Player Matchup

Tyr
Tyr
 
Tyr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Darth_Br0der
Artemis
Level 115
God Stats
1W - 2L
1,279 SR
Queue Stats
329W - 330L
1,425 Elo+
Party 1
Arachne
Arachne
Sbs-hazem-Syr
Arachne
Level 78
God Stats
53W - 18L
1,627 SR
Queue Stats
210W - 194L
1,390 Elo+
Solo
Anubis
Anubis
YSR Doughnut
Anubis
Level 62
God Stats
7W - 6L
1,458 SR
Queue Stats
59W - 49L
1,465 Elo+
Solo
Cerberus
Cerberus
xDeoxide
Cerberus
Level 33
God Stats
3W - 2L
1,500 SR
Queue Stats
70W - 71L
1,432 Elo+
Party 1
Team Averages
Level 71
1,473 SR
1,442 Elo+

VS

Team Averages
Level 54
1,609 SR
1,464 Elo+
Arachne
Arachne
Insanity_duzzy
Arachne
Level 61
God Stats
28W - 19L
1,588 SR
Queue Stats
107W - 116L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
N7Requiem
Baron Samedi
Level 47
God Stats
0W - 2L
1,658 SR
Queue Stats
57W - 55L
1,484 Elo+
Solo
Jormungandr
Jormungandr
Trussing9
Jormungandr
Level 44
God Stats
5W - 4L
1,743 SR
Queue Stats
18W - 20L
1,430 Elo+
Solo
Raijin
Raijin
ogzbrky
Raijin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,456 Elo+
Solo
Ishtar
Ishtar
sifohotman
Ishtar
Level 78
God Stats
29W - 18L
1,558 SR
Queue Stats
309W - 292L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
2 / 2 / 1
10,571
556
6,356
19,474
14,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Artemis
Darth_Br0der
Artemis
18
6 / 1 / 4
11,609
611
13,639
13,841
6,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
19
7 / 0 / 2
11,583
610
7,773
16,593
7,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
17
1 / 1 / 3
10,551
555
7,005
9,312
4,722
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
xDeoxide
Cerberus
15
1 / 0 / 6
10,190
536
6,026
11,177
10,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
8,471
446
7,358
11,923
4,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
N7Requiem
Baron Samedi
16
0 / 3 / 0
9,649
508
6,289
10,453
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Trussing9
Jormungandr
15
2 / 3 / 0
9,547
502
14,940
17,216
11,263
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
ogzbrky
Raijin
11
0 / 2 / 0
7,109
374
1,301
6,359
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
sifohotman
Ishtar
15
0 / 5 / 0
8,702
458
7,228
13,822
4,617
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
17
Kills
4
4
Deaths
17
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
2
1
1.25
W
Artemis
Darth_Br0der
Artemis
6
1
4
8
L
2
4
0
0.5
L
Baron Samedi
N7Requiem
Baron Samedi
0
3
0
0
W
Arachne
7
0
2
8
L
Jormungandr
Trussing9
Jormungandr
2
3
0
0.67
W
Anubis
1
1
3
2.5
L
Raijin
ogzbrky
Raijin
0
2
0
0
L
Ishtar
sifohotman
Ishtar
0
5
0
0
W
Cerberus
xDeoxide
Cerberus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,799
Damage
37,116
70,397
Taken
59,773
43,743
Mitigated
26,173
32,769
Healing
11,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,356
758
0
9,459
19,474
14,649
374
13,132
6,342
70
78,407
W
Artemis
Darth_Br0der
Artemis
13,639
5,813
0
5,565
13,841
6,017
2,097
501
13,340
0
106,254
L
7,358
5,559
0
1,637
11,923
4,430
0
1,615
10,308
0
59,749
L
Baron Samedi
N7Requiem
Baron Samedi
6,289
681
195
1,946
10,453
4,081
0
6,519
3,934
81,266
0
W
Arachne
7,773
5,158
18
8,148
16,593
7,666
8
2,225
14,368
0
106,932
L
Jormungandr
Trussing9
Jormungandr
14,940
6,280
0
3,243
17,216
11,263
0
3,724
13,492
87,775
0
W
Anubis
7,005
561
0
5,842
9,312
4,722
368
3,279
6,033
98,310
0
L
Raijin
ogzbrky
Raijin
1,301
175
0
230
6,359
1,782
0
428
5,931
30,477
0
L
Ishtar
sifohotman
Ishtar
7,228
3,672
0
4,148
13,822
4,617
0
815
13,007
0
71,026
W
Cerberus
xDeoxide
Cerberus
6,026
405
0
3,737
11,177
10,689
343
3,715
7,462
28,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,504
Gold Earned
43,478
653
Minions Killed
557
0
Camps Cleared
0
1,963,359
Distance Traveled
1,660,503
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,571
556
135
7
0
429,778
0
W
Artemis
11,609
611
165
9
0
355,081
0
L
Arachne
8,471
446
83
4
0
316,492
0
L
Baron Samedi
9,649
508
163
9
0
357,133
7
W
Arachne
11,583
610
134
7
0
416,742
1
L
Jormungandr
9,547
502
130
7
0
340,594
1
W
Anubis
10,551
555
162
9
0
367,814
4
L
Raijin
7,109
374
48
3
0
310,808
0
L
Ishtar
8,702
458
133
7
0
335,476
3
W
Cerberus
10,190
536
57
3
0
393,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role