Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Myth0l0gical
Kuzenbo
Level 122
God Stats
1W - 1L
1,303 SR
Queue Stats
107W - 92L
1,587 Elo+
Party 1
Hercules
Hercules
NothingChanged
Hercules
Level 145
God Stats
4W - 3L
1,296 SR
Queue Stats
119W - 133L
1,462 Elo+
Party 1
Thor
Thor
Nyuuckii
Thor
Level 107
God Stats
10W - 18L
1,418 SR
Queue Stats
320W - 375L
1,456 Elo+
Party 1
Merlin
Merlin
Yátsko
Merlin
Level 146
God Stats
1W - 4L
1,168 SR
Queue Stats
420W - 450L
1,471 Elo+
Party 1
Team Averages
Level 126
1,337 SR
1,495 Elo+

VS

Team Averages
Level 123
1,597 SR
1,530 Elo+
Hercules
Hercules
Krim223
Hercules
Level 111
God Stats
4W - 5L
1,624 SR
Queue Stats
273W - 247L
1,504 Elo+
Solo
Medusa
Medusa
Nunvil
Medusa
Level 152
God Stats
5W - 2L
1,713 SR
Queue Stats
275W - 253L
1,502 Elo+
Solo
Anubis
Anubis
WhoeverIWantToB
Anubis
Level 159
God Stats
176W - 153L
1,511 SR
Queue Stats
564W - 527L
1,562 Elo+
Solo
Charon
Charon
burittofingus
Charon
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
173W - 171L
1,534 Elo+
Solo
Nike
Nike
xXPaxtonXx
Nike
Level 129
God Stats
2W - 3L
1,638 SR
Queue Stats
172W - 146L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 0 / 1
5,100
510
2,003
6,797
2,469
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Myth0l0gical
Kuzenbo
10
0 / 0 / 0
5,469
547
4,993
8,493
10,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
8
0 / 2 / 3
5,256
526
2,272
7,576
4,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
12
5 / 0 / 0
6,638
664
4,565
8,911
3,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Yátsko
Merlin
11
0 / 2 / 2
5,912
591
3,591
5,113
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Krim223
Hercules
11
0 / 0 / 0
6,627
663
5,041
9,102
6,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Nunvil
Medusa
10
0 / 2 / 1
5,842
584
3,854
5,208
1,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 2 / 0
6,662
666
5,006
6,841
3,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 0
5,536
554
3,950
4,200
2,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 1
5,735
574
3,870
8,385
3,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
5
Kills
4
4
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
0
1
0.5
L
Hercules
Krim223
Hercules
0
0
0
0
W
Kuzenbo
Myth0l0gical
Kuzenbo
0
0
0
0
W
Hercules
0
2
3
0.75
L
Medusa
Nunvil
Medusa
0
2
1
0.25
W
Thor
5
0
0
5
L
3
2
0
1.5
W
Merlin
Yátsko
Merlin
0
2
2
0.5
L
1
0
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,424
Damage
21,721
36,890
Taken
33,736
22,844
Mitigated
17,375
10,489
Healing
11,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
2,003
971
0
2,098
6,797
2,469
0
940
5,857
0
28,766
L
Hercules
Krim223
Hercules
5,041
1,893
0
3,230
9,102
6,985
0
4,533
4,569
0
46,936
W
Kuzenbo
Myth0l0gical
Kuzenbo
4,993
2,127
0
3,123
8,493
10,731
0
0
8,493
34,489
0
W
Hercules
2,272
515
0
1,795
7,576
4,979
0
2,634
4,942
0
12,156
L
Medusa
Nunvil
Medusa
3,854
1,462
0
1,132
5,208
1,752
1,195
0
5,208
0
43,858
W
Thor
4,565
1,241
0
1,503
8,911
3,455
0
2,246
6,665
0
47,197
L
5,006
57
0
3,513
6,841
3,102
0
2,507
4,008
50,985
0
W
Merlin
Yátsko
Merlin
3,591
296
0
1,970
5,113
1,210
0
3,136
1,977
45,217
0
L
3,950
1,275
0
1,120
4,200
2,381
0
410
3,757
22,505
0
L
3,870
146
0
2,087
8,385
3,155
0
751
7,610
0
47,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,375
Gold Earned
30,402
298
Minions Killed
353
0
Camps Cleared
0
1,116,159
Distance Traveled
1,035,495
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,100
510
50
5
0
216,199
3
L
Hercules
6,627
663
92
9
0
214,451
0
W
Kuzenbo
5,469
547
62
6
0
209,587
0
W
Hercules
5,256
526
14
1
0
246,209
5
L
Medusa
5,842
584
74
7
0
185,828
1
W
Thor
6,638
664
74
7
0
238,954
0
L
Anubis
6,662
666
85
9
0
174,806
0
W
Merlin
5,912
591
98
10
0
205,210
0
L
Charon
5,536
554
31
3
0
228,781
4
L
Nike
5,735
574
71
7
0
231,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role