Player Matchup

Yemoja
Yemoja
Snaeil
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,377 Elo+
Party 2
Olorun
Olorun
Zimigyr
Olorun
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,359 Elo+
Party 2
Hun Batz
Hun Batz
nightdeathr
Hun Batz
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,386 Elo+
Party 2
Team Averages
Level 44
1,500 SR
1,374 Elo+

VS

Team Averages
Level 78
1,263 SR
1,388 Elo+
Sobek
Sobek
Moisty Shnoz
Sobek
Level 65
God Stats
0W - 2L
1,136 SR
Queue Stats
121W - 123L
1,342 Elo+
Party 1
Bakasura
Bakasura
Ujhhhjhhzu
Bakasura
Level 64
God Stats
3W - 4L
1,301 SR
Queue Stats
130W - 145L
1,320 Elo+
Party 1
Agni
Agni
drozeta
Agni
Level 105
God Stats
1W - 1L
1,352 SR
Queue Stats
44W - 39L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Snaeil
Yemoja
11
0 / 0 / 9
7,319
732
3,776
6,772
5,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
Zimigyr
Olorun
11
3 / 1 / 6
8,333
833
7,206
6,225
2,494
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
nightdeathr
Hun Batz
10
7 / 1 / 2
8,458
846
9,844
9,806
5,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,919
692
3,326
9,732
8,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Ujhhhjhhzu
Bakasura
10
2 / 3 / 0
7,900
790
4,334
8,262
3,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
drozeta
Agni
9
0 / 5 / 2
6,971
697
8,334
7,495
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Yemoja
Snaeil
Yemoja
0
0
9
4.5
L
Bakasura
Ujhhhjhhzu
Bakasura
2
3
0
0.67
W
Olorun
Zimigyr
Olorun
3
1
6
6
L
Agni
drozeta
Agni
0
5
2
0.2
W
Hun Batz
nightdeathr
Hun Batz
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,826
Damage
15,994
22,803
Taken
25,489
12,874
Mitigated
14,392
5,565
Healing
3,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,326
287
0
1,206
9,732
8,330
0
4,721
4,710
12,417
0
W
Yemoja
Snaeil
Yemoja
3,776
1,773
1,007
101
6,772
5,003
230
2,893
3,233
13,112
0
L
Bakasura
Ujhhhjhhzu
Bakasura
4,334
2,794
0
755
8,262
3,827
0
3,777
4,253
0
16,371
W
Olorun
Zimigyr
Olorun
7,206
3,505
176
2,656
6,225
2,494
860
3,251
2,726
38,580
3,219
L
Agni
drozeta
Agni
8,334
504
0
1,140
7,495
2,235
0
3,013
4,276
28,962
0
W
Hun Batz
nightdeathr
Hun Batz
9,844
2,151
0
1,625
9,806
5,377
0
5,040
4,011
0
25,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,110
Gold Earned
21,790
111
Minions Killed
93
0
Camps Cleared
0
508,192
Distance Traveled
521,248
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,919
692
7
1
0
188,472
2
W
Yemoja
7,319
732
16
2
0
165,739
3
L
Bakasura
7,900
790
35
4
0
183,514
0
W
Olorun
8,333
833
66
7
0
148,793
0
L
Agni
6,971
697
51
5
0
149,262
1
W
Hun Batz
8,458
846
29
3
0
193,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role