Player Matchup

Hachiman
Hachiman
DanielSalas
Hachiman
Level 34
God Stats
1W - 0L
1,249 SR
Queue Stats
32W - 6L
1,835 Elo+
Party 3
Chaac
Chaac
Rerumicana
Chaac
Level 96
God Stats
13W - 9L
1,579 SR
Queue Stats
872W - 862L
1,442 Elo+
Solo
Hera
Hera
Ucharted34
Hera
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,596 Elo+
Party 3
Artemis
Artemis
anestar4s
Artemis
Level 147
God Stats
2W - 1L
1,543 SR
Queue Stats
231W - 224L
1,478 Elo+
Party 4
Mulan
Mulan
xamposs
Mulan
Level 152
God Stats
7W - 5L
1,517 SR
Queue Stats
500W - 504L
1,437 Elo+
Party 4
Team Averages
Level 108
1,478 SR
1,558 Elo+

VS

Team Averages
Level 136
1,488 SR
1,472 Elo+
Odin
Odin
Azaisal
Odin
Level 124
God Stats
2W - 6L
1,076 SR
Queue Stats
196W - 203L
1,555 Elo+
Solo
Rama
Rama
FudoMio
Rama
Level 138
God Stats
1W - 1L
1,739 SR
Queue Stats
154W - 164L
1,432 Elo+
Party 2
Mercury
Mercury
Gearzay
Mercury
Level 159
God Stats
1W - 3L
1,449 SR
Queue Stats
264W - 264L
1,461 Elo+
Party 1
Kukulkan
Kukulkan
Phaetje
Kukulkan
Level 159
God Stats
6W - 4L
1,675 SR
Queue Stats
379W - 367L
1,454 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ГусеницаГриша
Ah Muzen Cab
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 123L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DanielSalas
Hachiman
19
19 / 2 / 11
12,842
917
21,759
11,611
6,224
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
20
2 / 2 / 23
11,745
839
12,909
22,843
30,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
9 / 2 / 13
12,197
871
17,941
9,049
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
anestar4s
Artemis
17
4 / 3 / 20
10,959
783
13,836
11,840
6,635
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
xamposs
Mulan
15
0 / 3 / 17
9,787
699
7,727
14,867
16,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Azaisal
Odin
17
2 / 6 / 5
10,546
753
3,749
18,639
23,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
FudoMio
Rama
14
2 / 8 / 8
9,096
650
9,895
14,582
6,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Gearzay
Mercury
15
2 / 7 / 1
9,482
677
6,419
14,355
7,605
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Phaetje
Kukulkan
17
1 / 6 / 8
10,753
768
21,883
12,517
7,799
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 7 / 4
10,695
764
9,500
16,425
8,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
38
34
Kills
12
12
Deaths
34
84
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Odin
Azaisal
Odin
2
6
5
0.75
W
Hachiman
DanielSalas
Hachiman
19
2
11
12.25
L
Rama
FudoMio
Rama
2
8
8
0.75
L
Mercury
Gearzay
Mercury
2
7
1
0.36
L
Kukulkan
Phaetje
Kukulkan
1
6
8
0.83
W
Chaac
2
2
23
6.75
W
9
2
13
7.75
W
Artemis
anestar4s
Artemis
4
3
20
4.67
W
Mulan
xamposs
Mulan
0
3
17
2.83
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,172
Damage
51,446
70,210
Taken
76,518
64,075
Mitigated
53,433
21,705
Healing
12,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Azaisal
Odin
3,749
671
766
3,856
18,639
23,031
0
3,535
14,873
0
6,791
W
Hachiman
DanielSalas
Hachiman
21,759
13,526
654
2,193
11,611
6,224
4,603
4,310
7,301
0
37,455
L
Rama
FudoMio
Rama
9,895
8,103
591
1,824
14,582
6,637
0
3,684
10,722
0
14,167
L
Mercury
Gearzay
Mercury
6,419
1,608
1,051
1,987
14,355
7,605
1,130
3,704
10,564
0
16,090
L
Kukulkan
Phaetje
Kukulkan
21,883
347
321
1,032
12,517
7,799
476
2,211
10,220
55,596
0
W
Chaac
12,909
892
3,018
9,002
22,843
30,093
742
6,764
16,079
79
36,790
W
17,941
1,603
0
659
9,049
4,996
605
4,006
5,043
38,236
0
W
Artemis
anestar4s
Artemis
13,836
4,367
1,435
1,385
11,840
6,635
1,420
3,653
8,187
0
26,991
W
Mulan
xamposs
Mulan
7,727
693
767
2,592
14,867
16,127
449
3,150
11,717
0
15,427
L
9,500
3,146
370
388
16,425
8,361
80
4,881
11,506
0
27,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,530
Gold Earned
50,572
204
Minions Killed
144
0
Camps Cleared
0
1,316,242
Distance Traveled
1,201,757
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,546
753
10
1
0
243,992
0
W
Hachiman
12,842
917
37
3
0
269,794
0
L
Rama
9,096
650
5
0
0
223,961
0
L
Mercury
9,482
677
16
1
0
270,875
0
L
Kukulkan
10,753
768
72
5
0
222,145
0
W
Chaac
11,745
839
50
4
0
288,363
3
W
Hera
12,197
871
59
4
0
275,206
0
W
Artemis
10,959
783
37
3
0
234,313
0
W
Mulan
9,787
699
21
2
0
248,566
0
L
Ah Muzen Cab
10,695
764
41
3
0
240,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role