Player Matchup

Thor
Thor
Darkness0621
Thor
Level 119
God Stats
6W - 8L
1,493 SR
Queue Stats
304W - 256L
1,597 Elo+
Party 3
Shiva
Shiva
DriestPants10
Shiva
Level 112
God Stats
1W - 5L
1,748 SR
Queue Stats
56W - 60L
1,512 Elo+
Party 1
Ix Chel
Ix Chel
Driestpants11
Ix Chel
Level 139
God Stats
9W - 6L
1,768 SR
Queue Stats
194W - 197L
1,529 Elo+
Party 1
Maui
Maui
ItsOhSoDivine
Maui
Level 123
God Stats
8W - 10L
1,513 SR
Queue Stats
826W - 814L
1,573 Elo+
Solo
Izanami
Izanami
TheJazzof2018
Izanami
Level 94
God Stats
4W - 5L
1,672 SR
Queue Stats
138W - 140L
1,516 Elo+
Party 3
Team Averages
Level 117
1,639 SR
1,545 Elo+

VS

Team Averages
Level 153
1,515 SR
1,496 Elo+
Kuzenbo
Kuzenbo
DeadShotTTV
Kuzenbo
Level 133
God Stats
1W - 0L
1,419 SR
Queue Stats
66W - 62L
1,509 Elo+
Solo
Baba Yaga
Baba Yaga
HELLSTORMFENIX
Baba Yaga
Level 122
God Stats
4W - 5L
1,450 SR
Queue Stats
279W - 266L
1,507 Elo+
Party 2
Serqet
Serqet
JEZSRLY
Serqet
Level 146
God Stats
26W - 23L
1,592 SR
Queue Stats
756W - 686L
1,516 Elo+
Party 2
Xbalanque
Xbalanque
OGadventuredad
Xbalanque
Level 155
God Stats
7W - 9L
1,393 SR
Queue Stats
291W - 267L
1,479 Elo+
Solo
Shiva
Shiva
SniperPicnic
Shiva
Level 211
God Stats
4W - 1L
1,722 SR
Queue Stats
221W - 247L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
9,219
485
13,672
18,426
8,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
0 / 4 / 2
9,521
501
9,551
19,089
19,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
13
0 / 6 / 1
8,220
433
6,908
13,295
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 1
8,720
459
2,497
12,611
12,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
13
1 / 6 / 1
8,620
454
6,754
16,040
6,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DeadShotTTV
Kuzenbo
14
3 / 0 / 3
9,489
499
6,534
11,213
14,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
HELLSTORMFENIX
Baba Yaga
16
4 / 1 / 3
10,436
549
9,471
11,172
5,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Serqet
JEZSRLY
Serqet
16
8 / 1 / 6
10,500
553
11,904
16,158
7,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
OGadventuredad
Xbalanque
17
2 / 1 / 5
10,696
563
12,632
11,713
4,901
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 2 / 3
10,708
564
15,362
18,168
20,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
18
18
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Kuzenbo
DeadShotTTV
Kuzenbo
3
0
3
4.5
L
0
4
2
0.25
L
Ix Chel
0
6
1
0.08
W
Baba Yaga
HELLSTORMFENIX
Baba Yaga
4
1
3
5.5
L
1
0
1
1.5
W
Serqet
JEZSRLY
Serqet
8
1
6
11
W
Xbalanque
OGadventuredad
Xbalanque
2
1
5
4.5
W
1
2
3
1.25
L
Izanami
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,382
Damage
55,903
79,461
Taken
68,424
50,350
Mitigated
52,055
13,047
Healing
16,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,672
4,132
0
1,614
18,426
8,045
0
4,022
13,809
0
90,395
W
Kuzenbo
DeadShotTTV
Kuzenbo
6,534
2,811
0
2,139
11,213
14,120
0
2,703
8,510
36,154
0
L
9,551
1,140
124
3,644
19,089
19,504
0
413
18,513
0
79,238
L
Ix Chel
6,908
451
491
1,745
13,295
4,366
0
2,767
9,853
69,478
0
W
Baba Yaga
HELLSTORMFENIX
Baba Yaga
9,471
279
0
1,995
11,172
5,558
147
2,868
8,304
81,349
0
L
2,497
904
0
2,318
12,611
12,345
0
5,087
7,454
26,478
0
W
Serqet
JEZSRLY
Serqet
11,904
2,049
0
750
16,158
7,074
0
3,590
12,568
0
81,555
W
Xbalanque
OGadventuredad
Xbalanque
12,632
7,439
0
7,277
11,713
4,901
1,124
757
10,956
0
105,593
W
15,362
2,448
0
4,378
18,168
20,402
501
100
18,068
0
95,521
L
Izanami
6,754
4,744
0
3,111
16,040
6,090
0
3,497
12,471
0
60,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,300
Gold Earned
51,829
512
Minions Killed
585
0
Camps Cleared
0
1,811,618
Distance Traveled
2,040,342
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,219
485
103
5
0
436,713
0
W
Kuzenbo
9,489
499
36
2
0
410,883
0
L
Shiva
9,521
501
144
8
0
359,216
5
L
Ix Chel
8,220
433
117
6
0
351,526
6
W
Baba Yaga
10,436
549
163
9
0
396,698
0
L
Maui
8,720
459
41
2
0
352,848
2
W
Serqet
10,500
553
93
5
0
485,134
0
W
Xbalanque
10,696
563
163
9
0
363,967
4
W
Shiva
10,708
564
130
7
0
383,660
2
L
Izanami
8,620
454
107
6
0
311,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role