12,525
5,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
MauTheGoat
Medusa
13
3 / 0 / 1
8,010
534
7,987
7,332
2,999
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
9 / 0 / 2
10,218
681
12,800
4,131
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 9
7,831
522
2,988
9,706
8,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
noobalak
Achilles
15
6 / 1 / 3
9,562
637
16,251
18,405
15,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
22
22
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
GetTaeFk
Arachne
3
5
1
0.7
L
Jormungandr
Hzttt Yuna
Jormungandr
0
3
3
0.5
W
Thanatos
IT_DuBzZ_Yt
Thanatos
3
2
5
2.75
W
Medusa
MauTheGoat
Medusa
3
0
1
3.5
L
2
3
0
0.67
W
9
0
2
10
W
1
3
9
1.83
L
Sun Wukong
lukedeadude
Sun Wukong
1
5
1
0.3
W
Achilles
noobalak
Achilles
6
1
3
7.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,051
Damage
47,294
66,251
Taken
52,099
38,420
Mitigated
33,574
20,179
Healing
24,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
GetTaeFk
Arachne
7,219
4,691
0
5,938
14,889
6,808
0
2,192
12,511
0
57,343
L
Jormungandr
Hzttt Yuna
Jormungandr
2,553
549
22
2,075
10,838
9,172
0
4,478
6,360
31,991
0
W
Thanatos
IT_DuBzZ_Yt
Thanatos
7,268
1,952
0
9,544
12,525
5,161
0
316
12,209
0
77,640
W
Medusa
MauTheGoat
Medusa
7,987
4,748
0
2,683
7,332
2,999
0
4,447
2,626
0
49,950
L
7,543
2,374
0
5,775
11,920
4,954
590
1,865
10,055
62,584
6,645
W
12,800
2,462
0
594
4,131
1,958
835
937
3,194
93,260
0
W
2,988
653
248
1,713
9,706
8,006
52
5,799
3,651
19,332
0
L
Sun Wukong
lukedeadude
Sun Wukong
8,578
1,617
0
5,884
18,290
13,926
0
749
16,537
0
65,824
W
Achilles
noobalak
Achilles
16,251
4,129
0
9,366
18,405
15,450
34
180
18,225
0
79,490
L
2,158
134
0
485
10,314
3,560
0
6,504
3,758
53,771
187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,001
Gold Earned
44,326
469
Minions Killed
492
0
Camps Cleared
0
1,489,659
Distance Traveled
1,585,436
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,671
511
77
5
0
342,257
2
L
Jormungandr
6,430
429
45
3
0
284,749
5
W
Thanatos
8,705
580
104
7
0
345,767
0
W
Medusa
8,010
534
91
6
0
280,340
0
L
Freya
8,348
557
133
9
0
287,639
2
W
Vulcan
10,218
681
136
9
0
335,387
0
W
Ymir
7,831
522
28
2
0
293,586
0
L
Sun Wukong
8,136
542
100
7
0
294,978
0
W
Achilles
9,562
637
133
9
0
330,356
2
L
Scylla
7,416
494
114
8
0
280,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role