Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond III
 
Morgan Le Fay
Diamond III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
 
Kuzenbo
Diamond IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
EkoThePawn
Anhur
Gold I
Level 117
God Stats
3W - 0L
1,805 SR
Queue Stats
132W - 132L
1,756 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
Slayth13
Tsukuyomi
Diamond V
Level 109
God Stats
2W - 2L
1,136 SR
Queue Stats
122W - 107L
1,977 MMR
Solo
Nike
Nike
Platinum I
jabafett
Nike
Platinum I
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 173L
1,852 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,488 SR
1,717 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 157
1,602 SR
2,009 MMR
Odin
Odin
Diamond IV
CatacombCrab
Odin
Diamond IV
Level 187
God Stats
3W - 2L
1,775 SR
Queue Stats
83W - 68L
2,160 MMR
Solo
Rama
Rama
Platinum V
Divhan
Rama
Platinum V
Level 126
God Stats
6W - 3L
1,894 SR
Queue Stats
479W - 473L
1,663 MMR
Solo
Janus
Janus
Diamond III
PPNOGUUD
Janus
Diamond III
Level 154
God Stats
19W - 19L
1,611 SR
Queue Stats
395W - 365L
2,247 MMR
Party 1
Mercury
Mercury
Gold II
StarburstMe69
Mercury
Gold II
Level 159
God Stats
0W - 3L
1,173 SR
Queue Stats
256W - 253L
1,731 MMR
Solo
King Arthur
King Arthur
Diamond IV
imacarhonk
King Arthur
Diamond IV
Level 159
God Stats
1W - 2L
1,560 SR
Queue Stats
244W - 223L
2,246 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
4 / 1 / 5
8,192
630
11,423
8,601
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
10
1 / 2 / 6
6,898
531
5,716
10,492
12,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
13
4 / 1 / 1
8,089
622
5,915
9,046
3,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Slayth13
Tsukuyomi
15
7 / 2 / 5
8,490
653
12,160
12,166
5,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
13
4 / 1 / 5
7,820
602
10,755
13,967
13,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ThorThanatosMaman Brigitte

VS

Bans
AwilixAthenaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
6,428
494
7,716
11,106
7,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Divhan
Rama
11
3 / 6 / 2
7,536
580
10,816
14,469
4,415
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
PPNOGUUD
Janus
13
3 / 4 / 1
7,285
560
7,568
8,864
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
11
0 / 5 / 2
6,239
480
1,930
12,384
4,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
imacarhonk
King Arthur
12
0 / 4 / 3
7,330
564
9,180
17,797
16,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
20
Kills
7
7
Deaths
20
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
5
6.5
W
Kuzenbo
 
Kuzenbo
1
2
6
2
L
1
1
3
2.5
L
Rama
Divhan
Rama
3
6
2
0.67
W
Anhur
4
1
1
4.5
L
Janus
PPNOGUUD
Janus
3
4
1
0.88
W
Tsukuyomi
Slayth13
Tsukuyomi
7
2
5
4.75
L
Mercury
0
5
2
0.2
L
King Arthur
imacarhonk
King Arthur
0
4
3
0.38
W
Nike
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,969
Damage
37,210
54,272
Taken
64,620
38,738
Mitigated
35,963
17,164
Healing
8,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,423
628
0
871
8,601
4,061
0
2,934
5,511
65,428
863
W
Kuzenbo
 
Kuzenbo
5,716
2,434
0
2,028
10,492
12,792
0
2,272
8,131
17,005
0
L
7,716
1,077
0
927
11,106
7,735
0
4,744
6,314
0
33,492
L
Rama
Divhan
Rama
10,816
9,524
0
3,938
14,469
4,415
0
2,122
12,299
0
52,071
W
Anhur
5,915
3,262
0
4,612
9,046
3,348
1,769
0
9,046
0
58,509
L
Janus
PPNOGUUD
Janus
7,568
218
0
918
8,864
3,445
208
5,172
3,550
65,301
0
W
Tsukuyomi
Slayth13
Tsukuyomi
12,160
3,363
0
5,450
12,166
5,117
0
1,104
10,970
0
63,189
L
Mercury
1,930
772
0
882
12,384
4,220
0
3,328
9,008
0
45,096
L
King Arthur
imacarhonk
King Arthur
9,180
1,090
0
1,781
17,797
16,148
0
1,411
15,527
0
58,987
W
Nike
10,755
1,311
0
4,203
13,967
13,420
0
1,455
12,472
0
48,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,489
Gold Earned
34,818
392
Minions Killed
399
0
Camps Cleared
0
1,394,929
Distance Traveled
1,333,847
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,192
630
111
9
0
277,427
0
W
Kuzenbo
6,898
531
13
1
0
279,063
4
L
Odin
6,428
494
32
2
0
287,524
2
L
Rama
7,536
580
86
7
0
234,238
1
W
Anhur
8,089
622
101
8
0
254,465
4
L
Janus
7,285
560
121
9
0
269,027
0
W
Tsukuyomi
8,490
653
90
7
0
319,670
2
L
Mercury
6,239
480
71
5
0
290,775
2
L
King Arthur
7,330
564
89
7
0
252,283
1
W
Nike
7,820
602
77
6
0
264,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role